TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login
    1. Home
    2. Popular
    Log in to post
    • All Time
    • Day
    • Week
    • Month
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics

    • All categories
    • B

      EXP Game 12 barnee vs Trout

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      73
      1
      0 Votes
      73 Posts
      1k Views
      T
      @beelee Oops. My bad. Sorry about that. cfb3fe22-1a00-474f-aaf9-f661c481e4c1-exp-game-12-trout-f6.tsvg
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      858
      1
      1 Votes
      858 Posts
      489k Views
      N
      @ubernaut good to know
    • Panzerstahl-Helm 0P

      exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      96
      0 Votes
      96 Posts
      2k Views
      Panzerstahl-Helm 0P
      @beelee said: @Panzerstahl-Helm-0 hmm ... things aren't looking too good for the Axis Don´t worry. There is a good chance I screw up somewhere. BR Game History Round: 8 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body> Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians Russians buy 1 FighterAce, 1 Soviet_Partisan, 1 TankDestroyerFS, 1 Tank_General, 1 elite and 5 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 4 Russian_Rocketss moved from Bryansk to Western Ukraine 6 Russian_Rocketss moved from Russia to Western Ukraine 1 elite and 3 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States 1 artillery and 3 infantry moved from Karelia to Finland 1 mech_infantry moved from Bryansk to Baltic States 1 infantry moved from Karelia to Finland 1 armour and 1 infantry moved from Novosibirsk to Timguska 1 fighter moved from Urals to Timguska 1 armour and 1 guard_infantry moved from Urals to Evenkiyskiy 2 bombers moved from Russia to Finland EDIT: 1 infantry moved from 1st Army Group to Ukraine EDIT: 1 infantry moved from Rostov to Ukraine EDIT: 1 bomber moved from Russia to Ukraine Combat - Russians Battle in Timguska Russians attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 infantry in Timguska, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Finland Russians attack with 1 artillery, 2 bombers and 4 infantry Germans defend with 1 elite and 3 infantry Russians roll dice for 1 artillery, 2 bombers and 4 infantry in Finland, round 2 : 3/7 hits, 2,50 expected hits Germans roll dice for 1 elite and 3 infantry in Finland, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Finland 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery, 2 bombers and 3 infantry in Finland, round 3 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 elite in Finland, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite and 3 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Italians defend with 1 armour Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 10 Russian_Rocketss, 1 armour, 1 elite and 3 infantry Germans defend with 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst, 1 aaGun, 1 infantry and 1 waffen_infantry Russians roll dice for 10 Russian_Rocketss in Western Ukraine, round 2 : 3/10 hits, 3,33 expected hits 1 aaGun owned by the Germans, 1 waffen_infantry owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine 10 Russian_Rocketss owned by the Russians lost in Western Ukraine Russians roll dice for 1 armour, 1 elite and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 1,33 expected hits Germans roll dice for 1 ElitePanzer, 1 Waffen_Arty and 1 Waffen_Oberst in Western Ukraine, round 2 : 1/4 hits, 2,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 Waffen_Oberst owned by the Germans and 1 Waffen_Arty owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 1 elite and 2 infantry in Western Ukraine, round 3 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 ElitePanzer in Western Ukraine, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 ElitePanzer owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 elite and 1 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst, 1 aaGun, 1 infantry and 1 waffen_infantry Casualties for Russians: 10 Russian_Rocketss and 2 infantry Battle in Baltic States Russians attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 1 Waffen_Arty, 1 Waffen_Oberst and 1 artillery Russians roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 2,00 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 Waffen_Arty, 1 Waffen_Oberst and 1 artillery in Baltic States, round 2 : 3/4 hits, 2,17 expected hits 3 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 Waffen_Arty and 1 Waffen_Oberst in Baltic States, round 3 : 2/3 hits, 1,83 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Baltic States 1 Panzer_Grndrs owned by the Germans and 1 Waffen_Arty owned by the Germans lost in Baltic States 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 Waffen_Oberst remaining. Battle score for attacker is -2 Casualties for Russians: 4 infantry and 1 mech_infantry Casualties for Germans: 1 Panzer_Grndrs, 1 Waffen_Arty and 1 artillery Battle in Evenkiyskiy Russians attack with 1 armour and 1 guard_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 guard_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 guard_infantry in Evenkiyskiy, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 guard_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 fighter moved from Timguska to Russia 1 armour moved from Urals to Russia 1 infantry moved from Kazakhstan to Novosibirsk 1 bomber moved from Ukraine to Russia 1 1stSovietAG and 2 aaGuns moved from Bryansk to Belarus 2 armour and 3 guard_infantrys moved from Russia to Belarus 1 Elitearmour moved from Russia to Belarus 1 elite moved from Russia to Bryansk EDIT: 1 armour moved from Belarus to 1st Army Group 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 russian_para moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 2 bombers moved from Finland to Karelia 1 armour moved from Kazakhstan to Russia Place Units - Russians 1 FighterAce, 1 Soviet_Partisan, 1 TankDestroyerFS, 1 Tank_General, 1 elite and 2 infantry placed in Russia Russians undo move 1. 3 infantry placed in Karelia 1 TankDestroyerFS and 2 infantry placed in Bryansk 1 FighterAce, 1 Soviet_Partisan, 1 Tank_General and 1 elite placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Buryatia: 1 Soviet_Partisan EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs Combat Hit Differential Summary : Italians regular : 0,50 Japanese regular : -1,17 Germans regular : -1,67 Russians regular : 3,00 exp-game-10-straw-r-8.tsvg
    • S

