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    • R

      Question about trenches domination 1914 no mans land

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
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      69 Posts
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      B
      @Ramon Hi In case you haven't seen it this is pretty helpful https://forums.triplea-game.org/topic/3423/a-brief-guide-for-making-a-map-relief I had the same problem trying to erase a line. If I remember right, I think Elk said to paint over the existing line but I don't really know. I tried it with limited success. @cernel and @victoryfirst would probably know.
    • H

      Creating a (hopefully) competitive bot using Claude Code.

      Watching Ignoring Scheduled Pinned Locked Moved AI
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      3 Votes
      36 Posts
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      TheDogT
      @husky81 So now you have your initial baseline results, Im hoping for now, that you stop using your Tokens verses Hard-AI, Easy-AI and Does Nothing, and just concentrate on using them, against Fast-AI ? What are your plans for testing for improvements to Claude-AI ?
    • I

      Playing war of relics question

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      C
      Cernel said: Cernel said: I'm keeping finding issues. I'm again (...) confident it will be a matter of very few days. Some information here: https://github.com/triplea-game/triplea/issues/15013 Ok. I'm not going to give ETA any longer, but I'm working on the map as I find more things to address. When I played with @wirkey, I attacked and captured a lord with the Sword. To my dismay, the lord got automatically freed. I thought that was something intended because I assumed I need a lord to keep captives, but now I think it's actually a bug, and I should have been able to execute the lord I captured with the Sword. More information here: https://github.com/triplea-game/triplea/issues/15013 Since the rule-book is far from clear here, I'm actually just going to leave the behaviour as it is and document it in Game Notes (that, if you win an offensive battle with only relics or with only relics remaining, every captive lord in there gets freed). (That was quite a bummer when it happened to me.)
    • KindwindK

      Game Engine Rules (AI Training)

      Watching Ignoring Scheduled Pinned Locked Moved Development
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      5 Votes
      42 Posts
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      H
      @RogerCooper said: more sense to have the executive module set a broad plan and then the other modules figure how to execute the plan. I was thinking that the plan would be more emergent rather than preset if it was set by local processes, but maybe you're right. I will try both ways. The issue with global plannig i think will be getting the nescessary information to the executive and have it analyze that info appropriately without just simulating all possibilities (which isn't possible.) My account is drained of tokens now, so progress is on temporary hiatus.
    • LaFayetteL

      Scraping Event - Brief Forum Outage - 2026-Sep-26

      Watching Ignoring Scheduled Pinned Locked Moved The War Club
      14
      5 Votes
      14 Posts
      51 Views
      LaFayetteL
      @ubernaut cloudflare is comprehensive, IIRC you can toggle it so any new IP needs to do a captcha style challenge first. If we get attacked for real, then setting up cloudflare would likely be the only thing to restore the forum. OTOH, our data is what most people really want, I doubt very many really want to simply DDOS TripleA
    • LaFayetteL

      TripleA Server Costs

      Watching Ignoring Scheduled Pinned Locked Moved News
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      4 Votes
      41 Posts
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      LaFayetteL
      @cernel / @beelee moving this convo to: https://forums.triplea-game.org/topic/4421/bot-crash-2026-09-20, and locking this thread.
    • X

      TripleA Mobile!

      Watching Ignoring Scheduled Pinned Locked Moved Development
      10
      7 Votes
      10 Posts
      170 Views
      X
      Update: fixed issue where Master of Empire caused the map browser to crash the app fixed issue where strategic bombing dialog was not working if multiple buildings are involved. fixed issue where AA was not movable even if it should be on some maps Error Dialog can now be skipped by clicking on it. maps now get fetched from the current map URL and not from an older repository file (makes more maps available.) the fixes are now part of the newest release. Thank you
    • LaFayetteL

