Subcategories

  • TripleA is a free gaming site and survives by the help of our members donations!

    11 Topics
    469 Posts
  • Bot Changes in 2.7 - Running Bots with Docker

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    LaFayetteL
    The 'EXIT_ON_GAME_END' flag is new in 2.7. All 2.7 lobby bots have this configured. The lobby bots are configured in a very similar way, except as a linux service (using systemctl) The way lobby bots are installed can be reverse engineered from: https://github.com/triplea-game/infrastructure/blob/master/ansible/roles/bot/tasks/main.yml https://github.com/triplea-game/infrastructure/tree/master/ansible/roles/bot/templates
  • Pre-release Version now on 2.7

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    LaFayetteL
    Release notes updated: https://triplea-game.org/release_notes/ Bots should be in good shape. Duplicate map problem should be largely fixed now. No major known issues.
  • 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6

    Locked
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    LaFayetteL
    2.6 is now closed. Upgrade to 2.7 https://forums.triplea-game.org/topic/3858/pre-release-version-now-on-2-7/3
  • 2024 - Upcoming tournament for Ranked Revised Players

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  • Happy to see TripleA still going.

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    B
    @ubernaut i was intrested in playing and hope to run into few friends
  • TY for fixing TWW on bots

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  • donate

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    T
    Hi I know there is a small group that go way long back, so I belive that must be the one you call "the regular players" Personal I been here for +10 years and play several that been atleast that long to and several other players wery regular players. just e play the big maps (waw, nml, nwo) so maybe you distingues between map groups. My belive is that there is a flow of come and go players and a steady group of players that stay for years. the problem in my eyes is not the walue of the site more that we are not good enough to spread the "word" just my point
  • Factory Sealed Copy of the A&A Revised Edition for Sale

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    D
    @black_elk - yes, all good points. do you paint some of the miniatures as well? There seems to be a good market for that lately.
  • TripleA Project Update: 2.6 Status & Changes to Release Strategy

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    TheDogT
    @andreas-rovere Correct. 2.5.22294 is what most lobby players will be using, so its the best choice.
  • friendlier site

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  • Forming a "Maps Team"

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    LaFayetteL
    I created a forums category for the 'map admin' team We have some first tasks up!
  • TRIPLEA VOTE! MOST POPULAR MAP!

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    ubernautU
    TWW No Man's Land Anniversary
  • December lobby challenge!!!

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  • 2.5 is Released!

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    SchulzS
    BTW I am unable to edit my posts, wondering the reason as well. "Please inform me if there is something that I can find the reason."
  • no issues this morning

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    B
    @SilverBullet I love it when I don't have any issues in the morning. It bodes well for a good day. Sadly I don't seem to have nearly enough of them
  • 2.3 is Released!

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    PantherP
    Which language uses the letter " ı " ? Ah, hold on, it is from Turkish, as Google just told me. Now that indicates that your system's language is Turkish - though you have installed English on top.
  • Bot Servers Sometimes Having Issues Loading Save Games

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    LaFayetteL
    Courtesy a patch from @Trevan , 2.5 has a fix for this problem.
  • Security Breach Oct-17-2020

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  • Testing Help Needed for 2.3 - 1.8 maps will be back!

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    LaFayetteL
    There were a few reasons to bring in 1.8 compatibility: we are getting about one error report a week for players launching 1.8 maps. The 1.8 maps keep coming up: https://github.com/triplea-game/triplea/issues/7132 https://forums.triplea-game.org/topic/2234/need-help-to-convert-an-old-game?_=1600642324318 we should never have assumed that we can upgrade all maps in bulk, we do not 'own' all maps. Not all maps are in the repositories it's been a long running design principle that maps should never be broken. The mechanisms to support this had some big problems and we dropped it in 1.9 as it was not scaling and really just was not cutting it. As mentioned, 2.3 has a new map parsing architecture that makes supporting 1.8 maps much easier. Adding in that support resolves the above problems and gives us a proving ground for being able to support more XML variations going forward. As a bonus, now that the map export is fixed, because players can launch 1.8 maps, if they want to upgrade them, they only need to now launch the map and can then re-export the XML.
  • Git Question

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    LaFayetteL
    I cleaned up the teams in git recently & made the 'community' team public. The notice is nothing to worry about. That team was recreated: https://github.com/orgs/triplea-game/teams/community/members

Recent Posts

  • Do please let me know about other bot crashes:

    new post DM me here DM me on discord Create a github issue

    Any of those work. I'm locking this thread as it's meant to be specific to the Sep-20 incident.

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  • The bots were stuck in a shutdown deadlock. A system exit call triggers the shutdown hook, and if that also invokes system exit then the system deadlocks. This could be triggered through the "admin shutdown" of a running game.

    This update would fix the situation:
    https://github.com/triplea-game/triplea/pull/15017

    That update should roll out to bots in between games (there's an automatic restart between games, the bots have pulled the latest code version, they'll activate the new version on the next game restart)

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  • @LaFayette

    Hi
    looks as if London Toronto and Cali all down a bot. 10 pm CST 9/25

    Screenshot from 2026-09-25 21-58-08.png

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  • @Cernel thanks, that issue is closed now.

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