• Test

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  • Options for other PbF Support?

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    Hey Everyone, Thank you for the multitude of replies and suggestions. I don't mean to be rude when I suggested a method for the ability to post games result (or play by play commentary as it were) on our own Clan forums, it's just some people have issues with going to a bunch of different places to get info. Sign up here, Login over there, Post to this thread or that one. I know it does not seem like a lot of bother initially, but we are trying to increase and encourage our users to use 'Our' forums, not send them elsewhere. Our clan plays a multitude of different games, all of which are Coordinated / Discussed / Talked about on our forums, Raids planned, Updates discussed, well you get the idea. So adding in TripleA to our Clan forums, and having half of the info there, and the other half of the info here, would be, well, not ideal shall we say? Again I don't mean to be rude, I'm sure that some folk would come over here as we do have a bunch of people who are into Table Top gaming, and after all Axis and Allies was a Table top Game to begin with. But we want to encourage people to play, not just those who are "Immediately" interested, as we have a few of those, but also those who are 'on the fence' as it were. If they could follow along in our forums which they are logging into daily anyway. Watch how a game progresses, it might just encourage them to join in a play themselves.
  • Yet more Tea party in Arda

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    TripleA Turn Summary: Gondor round 1 TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.7 Game History Round: 1 Combat Move - Gondor Gondor loses 0 PUs for violating Nindalfs neutrality. Gondor loses 0 PUs for violating Nindalfs neutrality. Gondor loses 0 PUs for violating Ered Nimraiss neutrality. 1 spearman moved from East Osgiliath to Crossroads 1 man_at_arms, 1 ranger and 1 spearman moved from East Osgiliath to South Ithilien 1 dunadan_lancer moved from Pelennor Fields to Field of Cormallen 1 spearman moved from Cair Andros to Field of Cormallen 1 man_at_arms and 1 ranger moved from Cair Andros to North Ithilien 1 spearman moved from Cair Andros to Nindalf Gondor take Nindalf from Neutral 1 ranger moved from Pinnath Gelin to Ered Nimrais Gondor take Ered Nimrais from Neutral 1 ranger moved from Emyn Arnen to Mountains of Shadow Gondor take Mountains of Shadow from Mordor Purchase Units - Gondor Gondor buy 2 dromunds, 4 rangers, 3 tower_guards and 1 wall; Remaining resources: 0 PUs; Combat - Gondor Battle in Field of Cormallen Gondor attack with 1 dunadan_lancer and 1 spearman Mordor defend with 1 orc_marauder and 1 snaga_skirmisher charge fire in Field of Cormallen : 0/1 hits, 0,33 expected hits formation fire in Field of Cormallen : 1/1 hits, 0,25 expected hits 1 dunadan_lancer owned by the Gondor lost in Field of Cormallen Gondor roll dice for 1 spearman in Field of Cormallen, round 2 : 0/1 hits, 0,25 expected hits Mordor roll dice for 1 orc_marauder and 1 snaga_skirmisher in Field of Cormallen, round 2 : 0/1 hits, 0,17 expected hits Gondor roll dice for 1 spearman in Field of Cormallen, round 3 : 1/1 hits, 0,25 expected hits Mordor roll dice for 1 orc_marauder and 1 snaga_skirmisher in Field of Cormallen, round 3 : 0/1 hits, 0,17 expected hits 1 snaga_skirmisher owned by the Mordor lost in Field of Cormallen Gondor roll dice for 1 spearman in Field of Cormallen, round 4 : 0/1 hits, 0,25 expected hits Mordor roll dice for 1 orc_marauder in Field of Cormallen, round 4 : 0/1 hits, 0,17 expected hits Gondor roll dice for 1 spearman in Field of Cormallen, round 5 : 0/1 hits, 0,25 expected hits Mordor roll dice for 1 orc_marauder in Field of Cormallen, round 5 : 0/1 hits, 0,17 expected hits Gondor roll dice for 1 spearman in Field of Cormallen, round 6 : 0/1 hits, 0,25 expected hits Mordor roll dice for 1 orc_marauder in Field of Cormallen, round 6 : 0/1 hits, 0,17 expected hits Gondor roll dice for 1 spearman in Field of Cormallen, round 7 : 0/1 hits, 0,25 expected hits Mordor roll dice for 1 orc_marauder in Field of Cormallen, round 7 : 0/1 hits, 0,17 expected hits Gondor roll dice for 1 spearman in Field of Cormallen, round 8 : 1/1 hits, 0,25 expected hits Mordor roll dice for 1 orc_marauder in Field of Cormallen, round 8 : 0/1 hits, 0,17 expected hits 1 orc_marauder owned by the Mordor lost in Field of Cormallen Gondor win, taking Field of Cormallen from Mordor with 1 spearman remaining. Battle score for attacker is 4 Casualties for Gondor: 1 dunadan_lancer Casualties for Mordor: 1 orc_marauder and 1 snaga_skirmisher Battle in North Ithilien Gondor attack with 1 man_at_arms and 1 ranger Mordor defend with 1 orc_marauder Gondor roll dice for 1 man_at_arms and 1 ranger in North Ithilien, round 2 : 0/2 hits, 0,50 expected