Navigation

    TripleA Logo

    TripleA Forum

    • Register
    • Login
    • Search
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    1. Home
    2. Popular
    Log in to post
    • All categories
    • News
    •      Donation Drive 2025/26
    • Player Help
    • Bug Reports
    •      (ARCHIVED) Bug Reports
    • Feature Requests & Ideas
    • The War Club
    • Maps & Mods
    • Map Making
    •      XML Options Browser
    • Development
    • AI
    • Play By Email
    • Play By Forum
    • Tournaments
    •      Revised Tournament Of Champions
    •      V341 - 42 (AA 50 Anniversary)
    •      Revised TECH ONLY Tournament
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics
    • All Time
    • Day
    • Week
    • Month
    • B

      EXP Game 8 Trout vs barnee
      Play By Forum • • beelee

      105
      0
      Votes
      105
      Posts
      1662
      Views

      B

      @trout

      right arm. I figured we'd play the round out but since you don't get to go again I'll probably just capitulate.

      New one will be more fun at this point. I wasn't sure if you had bloodlust going on and wanted to kill a buncha more dudes or not šŸ™‚

      Yea, I think Ghengis was an alien lol I mean over 70% of Mongols have his dna šŸ˜†

      Edit
      Right on Congratulations on a good win. No point in continuing this one anymore.

      Stalin did have to be forcibly restrained but they gave him a bottle of vodka and said it was only a armistice and that he could just keep killing his own people.

    • B

      EXP Game 9 barnee vs Trout
      Play By Forum • • beelee

      49
      0
      Votes
      49
      Posts
      446
      Views

      B

      @trout

      Yea should make for a monster riot if they win it all lol

      Well enjoy the ride. When I was in colorado during the Elway years everyone was nicer to each other leading up to the super bowl only to be devastated after the loss lol

      At least they finally pulled it out. Of course the old lady decided to let her bipolarism kick in during the celebration lol

      Guess Texas has the cowboys so a little different but for the city of Houston it might play out with people getting pumped. Idk. USA a whole lot different than it was 40 years ago šŸ™‚

      Still smoothing out. Have something after bit. Niners don't play till tonight so no football distraction today and AVs won last night šŸ™‚

