Is this what should happen?
Components of this problem
rulesAttachment has placementCapturedTerritory" value="true"
This allows for the placement of units in the same turn as they were captured.
Order of delegates in xml speak
A&A style Purchase before Combat
Purchase> Combat move>Combat> Non-Combar move> Place> End Turn
or
New style Purchase after Combat
Combat move>Combat> Non-Combat move> Purchase> Place> End Turn
For Purchase before Combat
The AI tries to purchase what it thinks it needs based on its current TT and then Places them.
If PlacementCapturedTerritory=true then it should re-evaluate its Purchases/Place based on its new TT gains, yes? (As the gains might be better, closer to the enemy etc)
Purchase after Combat
If PlacementCapturedTerritory=true or false
The logic is simpler, the AI purchases what it can place, yes?
In the above mix, if the AI have been given units/factories from isAI/xml it should test for these first and not Purchase them,
Is the above what should happen?