hits Mordor roll dice for 1 orc_marauder in North Ithilien, round 2 : 0/1 hits, 0,17 expected hits Gondor roll dice for 1 man_at_arms and 1 ranger in North Ithilien, round 3 : 1/2 hits, 0,50 expected hits Mordor roll dice for 1 orc_marauder in North Ithilien, round 3 : 0/1 hits, 0,17 expected hits 1 orc_marauder owned by the Mordor lost in North Ithilien Gondor win, taking North Ithilien from Mordor with 1 man_at_arms and 1 ranger remaining. Battle score for attacker is 6 Casualties for Mordor: 1 orc_marauder Battle in Crossroads Gondor attack with 1 spearman Mordor defend with 1 snaga_skirmisher Gondor roll dice for 1 spearman in Crossroads, round 2 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 spearman in Crossroads, round 3 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 spearman in Crossroads, round 4 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 spearman in Crossroads, round 5 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 spearman in Crossroads, round 6 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 spearman in Crossroads, round 7 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 spearman in Crossroads, round 8 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 spearman in Crossroads, round 9 : 1/1 hits, 0,25 expected hits 1 snaga_skirmisher owned by the Mordor lost in Crossroads Gondor win, taking Crossroads from Mordor with 1 spearman remaining. Battle score for attacker is 5 Casualties for Mordor: 1 snaga_skirmisher Battle in South Ithilien Gondor attack with 1 man_at_arms, 1 ranger and 1 spearman Mordor defend with 1 orc_marauder and 1 snaga_skirmisher Gondor roll dice for 1 man_at_arms, 1 ranger and 1 spearman in South Ithilien, round 2 : 1/3 hits, 0,58 expected hits Mordor roll dice for 1 orc_marauder and 1 snaga_skirmisher in South Ithilien, round 2 : 1/2 hits, 0,42 expected hits 1 man_at_arms owned by the Gondor and 1 orc_marauder owned by the Mordor lost in South Ithilien Gondor roll dice for 1 ranger and 1 spearman in South Ithilien, round 3 : 0/2 hits, 0,50 expected hits Mordor roll dice for 1 snaga_skirmisher in South Ithilien, round 3 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 ranger and 1 spearman in South Ithilien, round 4 : 0/2 hits, 0,50 expected hits Mordor roll dice for 1 snaga_skirmisher in South Ithilien, round 4 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 ranger and 1 spearman in South Ithilien, round 5 : 0/2 hits, 0,50 expected hits Mordor roll dice for 1 snaga_skirmisher in South Ithilien, round 5 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 ranger and 1 spearman in South Ithilien, round 6 : 0/2 hits, 0,50 expected hits Mordor roll dice for 1 snaga_skirmisher in South Ithilien, round 6 : 0/1 hits, 0,25 expected hits Gondor roll dice for 1 ranger and 1 spearman in South Ithilien, round 7 : 1/2 hits, 0,50 expected hits Mordor roll dice for 1 snaga_skirmisher in South Ithilien, round 7 : 1/1 hits, 0,25 expected hits 1 snaga_skirmisher owned by the Mordor and 1 spearman owned by the Gondor lost in South Ithilien Gondor win, taking South Ithilien from Mordor with 1 ranger remaining. Battle score for attacker is 2 Casualties for Gondor: 1 man_at_arms and 1 spearman Casualties for Mordor: 1 orc_marauder and 1 snaga_skirmisher Non Combat Move - Gondor 1 dunadan_lancer moved from Pelennor Fields to Entwade 2 man_at_armss, 6 tower_guards and 2 trebuchets moved from Minas Tirith to Pelennor Fields 1 tower_guard moved from Pelennor Fields to Cair Andros 1 tower_guard moved from Pelennor Fields to West Osgiliath 1 swan_knight moved from Anórien to Pelennor Fields 1 man_at_arms moved from Lossarnach to Pelennor Fields 3 rangers moved from Henneth Annûn to Cair Andros 1 ranger moved from Cair Andros to Pelennor Fields 1 ranger moved from Pelennor Fields to Emyn Arnen 1 swan_knight moved from Dol Amroth to Langstrand 2 spearmen moved from Erech to Pinnath Gelin 2 oathbreakers moved from Paths of the Dead to Pinnath Gelin 2 man_at_armss moved from Calembel to Pinnath Gelin 3 oathbreakers moved from Paths of the Dead to Harrowdale 4 man_at_armss moved from Dol Amroth to Serni 1 spearman moved from Ethir Anduin to Sirith 2 man_at_armss moved from Lebennin to Lossarnach 2 man_at_armss moved from Pelargir to Celos 1 spearman moved from Belfalas to Ethir Anduin 1 man_at_arms and 1 spearman moved from Linhir to Lebennin 2 swan_knights moved from Dol Amroth to Lebennin 1 spearman moved from Edhellond to Serni 1 spearman moved from Ethring to Lebennin Place Units - Gondor 3 tower_guards and 1 wall placed in Henneth Annûn 3 rangers placed in West Osgiliath 1 ranger placed in Erech 2 dromunds placed in sz Bay of Belfalas Turn Complete - Gondor Gondor collect 89 PUs; end with 89 PUs Combat Hit Differential Summary : formation fire in Field of Cormallen : : 0,75 Mordor : -1,17 charge fire in Field of Cormallen : : -0,33 Gondor : -1,83 Savegame
  • More LoTR Tea party