      Game History

      Round: 5 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin. Note to players Germans: <body><b>It is Early 1942 and Self Propelled Artillery are Now Available for Germany, the Soviet Union and United States.<br><br><img src="SP_Artillery.png"/><b></body> Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans Trigger SP Artillery: buySP_Artillery added to productionGermans Trigger SP Artillery: buySP_ArtilleryUSSR added to productionRussians Trigger SP Artillery: buySP_ArtilleryUSA added to productionAmericans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Germans buy 1 ElitePanzer, 1 Escort, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 elite, 2 fighters, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Ukraine from Russians EDIT: Germans takes Rostov from Russians EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 104 Sea Zone 1 Escort_Convoy moved from 112 Sea Zone to 104 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium EDIT: 1 1stCorps moved from Novgorod to 1st Corps EDIT: 1 Soviet_Commisar and 2 armour moved from 1st Corps to Novgorod EDIT: 1 Soviet_Commisar_3 moved from Overflow to Novgorod EDIT: 1 german_para moved from Romania to Rostov EDIT: 1 infantry moved from Bessarabia to Ukraine EDIT: 1 1stPanzerArmy moved from Eastern Poland to 1st Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Eastern Poland EDIT: 1 Panzer_General3 and 5 armour moved from Eastern Poland to Novgorod EDIT: 1 1stWaffenArmy moved from Eastern Poland to 1st Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Novgorod EDIT: 1 2ndWaffenArmy moved from Eastern Poland to 2nd Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Novgorod 1 elite moved from Karelia to Novgorod 2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Romania to Novgorod 1 bomber moved from Western Germany to Novgorod 4 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery moved from Eastern Poland to Baltic States 1 Panzer_Grndrs, 1 elite and 1 infantry moved from Poland to Baltic States 1 Panzer_Grndrs moved from Slovakia Hungary to Baltic States 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States Combat - Germans Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Battle in 104 Sea Zone Germans attack with 1 Escort_Convoy, 3 GermanUBoats, 1 Wolfpack and 1 fighter Americans defend with 1 destroyer Germans roll dice for 3 GermanUBoats in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 Wolfpack owned by the Germans lost in 104 Sea Zone Germans win with 1 Escort_Convoy, 3 GermanUBoats and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Germans: 1 Wolfpack Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Turning on Edit Mode EDIT: Battle in Baltic States EDIT: Germans attack with 2 Panzer_Grndrss, 1 artillery, 1 elite and 5 infantry EDIT: Russians defend with 1 elite and 2 infantry EDIT: 1/10 hits, 2.33 expected hits EDIT: 1/4 hits, 1.33 expected hits EDIT: 1 infantry owned by the Germans lost in Baltic States EDIT: 1 infantry owned by the Russians lost in Baltic States EDIT: 1/9 hits, 2.17 expected hits EDIT: 1/3 hits, 1.00 expected hits EDIT: 1 infantry owned by the Germans lost in Baltic States EDIT: 1 infantry owned by the Russians lost in Baltic States EDIT: 2/8 hits, 2.00 expected hits EDIT: 1/2 hits, 0.67 expected hits EDIT: 1 infantry owned by the Germans lost in Baltic States EDIT: 1 elite owned by the Russians lost in Baltic States EDIT: Germans takes Baltic States from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0 EDIT: Turning off Edit Mode Battle in Novgorod Germans attack with 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 1 bomber, 1 elite, 3 fighters, 4 mech_infantrys, 1 tactical_bomber and 4 waffen_infantrys; Changer loiter and taunt Changer defend; Russians defend with 1 Soviet_Commisar, 1 Soviet_Commisar_3, 1 aaGun, 1 airfield, 2 armour, 2 fighters, 1 harbour, 5 infantry, 1 russian_minor, 2 russian_paras and 1 tactical_bomber Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 1 bomber, 1 elite, 3 fighters, 4 mech_infantrys, 1 tactical_bomber and 4 waffen_infantrys in Novgorod, round 2 : 15/29 hits, 12.17 expected hits Russians roll dice for 1 Soviet_Commisar, 1 Soviet_Commisar_3, 1 aaGun, 2 armour, 2 fighters, 5 infantry, 2 russian_paras and 1 tactical_bomber in Novgorod, round 2 : 10/16 hits, 7.17 expected hits 1 elite owned by the Germans, 4 waffen_infantrys owned by the Germans, 1 Waffen_Oberst owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod 2 russian_paras owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 1 Soviet_Commisar owned by the Russians, 2 armour owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Panzer_General3, 2 Waffen_Artys, 1 Waffen_Oberst, 5 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Germans: 1 Waffen_Oberst, 1 elite, 4 mech_infantrys and 4 waffen_infantrys Casualties for Russians: 1 Soviet_Commisar, 1 Soviet_Commisar_3, 1 aaGun, 2 armour, 2 fighters, 5 infantry, 2 russian_paras and 1 tactical_bomber Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy Non Combat Move - Germans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Novgorod to Romania 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Karelia 2 artilleries and 8 infantry moved from Finland to Karelia 1 Panzer_Grndrs moved from Norway to Karelia 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 German_LCV moved from Northern Italy to Southern France 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Holland Belgium to Gibraltar 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 elite moved from Germany to 113 Sea Zone 1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 elite moved from 112 Sea Zone to Norway 1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar 1 ElitePanzer moved from Germany to Western Germany 1 Panzer_General, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 5 armour and 1 waffen_infantry moved from Germany to Eastern Poland 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 waffen_infantry moved from Normandy Bordeaux to Eastern Poland EDIT: 1 Panzer_General3 and 5 armour moved from Novgorod to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Novgorod EDIT: 1 Panzer_General and 5 armour moved from Eastern Poland to 2nd Panzer EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Eastern Poland EDIT: 1 Panzer_General3 moved from GermanFlow to 2nd Panzer EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland Place Units - Germans 1 Escort placed in 110 Sea Zone 2 fighters and 2 infantry placed in Western Germany 2 infantry placed in Southern France 1 Panzer_Grndrs placed in Normandy Bordeaux 1 ElitePanzer, 1 elite and 1 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany Germans undo move 7. 1 infantry placed in Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ104: has removed 1 Escort_Convoy owned by Germans in 104 Sea Zone Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Germans RemoveConvoySZ104: Germans has 1 Escort placed in 104 Sea Zone Germans collect 50 PUs; end with 50 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

