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    • B

      EXP Game 8 Trout vs barnee
      Play By Forum • • beelee

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      B

      @trout

      right arm. I figured we'd play the round out but since you don't get to go again I'll probably just capitulate.

      New one will be more fun at this point. I wasn't sure if you had bloodlust going on and wanted to kill a buncha more dudes or not šŸ™‚

      Yea, I think Ghengis was an alien lol I mean over 70% of Mongols have his dna šŸ˜†

      Edit
      Right on Congratulations on a good win. No point in continuing this one anymore.

      Stalin did have to be forcibly restrained but they gave him a bottle of vodka and said it was only a armistice and that he could just keep killing his own people.

    • TheDog

      šŸ’„ Another World v AI - Official Thread
      Maps & Mods • • TheDog

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      Simon Hibbs

      @thedog Apologies, I have limited time for gaming and such at the moment. Visiting family. Thanks for the info, I'll take a look in the new year, or earlier if I get the chance.

    • W

      What Version and Why?
      Map Making • • wc_sumpton

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      @panther
      Thank you and @LaFayette for looking into and talking care of this.

      Happy Thanksgiving to both and your families.

      Cheers...

    • LaFayette

      Unarchiving Bug Reports in TripleA Forums?
      Bug Reports • • LaFayette

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      ubernaut

      @lafayette maybe i’m mistaken i figured u needed to create GitHub account in order to use the bug report forms

    • C

      number 1 son vs crockett36
      Play By Forum • • crockett36

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      C

      @crockett36 scramble orders for 110 and 111?

    • M

      WAW 1940 Mod for Transport casualties
      Maps & Mods • • madvitale

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      @madvitale

      I'm sorry that you are having troubles. I personally do not use Notepad, it's okay for small quick edits, I use Notepad++.
      I'll include a zip file with the changes.
      World_At_War.zip
      Special Note "Transport Casualties Restricted" value must stay false in the xml as Transports and B.Transports have a defensive value. The value can be changed in the 'Map Options' (lowest button on the left panel).

      Cheers...

    • B

      EXP Game 9 barnee vs Trout
      Play By Forum • • beelee

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      @trout

      Good Morning

      Game History

      Round: 1 Purchase Units - Japanese Japanese buy 1 elite, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 infantry moved from Formosa to 20 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 2 infantry moved from Okinawa to 19 Sea Zone 1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 artillery moved from Manchuria to Kwangsi 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kwangsi 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangsi 1 aaGun and 6 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 1 harbour placed in Kwangsi 1 factory_minor placed in Shantung 1 elite placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

      Combat Hit Differential Summary :

      Chinese regular : -1.33 Japanese regular : -1.83

      EXP Game 9 Trout J 1.tsvg

    • RogerCooper

      Polygon Grabber Missing
      Map Making • • RogerCooper

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      LaFayette

      @rogercooper said in Polygon Grabber Missing:

      2.7.15204

      It was really helpful knowing a known good version too! This and the screenshot and the terse statement of the problem were kinda perfect šŸ˜„

    • djensen47

      Request Header to allow/skip filter in Cloudflare
      Feature Requests & Ideas • • djensen47

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      djensen47

      @lafayette That works.

    • E

      WORLD CHAMPIONSHIP SERIES 2 (SIGNUP!)
      Revised Tournament Of Champions • • EyesWideShut

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      E

      @eyeswideshut anyone else? we have about 21 participants so far!

      Due date is January 5th -- the day we begin!

    • A

      civilian factories and debt
      Feature Requests & Ideas • • AdmTamer

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      No one has replied

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