• Website Improvements

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    B
    Thank You Triplea Couldn't find the previous thank you thread so...been a while and just wanted to say I really appreciate what redrum, Roix, Dan Van Atta, ssloff ( haven't seen you in a while hope all is good ). You guys been kicking ass. Thanks to prastle, panther, cernel, hepps and well... there's a whole bunch of you Thanks for making triplea cool. It makes a few people happy and they then make more people happy Peace Out Rock On TripleA
  • Updating Initial Screens and game hosting screen

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    LaFayetteL
    @hepps I would say no on holding off on future re-designs. What I'm proposing is a next step that is almost required before we can do a larger redesign. Most of the changes are in the code. Meanwhile, it's pretty trivial and very easy now to alter the screen and which buttons are where, so I can incorporate feedback on that quite readily : )

Recent Posts

  • I suppose it is worth pointing out that a 'revert' in git is just an undo update. The code history in Git is write-once. Git never deletes anything. So, in a revert update, based on the reverted change: any lines that were added are removed, and any removed lines are re-added. So, a revert is a new update, it just an inverted update to cancel out a previous one.

    Revert PRs are not at all special to Git, it's just another update. Once a revert is merged, a person can revert the revert update, add more changes to it, and then merge all of that as one bundle.

    So, a flow might be like this (the letters on the left hand side represent the commit ID, AKA the commit SHA):

    a43ae Some update that introduced a bug 3ads2 Revert: Some update that introduced a bug fae54 Revert: Revert: Some update that introduced a bug + Bug Fix

    Changes to the code base are "squashed" together. When a person clicks the revert for the revert, that creates a new proposed change. Bug fixes can be added to that proposed change, then it'll all be squashed together as a single commit that is then released.

    For example, when reverting the revert, this change would be proposed:

    abc12 Revert: Revert: Some update that introduced a bug

    In that proposed change, we can add the bug fix, eg:

    abc12 Revert: Revert: Some update that introduced a bug fea23 Bug fix

    Then, when merged, that would land on the main branch and in the history as one commit, eg:

    fae54 Revert: Revert: Some update that introduced a bug + Bug Fix
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  • @RogerCooper I missed your earlier question and didn't quite address it in my last response to ubernaut.

    Updates can be rolled back from the Github (GH) web-UI by clicking buttons.

    First, find the PR with the update that should be rolled back and find the 'revert' button. Click that, GH will create a PR with a revert for the update. That can then be merged like any ordinary update. All of that can be done with button clicks, for example:

    Note the revert button in bottom right:
    Screenshot From 2026-06-14 20-01-59.png

    Then, in the new PR that is created by GH, clicking 'auto-merge' will merge the update once the build checks have passed:
    Screenshot From 2026-06-14 20-03-04.png

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  • @Nothingtoseehere You will need to use workarounds here or play at https://www.axisandallies.org/forums/
    PBF works fine there, as the forum-software is on a lower (but compatible) version than here.

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  • @Panther said:

    @Nothingtoseehere

    Indeed, this is already addressed here: https://github.com/triplea-game/triplea/issues/14440

    Also this is independent from the new release and new dice-server.

    Yeah, that's the issue I was looking at when I had problems with PBF.

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