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    TripleA Turn Summary: Mordor round 4 TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.7 Game History Round: 4 Combat Move - Mordor 2 snaga_skirmishers moved from Durthang to Field of Cormallen 2 orc_marauders, 1 snaga_skirmisher and 4 winged_nazguls moved from Minas Morgul to Field of Cormallen 1 orc_marauder moved from Dead Marshes to Field of Cormallen 1 orc_marauder, 1 snaga_skirmisher and 1 uruk_pikeman moved from Nindalf to Field of Cormallen 2 olog_hais moved from Morannon to Field of Cormallen 2 catapults, 1 olog_hai, 1 orc_marauder, 2 spiders, 2 uruk_pikemen and 4 uruk_warriors moved from Henneth Annûn to Field of Cormallen 2 orc_marauders and 2 snaga_skirmishers moved from Mountains of Shadow to West Ephel Dúath 1 snaga_skirmisher moved from Mountains of Shadow to Emyn Arnen Mordor take Emyn Arnen from Gondor 1 snaga_skirmisher moved from Mountains of Shadow to Crossroads Mordor take Crossroads from Gondor Purchase Units - Mordor Mordor buy 2 catapults, 1 spider and 1 winged_nazgul; Remaining resources: 0 PUs; Combat - Mordor Battle in West Ephel Dúath Mordor attack with 2 orc_marauders and 2 snaga_skirmishers Gondor defend with 1 ranger Mordor roll dice for 2 orc_marauders and 2 snaga_skirmishers in West Ephel Dúath, round 2 : 1/4 hits, 1,67 expected hits Gondor roll dice for 1 ranger in West Ephel Dúath, round 2 : 1/1 hits, 0,58 expected hits 1 ranger owned by the Gondor and 1 orc_marauder owned by the Mordor lost in West Ephel Dúath Mordor win, taking West Ephel Dúath from Gondor with 1 orc_marauder and 2 snaga_skirmishers remaining. Battle score for attacker is 0 Casualties for Mordor: 1 orc_marauder Casualties for Gondor: 1 ranger Battle in Field of Cormallen Mordor attack with 2 catapults, 3 olog_hais, 5 orc_marauders, 4 snaga_skirmishers, 2 spiders, 3 uruk_pikemen, 4 uruk_warriors and 4 winged_nazguls Gondor defend with 6 man_at_armss, 4 oathbreakers, 4 rangers, 2 spearmen, 3 swan_knights, 5 tower_guards and 3 trebuchets trample fire in Field of Cormallen : 2/3 hits, 1,50 expected hits antiair fire in Field of Cormallen : 3/4 hits, 1,00 expected hits Units damaged: 3 winged_nazguls owned by the Mordor 2 oathbreakers owned by the Gondor lost in Field of Cormallen Mordor roll dice for 2 catapults, 3 olog_hais, 5 orc_marauders, 4 snaga_skirmishers, 2 spiders, 3 uruk_pikemen, 4 uruk_warriors and 4 winged_nazguls in Field of Cormallen, round 2 : 11/25 hits, 9,67 expected hits Gondor roll dice for 6 man_at_armss, 2 oathbreakers, 4 rangers, 2 spearmen, 3 swan_knights, 5 tower_guards and 3 trebuchets in Field of Cormallen, round 2 : 3/15 hits, 5,08 expected hits Units damaged: 1 olog_hai owned by the Mordor and 2 spiders owned by the Mordor 6 man_at_armss owned by the Gondor, 3 trebuchets owned by the Gondor and 2 oathbreakers owned by the Gondor lost in Field of Cormallen antiair fire in Field of Cormallen : 0/4 hits, 1,00 expected hits Mordor roll dice for 2 catapults, 3 olog_hais, 5 orc_marauders, 4 snaga_skirmishers, 2 spiders, 3 uruk_pikemen, 4 uruk_warriors and 4 winged_nazguls in Field of Cormallen, round 3 : 13/25 hits, 10,67 expected hits Gondor roll dice for 4 rangers, 2 spearmen, 3 swan_knights and 5 tower_guards in Field of Cormallen, round 3 : 2/14 hits, 3,83 expected hits Units damaged: 2 olog_hais owned by the Mordor 2 swan_knights owned by the Gondor, 5 tower_guards owned by the Gondor, 4 rangers owned by the Gondor and 2 spearmen owned by the Gondor lost in Field of Cormallen Mordor roll dice for 2 catapults, 3 olog_hais, 5 orc_marauders, 4 snaga_skirmishers, 2 spiders, 3 uruk_pikemen, 4 uruk_warriors and 4 winged_nazguls in Field of Cormallen, round 4 : 13/25 hits, 12,17 expected hits Gondor roll dice for 1 swan_knight in Field of Cormallen, round 4 : 1/1 hits, 0,33 expected hits Units damaged: 1 winged_nazgul owned by the Mordor 1 swan_knight owned by the Gondor lost in Field of Cormallen Mordor win, taking Field of Cormallen from Gondor with 2 catapults, 3 olog_hais, 5 orc_marauders, 4 snaga_skirmishers, 2 spiders, 3 uruk_pikemen, 4 uruk_warriors and 4 winged_nazguls remaining. Battle score for attacker is 194 Casualties for Gondor: 6 man_at_armss, 4 oathbreakers, 4 rangers, 2 spearmen, 3 swan_knights, 5 tower_guards and 3 trebuchets Non Combat Move - Mordor 2 olog_hais, 1 spider and 2 uruk_warriors moved from Minas Morgul to Field of Cormallen Place Units - Mordor 1 spider and 1 winged_nazgul placed in Henneth Annûn 2 catapults placed in Minas Morgul Turn Complete - Mordor Mordor collect 73 PUs; end with 73 PUs 11 units repaired. Combat Hit Differential Summary : antiair fire in Field of Cormallen : : 1,00 Mordor : 3,83 Gondor : -2,83 trample fire in Field of Cormallen : : 0,50 Savegame
  • LoTR Tea-party

