@craigviau said:
I don't know what you mean by airborne verses paratroopers to me its the same?
The airborne is a "techAbilityAttachment" which allows a unit to travel as air without a transporting unit, paratroopers require a transporting unit.
@craigviau said:
Also on the last 3 two are false so i don't think i need anything and on the other what is the code to set up the attachment?
Look for gameProperty with a value set to the property. If there are no attachments with these options, then these properties have been disabled. Since I have no idea what they were designed for there would be no way for me to say they are for.
@craigviau said:
Sorry i don't pop in here often,
No problems take your time.
Cheers...