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  • @lafayette said in 2.7 Release & Testing - Megathread:

    a lot of maps have maps.yaml parsing issues, or are using the "wrong" branch. Need to do three things there: A ) server should be forgiving (and even prefer) 'main' as the default branch name B ) need to create a report of which maps have problems C ) fix the various maps that have problems (at least any problems in 'maps.yaml', there are a lot of missing description files and some other more minor issues here and there)

    Do you need some help on the maps? I have done a lot of cleanup already. If you give me examples of the errors I could go in and check them all.

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  • Alright, spent a good 4 hours catching up on TripleA today..

    2.7 status:

    error reporting modules need to be migrated to the support-server (that is why the error-report functionality throws a 404): #14048 need to update the game settings to use the "beta" maps server by default, and remove the old code path that would download & read triplea_maps.yaml a lot of maps have maps.yaml parsing issues, or are using the "wrong" branch. Need to do three things there: A ) server should be forgiving (and even prefer) 'main' as the default branch name B ) need to create a report of which maps have problems C ) fix the various maps that have problems (at least any problems in 'maps.yaml', there are a lot of missing description files and some other more minor issues here and there)

    Otherwise, outstanding are the things on this list: "2.7" & "Major" issue list

    While we are beefing that list up, please keep in mind we should only label things that are introduced or made worse by 2.7 as '2.7'.

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  • @lafayette
    Done, a quick refresh for that link above, will look more closely tomorrow at other issues.

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  • @TheDog - Could you please make sure that all important issues are labelled with both '2.7' and 'major'. That way they will appear in this list: https://github.com/triplea-game/triplea/issues?q=is%3Aissue state%3Aopen label%3AMajor label%3A2.7

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