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    TripleA Turn Summary: Freefolk round 2 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round: 2 Purchase Units - Freefolk Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk Freefolk loses 0 PUs for violating N. Enedwaiths neutrality. 1 archers moved from Breelands to E. Arnor 2 spearInfantrys moved from Breelands to E. Arnor 2 archerss moved from S. Downs to Cardolan 3 spearInfantrys moved from S. Downs to Cardolan 1 archers moved from S. Downs to Cardolan 1 lightCavalry moved from Fornost to E. Arnor 2 archerss moved from Bree to S. Downs 1 hobbits moved from Minhiriath to N. Enedwaith Freefolk take N. Enedwaith from Neutral 1 archers moved from Minhiriath to Cardolan 1 spearInfantry moved from Minhiriath to Cardolan 1 lightCavalry moved from Minhiriath to Cardolan 1 hobbits moved from Minhiriath to Cardolan 1 hobbits moved from Shire to Minhiriath 1 hobbits moved from Shire to Minhiriath 1 lightCavalry moved from Bree to Cardolan Combat - Freefolk Battle in Cardolan Freefolk attack with 4 archerss, 1 hobbits, 2 lightCavalrys and 4 spearInfantrys Neutral defend with 1 spearInfantry Freefolk roll dice for 4 archerss, 1 hobbits, 2 lightCavalrys and 4 spearInfantrys in Cardolan, round 2 : 3/1 hits, 2,67 expected hits Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits, 0,33 expected hits 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Cardolan Freefolk loses 0 PUs for violating Cardolans neutrality. Freefolk win, taking Cardolan from Neutral with 4 archerss, 2 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 1 Casualties for Freefolk: 1 hobbits Casualties for Neutral: 1 spearInfantry Battle in E. Arnor Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in E. Arnor, round 2 : 1/0 hits, 1,00 expected hits Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 1/1 hits, 0,33 expected hits 1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in E. Arnor Freefolk loses 0 PUs for violating E. Arnors neutrality. Freefolk win, taking E. Arnor from Neutral with 1 archers, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 0 Casualties for Freefolk: 1 spearInfantry Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 3 lightCavalrys placed in Bree 1 archers placed in Hobbiton Turn Complete - Freefolk Freefolk collect 18 PUs; end with 18 PUs Combat Hit Differential Summary : Neutral : 1,33 Freefolk : 0,33 Savegame
  • Testing it out