      G40 Captain Expansion StevenJ vs Johnny

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      68
      1 Votes
      68 Posts
      764 Views
      S
      @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G 12 End.tsvg
    • LaFayetteL

      2.7 Lobby + Bots Available & Early Testing Phase

      Watching Ignoring Scheduled Pinned Locked Moved News
      56
      3 Votes
      56 Posts
      2k Views
      B
      @TheDog Might have something to do with this https://github.com/triplea-game/triplea/pull/14411
    • B

      EXP Game 1 barnee vs Crockett

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      332
      0 Votes
      332 Posts
      26k Views
      B
      @crockett36 Good Afternoon There are 18 total units in AG Center. They are led by 1st SS Panzer. 1st Panzer and 1st and 2nd Waffen Armies comprise the rest of it. They can all move 2 but 1st and 2nd Waffen can't blitz. Don't forget to deactivate the Commisar in stalingrad if you decide to attack with him. You also need to decide whether to destroy the Fctry in Ukraine. [image: 1779736262813-screenshot-from-2026-05-25-14-02-33.png]
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      181
      1
      0 Votes
      181 Posts
      10k Views
      A
      @Panzerstahl-Helm-0 @beelee @trout I'm back! Italy is free to change their losses here: [image: 1779767289076-1198e73b-e69f-4064-b0f9-1bf282379b46-image.jpeg] exp-game-2-multi-apbt-r-15.tsvg Purchase Units Setting uses for triggers used this phase. Russians buy 2 Russian_Rocketss, 1 elite, 3 guard_infantrys, 6 infantry and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 Soviet_Partisans EDIT: Adding units owned by Russians to Sakha: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 5 Russian_Rocketss moved from Russia to Western Ukraine EDIT: Turning off Edit Mode 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 elite moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 FighterAce and 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Russians undo move 9. Russians undo move 5. Russians undo move 4. Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 elite and 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk Combat Russians creates battle in territory Sakha Battle in Western Ukraine Battle in Bryansk Battle in Ukraine Battle in Smolensk Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 FighterAce and 1 fighter moved from Smolensk to Russia 1 armour moved from Urals to Russia 1 3rdCorps, 4 armour and 1 mech_infantry moved from Novosibirsk to Russia 1 infantry moved from Caucasus to Rostov 1 elite and 2 infantry moved from Buryatia to Yakut S.S.R. Russians undo move 6. 1 elite and 1 infantry moved from Buryatia to Yakut S.S.R. 1 artillery and 2 infantry moved from Buryatia to Amur Russians undo move 7. 1 infantry moved from Samara to Vologda 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Novosibirsk 1 R_Europe_Rail, 2 Russian_Rails, 1 aaGun and 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Samara Russians undo move 10. 1 infantry moved from Novosibirsk to Urals Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia Setting uses for triggers used this phase. Cleaning up during movement phase Place Units 2 infantry placed in Caucasus 3 infantry placed in Volgograd 1 infantry placed in Caucasus 2 Russian_Rocketss, 1 elite, 3 guard_infantrys and 2 russian_paras placed in Russia Turn Complete Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
    • T

      EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      31
      0 Votes
      31 Posts
      428 Views
      Panzerstahl-Helm 0P
      @trout Nippon is up. Game History Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Soviet_Commisar, 1 bomber, 1 elite, 2 infantry, 7 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Belarus 1 russian_para moved from Russia to Caucasus 1 elite moved from Bryansk to Belarus 1 elite moved from Russia to Bryansk 4 mine_unarmeds moved from Bryansk to Western Ukraine 5 mine_unarmeds moved from Bryansk to Belarus 9 mine_unarmeds moved from Russia to Bryansk 1 armour moved from Urals to Russia 2 Russian_Rails moved from Russia to Yakut S.S.R. 2 Russian_Rails and 2 infantry moved from Yakut S.S.R. to Belarus 6 infantry moved from Yenisey to Timguska 2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey 1 R_Europe_Rail and 1 infantry moved from Russia to Western Ukraine 2 infantry moved from Russia to Bryansk Place Units - Russians 1 Soviet_Commisar, 1 bomber, 1 elite, 7 mine_unarmeds and 1 russian_para placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Combat Hit Differential Summary : ae9b1bf6-e425-4bf7-99da-88b3059c1f9c-exp-game-4-trout-vs.panzer-r3.tsvg
    • JohnnyCatJ