      Combat Hit Differential Summary :

      Americans regular : -0.33 Russians regular : 2.83 Germans regular : 5.33 EDIT: : -2.50 Russians AA : -0.50 British regular : 0.50

      EXP game 9 Trout G 5.tsvg

      Note
      I fought Baltic STs in edit as it wasn't boosting the Elite over the second PanzerGrndr. I just used the last die roll in the "1" column as a 2 if it hit.
      There were no hits šŸ˜ž

      lol

      Edit
      Actually that was a mistake on my part. I only had the one Arty and he boosted the PnzrGrndr to 3 which is what I wanted.

      If one had preferred the two "2's" with the Elite instead of the "3" then would needed to use edit and change the 3 die roll to a 2 in that case as well as the last "1" die roll to a 2.

      If that's not to confusing šŸ™‚

      Edit
      wwtf I moved the inactive Commisar instead of the Mech in 1st Corps. Well you just got a roll at a 2 instead of a 1. No big deal. You will need to kill the Mech in the Box though.

      Edit 2
      Oh yea and dust the lenningrad Infra if you want.

    • TheDog

      šŸ’„ Another World v AI - Official Thread
      Maps & Mods • • TheDog

      25
      3
      Votes
      25
      Posts
      465
      Views

      Simon Hibbs

      @thedog Apologies, I have limited time for gaming and such at the moment. Visiting family. Thanks for the info, I'll take a look in the new year, or earlier if I get the chance.

    • LaFayette

      Unarchiving Bug Reports in TripleA Forums?
      Bug Reports • • LaFayette

      11
      3
      Votes
      11
      Posts
      280
      Views

      ubernaut

      @lafayette maybe i’m mistaken i figured u needed to create GitHub account in order to use the bug report forms

    • C

      number 1 son vs crockett36
      Play By Forum • • crockett36

      10
      0
      Votes
      10
      Posts
      166
      Views

      C

      @crockett36 scramble orders for 110 and 111?

    • M

      WAW 1940 Mod for Transport casualties
      Maps & Mods • • madvitale

      7
      2
      Votes
      7
      Posts
      165
      Views

      W

      @madvitale

      I'm sorry that you are having troubles. I personally do not use Notepad, it's okay for small quick edits, I use Notepad++.
      I'll include a zip file with the changes.
      World_At_War.zip
      Special Note "Transport Casualties Restricted" value must stay false in the xml as Transports and B.Transports have a defensive value. The value can be changed in the 'Map Options' (lowest button on the left panel).

      Cheers...

    • RogerCooper

      Polygon Grabber Missing
      Map Making • • RogerCooper

      5
      1
      Votes
      5
      Posts
      179
      Views

      LaFayette

      @rogercooper said in Polygon Grabber Missing:

      2.7.15204

      It was really helpful knowing a known good version too! This and the screenshot and the terse statement of the problem were kinda perfect šŸ˜„

    • djensen47

      Request Header to allow/skip filter in Cloudflare
      Feature Requests & Ideas • • djensen47

      4
      1
      Votes
      4
      Posts
      112
      Views

      djensen47

      @lafayette That works.

    • E

      WORLD CHAMPIONSHIP SERIES 2 (SIGNUP!)
      Revised Tournament Of Champions • • EyesWideShut

      3
      0
      Votes
      3
      Posts
      113
      Views

      E

      @eyeswideshut anyone else? we have about 21 participants so far!

      Due date is January 5th -- the day we begin!

    • TheDog

      The Grand War for 2.7
      Map Making • • TheDog

      3
      1
      Votes
      3
      Posts
      47
      Views

      TheDog

      @rogercooper
      Thanks!

    • AdmTamer

      civilian factories and debt
      Feature Requests & Ideas • • AdmTamer

      2
      1
      Votes
      2
      Posts
      47
      Views

      RogerCooper

      @admtamer Units can produce or cost PU's, which allows you to implement these features in a mod.

    • 1 / 1