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 21:26:07 Savegame
  • TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    ubernautU
    ignore that sorry
  • A&A Revised take three

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    TripleA Turn Summary: British round 7 TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1 Game History Round: 7 Purchase Units - British British buy 2 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 fighter moved from India to Trans-Jordan 1 armour moved from India to Trans-Jordan 1 infantry moved from Anglo Egypt to Libya British take Libya from Germans Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Trans-Jordan British attack with 1 armour and 1 fighter Germans defend with 1 infantry British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to India 1 infantry moved from India to French Indochina 1 armour moved from French Indochina to India 1 bomber moved from Germany to United Kingdom Place Units - British 2 transports placed in 7 Sea Zone 2 armour and 1 fighter placed in India Turn Complete - British British collect 32 PUs; end with 32 PUs Combat Hit Differential Summary : Germans : -0,33 British : 0,00 AA fire in Germany : : -0,17 Savegame
  • TWW 3.0.0.4 Gully (ax) vs redrum (al)

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    redrumR
    @Gully Yeah, sorry forgot about this. I'll look to start this up this week.
  • bloedworst

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 21:08:48 Savegame
  • TWW 3.0.0.6 Gully (ax) vs ubernaut (al)

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    ubernautU
    @redrum yeah one game of tww is usually more than enough time management wise
  • Guylith v Cruiser (WW2 Classic)

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 12:05:12 AM Savegame
  • TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    ubernautU
    @colin once again great game, look forward to our future wars.
  • First TripleA Game Test

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    RoiEXR
    @Viking Please install https://github.com/triplea-game/triplea/releases/tag/1.10.15187 and try posting using this version. Feel free to install it in another folder, because it's incompatible with 1.9.X versions. The PbF/PbEM Settings moved to the Settings for the most part, so it might look a little bit different, but for the most part it should be the same. If the error still happens there (which should be the case), it should at least provide a better error message that will hopefully lead us in the right direction
  • TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    ubernautU
    @colin VGG
  • pbfgame

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  • first blood

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    J
    really thanks for sharing the codes im really curious about it now keep it up thanks guys..
  • WWIIv31941 BlindSkwirrel (ax) vs. kidet (al)

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    TripleA Turn Summary: Germans round 3 TripleA Turn Summary for game: World War II v3 1941, version: 1.7 Game History Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 36 PUs; 0 techTokens; Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 6 armour moved from Baltic States to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 4 fighters moved from Poland to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 armour moved from Egypt to French Equatorial Africa Germans take Anglo-Egypt Sudan from British Germans take French Equatorial Africa from British Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour and 4 infantry British defend with 1 artillery Germans roll dice for 1 armour and 4 infantry in Northwestern Europe, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Karelia S.S.R. Germans attack with 6 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry AA fire in Karelia S.S.R. : 0/5 hits, 0.83 expected hits Germans roll dice for 6 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry in Karelia S.S.R., round 2 : 10/16 hits, 6.83 expected hits Russians roll dice for 1 artillery and 7 infantry in Karelia S.S.R., round 2 : 2/8 hits, 2.67 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 7 infantry Non Combat Move - Germans 4 infantry moved from Poland to Bulgaria Romania 5 infantry moved from Poland to Baltic States 1 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 4 armour moved from Germany to Poland 1 armour moved from Egypt to Morocco Algeria 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Poland 2 fighters moved from Karelia S.S.R. to Poland 1 fighter moved from Karelia S.S.R. to Germany Place Units - Germans 3 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Combat Hit Differential Summary : Germans : 3.00 British : 0.67 AA fire in Karelia S.S.R. : : -0.83 Russians : -0.67 Savegame
  • SWFTripleA