      Game 1 Alexander vs. JohnnyCat G40 EXP

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      44
      0 Votes
      44 Posts
      1k Views
      A
      @JohnnyCat USSR is making bank! alexander_johnnycat_game_1_g40_exp_russia_turn_4b_end.tsvg
    • B

      Changing AA Value Against Strategic Bombers

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
      25
      1
      1 Votes
      25 Posts
      331 Views
      wc_sumptonW
      @beelee Again, I reference PoS2; isAAforBombingThisUnitOnly values: allows this unit to be an AA gun only when this unit is directly attacked by a strategic bombing raid (currently defends against all strategic bombing attacks in this territory, not just against this unit). it will not defend against a normal attack. There are 2 units in Germany with "isAAforBombingThisUnitOnly" so both units defend against SBR attacks against that territory, PoS2 clearly states not just against this unit. And again the PoS2: typeAA. values: any string which identifies this type-group of aa guns. Only 1 aa gun per group may fire (unless you've set maxAAattacks). (defaults to "AA") Warning: all units with the same typeAA must have the same dice sides, or else you will experience weird results. So, if both units have the same "typeAA" as "AA", the default if missing, then they fire as a group, with only the best unit defending. SBR units attack a territory, only the damage is applied to a selected target. This is how aaGuns work in 'classic' style maps. They can defend against SBR, even though they are not targeted. Cheers...
    • G

      Jurassic v2.0

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      27
      1
      3 Votes
      27 Posts
      390 Views
      TheDogT
      I will guess this maybe the Observer [image: 1779821271919-c5111d2d-4415-49d4-afe8-9f9966fc7ac9-image.jpeg]
    • Panzerstahl-Helm 0P

      Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      83
      2 Votes
      83 Posts
      3k Views
      A
      @Panzerstahl-Helm-0 Thanks mate! But I am starting to power down after packing all evening. I'll roll the dice when I'm back in a couple of weeks, enjoy the "temporary peace" lol Yes, I have been traumatized by Italy 'can-opening' in the OOB rules - now this takeover situation is even more crazy to watch out for! Will do, thanks again. I look forward to it!
    • wc_sumptonW

      Global 40 Expansion UHD Boxes

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      123
      2 Votes
      123 Posts
      33k Views
      B
      @panzerstahl-helm-0 @trout @alexander @crockett36 @victoryfirst and everyone else, Panther has brought to my attention that the in game dice roller is recorded in your email dice when rolling in pbem or pbf. Right Arm Panther ! [image: 1778683006520-rightarm.png] so while not as easy to access as just looking in History, it does create a record I asked Dan about a Feature request to make it show up in History but sadly, he said it'd be fairly labor intensive, so it's low on the current priority list. At any rate, I think taking a screenshot works fine for showing the results as is. Just a heads up is all. I never check the dice rolls so it never occurred to me to check lol I do look at the battles in History and if it's close or lopsided, will go through the rolls just to see how it played out.
    • LaFayetteL

      Latest server parsing results

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
      17
      2 Votes
      17 Posts
      258 Views
      TheDogT
      @RogerCooper The first post holds maps that errored. If have tried to fix settlers_fallen_empire map.yml uploaded shogun_advanced preview.png as the image is missing here https://triplea-game.org/maps-list/maps/ You might be able to fix some of the missing preview.png images. My changes are not reflected because the update job has not refreshed the data, so we wait for Dan to fix it.
    • PantherP

      New Look and 2FA Feedback - and other issues

      Watching Ignoring Scheduled Pinned Locked Moved Feature Requests & Ideas
      15
      1
      2 Votes
      15 Posts
      299 Views
      PantherP
      @lafayette Must have been a hard day for you. Thank you for all your efforts!
    • M

      MM1sttestgame

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      14
      2 Votes
      14 Posts
      159 Views
      B
      @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones
    • LaFayetteL

      Forum Server Work - Might be some downtime today (May 2, 2026)

      Watching Ignoring Scheduled Pinned Locked Moved News
      14
      3 Votes
      14 Posts
      245 Views
      B
      @LaFayette said: i'm able to repro the black test I'm sure you're already aware of this but just in case as soon as I click on anything after it goes black, even an empty space, the black goes away. Idk how to communicate that to people. I guess they'll probably just figure it out on their own. It'd be nice if it didn't happen at all but most likely lower on the priority todo list.
    • LaFayetteL

      TripleA HomePage Content (?)

      Watching Ignoring Scheduled Pinned Locked Moved The War Club
      14
      1
      2 Votes
      14 Posts
      326 Views
      ubernautU
      @rogercooper i like your collages
    • LaFayetteL

      MARTI is migrating in triplea v2.7+

      Watching Ignoring Scheduled Pinned Locked Moved News
      11
      7 Votes
      11 Posts
      267 Views
      PantherP
      @lafayette Nice, thank you!
    • B

      Have in Game Dice Roller Show in History

      Watching Ignoring Scheduled Pinned Locked Moved Feature Requests & Ideas
      10
      1 Votes
      10 Posts
      2k Views
      B
      @Panther oh way cool ! I would have never thought to even check it
    • 1
    • 2
    • 3
    • 1 / 3