@Panzerstahl-Helm-0
Hallo
yea I've heard it gets hot there. I guess you were already used to it this summer though
yea last couple days been nice. 70s. One more and then it heats back up. Yea the flood triggered a mold invasion so the basement needs to be remediated.
Not as expensive as I thought or as dangerous, just have to stay masked up and try not to move stuff around too much while down there.
Still fucks with you but just have to power through. I hired the top contractor 2 days ago. She's gonna get one of her crews started next week on it.
I still gotta try and salvage some shit but most of it is just gonna get launched and most of it needed to anyway.
so I'll be busy and then some downtime while they do their thing. Can still time for the game I imagine.
Hope you and the girls enjoying the Vacation
Ciao
Edit
Looking at the game now. I see SSR bought 2 Arty. SPA same price. You can change if you want. Really no reason not too
Edit 2
Actually the Oberst3 needed to die instead of a ss Inf as 1st SS had been deactivated due to combat losses.
[image: 1784807778190-screenshot-from-2026-07-23-06-48-27.png]
The Oberst rolled last and got 2 hits, so I'll put a Panzer back in for you. You could go Elite too but it doesn't really matter
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 Escort, 1 Japan_destroyer, 4 TotalWarFighters, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 armour moved from Amur to Buryatia
1 JPNbomber moved from Anhwe to Buryatia
3 armour, 1 elite and 1 fighter moved from Amur to Siberia
1 fighter moved from Japan to Siberia
3 armour and 1 mech_infantry moved from Korea to Siberia
1 elite moved from Japan to 6 Sea Zone
1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 8 Sea Zone
1 elite moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Siberia
Japanese attack with 6 armour, 1 elite, 2 fighters and 1 mech_infantry
Americans defend with 1 ArmoredInfantry and 3 usa_fighters
Japanese roll dice for 6 armour, 1 elite, 2 fighters and 1 mech_infantry in Siberia, round 2 : 2/11 hits, 4.50 expected hits
Russians roll dice for 1 ArmoredInfantry and 3 usa_fighters in Siberia, round 2 : 3/4 hits, 2.50 expected hits
1 mech_infantry owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Siberia
1 usa_fighter owned by the Americans and 1 ArmoredInfantry owned by the Americans lost in Siberia
Japanese roll dice for 5 armour and 2 fighters in Siberia, round 3 : 6/7 hits, 3.50 expected hits
Russians roll dice for 2 usa_fighters in Siberia, round 3 : 0/2 hits, 1.33 expected hits
2 usa_fighters owned by the Americans lost in Siberia
Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians with 5 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 armour, 1 elite and 1 mech_infantry
Casualties for Americans: 1 ArmoredInfantry and 3 usa_fighters
Battle in Buryatia
Japanese attack with 1 JPNbomber and 2 armour
Americans defend with 1 infantry
Japanese roll dice for 1 JPNbomber and 2 armour in Buryatia, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 JPNbomber and 2 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary
Non Combat Move - Japanese
Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan
1 JPNbomber moved from Buryatia to Amur
1 infantry moved from Korea to Amur
1 aaGun moved from Hopei to Anhwe
2 fighters moved from Hopei to Amur
3 armour and 1 mech_infantry moved from Jehol to Anhwe
1 J_Rail moved from Kiangsu to Korea
1 J_Rail and 1 infantry moved from Korea to Hunan
1 J_Rail moved from Kiangsu to Korea
1 J_Rail and 1 infantry moved from Korea to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Korea to Amur
2 armour moved from Korea to Jehol
2 fighters moved from Siberia to 6 Sea Zone
Place Units - Japanese
3 infantry and 1 mech_infantry placed in Korea
1 Escort, 1 Japan_destroyer and 4 TotalWarFighters placed in 6 Sea Zone
1 elite placed in Japan
Japanese undo move 2.
4 TotalWarFighters placed in Japan
1 Escort and 1 Japan_destroyer placed in 6 Sea Zone
Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,2
Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 Optional[PUs]; end with 35 Optional[PUs]
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 38 Optional[PUs]
Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 39 Optional[PUs]
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 40 Optional[PUs]
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 48 Optional[PUs]
Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 50 Optional[PUs]
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -1.17
EXP Game 10 Straw J 16.tsvg
I swapped the Arty and added a Pnzr.
If you attack Japan you will need to edit the Home Defense Token and the 2 Inf before combat.