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  • First Captain's Game

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  • @Panzerstahl-Helm-0

    Game History

    Round: 11 Purchase Units - Italians Italians buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Rhodesia from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Anglo Egyptian Sudan to Rhodesia 1 armour moved from Romania to Western Ukraine Italians take Bessarabia from Russians Italians take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour and 4 infantry moved from Southern France to Normandy Bordeaux EDIT: 2 italian_paras moved from Southern Italy to Normandy Bordeaux 3 armour moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Changer loiter and taunt; Italians attack with 4 armour, 1 bomber, 1 fighter, 4 infantry and 2 italian_paras Changer defend; British defend with 3 UK_LCVs, 6 infantry and 3 uk_fighters; Americans defend with 2 ArmoredInfantrys, 1 artillery, 1 elite, 3 infantry and 4 mech_infantrys Italians roll dice for 4 armour, 1 bomber, 1 fighter, 4 infantry and 2 italian_paras in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits Americans roll dice for 2 ArmoredInfantrys, 3 UK_LCVs, 1 artillery, 1 elite, 9 infantry, 4 mech_infantrys and 3 uk_fighters in Normandy Bordeaux, round 2 : 9/21 hits, 8.33 expected hits 2 italian_paras owned by the Italians, 4 infantry owned by the Italians and 3 armour owned by the Italians lost in Normandy Bordeaux 3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 armour owned by the Italians retreated to Southern France Americans win with 2 ArmoredInfantrys, 3 UK_LCVs, 1 artillery, 1 elite, 5 infantry, 4 mech_infantrys and 3 uk_fighters remaining. Battle score for attacker is -23 Casualties for Italians: 3 armour, 4 infantry and 2 italian_paras Casualties for Americans: 3 infantry Casualties for British: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Non Combat Move - Italians Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Anglo Egyptian Sudan 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 Escort_Convoy, 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Bulgaria to Romania 2 infantry moved from Bulgaria to Romania 1 air_transport moved from Gibraltar to Southern Italy 1 Europe_Rail moved from Southern Italy to Southern France 1 Europe_Rail and 1 Italian_LCV moved from Southern France to Romania Place Units - Italians 1 factory_minor placed in Egypt 3 armour placed in Northern Italy 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atRhodesia: Italians has 1 italian_paraBoost placed in Rhodesia Italians collect 21 PUs; end with 21 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 24 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Americans regular : 0.67 Italians regular : -0.17

    EXP Game 10 Straw I 11.tsvg

    The Beatdown continues 🙂

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  • @Panzerstahl-Helm-0 said:

    Weltmeisterschaftsspiel

    I had to translate lol You guys don't play again till the 20th against the Ivory coast. They seem pretty good.

    Yea some things are a bit different. Overall an improvement for sure but a few things not as good. Early days, I'm sure it will smooth out 🙂

    Edit
    Did you check out the Lobby ?

    Edit 2
    Wow SSR can lose half it's TTy but it doesn't really matter lol The Crockett Knot is all sorts of trouble lol All I can do to hang on to Norway 🙂

    Egypt not really a issue either because all the dough has to go to defense for it and GIB. It needs to go to the E Front.

    Well I will fight to the end, you know me by now, but it ain't looking good 🙂

    Edit 3
    Also the new dice roller, although more limited than the old one, is supposed to be more "random" ? Idk but I think it's supposed to be better in the way it rolls.

    I thought the old one was OK but I guess it was cyclic or predictable after so many rolls. My brain couldn't follow that far but that was what was stated 🙂

    I doubt it impacts any games 🙂

    Edit 4
    Guess those Indians didn't like getting bombed 🙂 At least your AA didn't shoot any of my Bmbrs down 🙂

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