      Bot Crash 2026-09-20

      Watching Ignoring Scheduled Pinned Locked Moved News
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      4 Votes
      9 Posts
      164 Views
      LaFayetteL
      Do please let me know about other bot crashes: new post DM me here DM me on discord Create a github issue Any of those work. I'm locking this thread as it's meant to be specific to the Sep-20 incident.
    • G

      Map Display Errors

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports
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      2 Votes
      8 Posts
      92 Views
      C
      @GREGOREK Yah, scrolling both edges sure is cool. I wish this could be possible in an actual (spherical) world (like ours) with some sort of projection, but unfortunately it is not (as far as I know).
    • wc_sumptonW

      Global 40 Expansion UHD Boxes

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      139
      2 Votes
      139 Posts
      54k Views
      B
      Updated to 2.63 [image: Screenshot from 2026-09-25 20-20-09.png]
    • LaFayetteL

      New Maps Admin capabilities - add Map Attributes & approve/disable maps

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
      63
      5 Votes
      63 Posts
      10k Views
      B
      @VictoryFirst It might be playable, I'm not sure. The names and the placements were being constantly changed wiping out all my work everytime, so I quit working on it.
    • T

      DOES ANYONE KNOW HOW TO CHANGE THE COLORS OF THESE ITALIAN UNITS TO MATCH WWii ANNIVERSARY ONES

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      0 Votes
      8 Posts
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      RogerCooperR
      @beelee I would suggest erasing the flags which is easy to do in Paint. There is no reason to have flags in unit images, as you can turn flags on with View/Flag Display/Small.
    • R

      War Plan Red-Orange

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      3 Votes
      8 Posts
      211 Views
      M
      @TheDog thanks
    • C

      Paratroops not working need help with XML

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      9
      2 Votes
      9 Posts
      235 Views
      B
      @craigviau Nice you got it working xml work can be frustrating, unless you were born with a large amount of patience I try to look at it as a puzzle anymore, as opposed to wanting to throw my computer down the driveway lol PactofSteel2 xml is still the best information source, next to wc
    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      5 Votes
      7 Posts
      36 Views
      M
      It seems very interesting. A lot of posts yesterday but you must be working on it since you were born !
    • SchulzS

      Bugs in World War I

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports
      28
      1 Votes
      28 Posts
      3k Views
      RogerCooperR
      @VictoryFirst I replaced all references to "placeNoAir" to "place" and added <attachment foreach="$All-Players$" name="rulesAttachment" attachTo="@All-Players@" javaClass="RulesAttachment" type="player"> <option name="placementAnyTerritory" value="true"/> </attachment>
    • C

      Only the sections "News" and "Player Help" are visible to guests

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      5
      2 Votes
      5 Posts
      28 Views
      LaFayetteL
      Yup.. See: https://forums.triplea-game.org/topic/4429/scraping-event-brief-forum-outage-2026-sep-26
    • V

      Modified Blitz Rule (Defenders Must Inflict Casualty to Stop Blitz)

      Watching Ignoring Scheduled Pinned Locked Moved Development
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      2 Votes
      4 Posts
      33 Views
      RogerCooperR
      @VictoryFirst You need to keep in mind that A&A combat consists of a number of interlocking pieces and that changing one can throw the balance off. It is unrealistic that a small force of infantry can stop a tank blitz but is even more unrealistic that battles run an unlimited number of rounds, that there is no retreat and the lack of supply rules. Making blitzing easier makes things hard for the Russians on the Eastern Front.
    • RogerCooperR

      Roger's Scenario Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      991
      9 Votes
      991 Posts
      2m Views
      RogerCooperR
      Name Ozteas 1941 Global Setup Description A 1941 scenario for the Global game https://axisandallies.fandom.com/wiki/Ozteas_1941_Global_Setup [image: image.jpeg] Good Points Reasonably balanced 1941 start speeds game and eliminates the messy political rules Bad Points *
    • R

      Modifying National Objectives

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      3 Posts
      19 Views
      RogerCooperR
      @Rrrrricky said: Hey everyone, im new here. Trying to modify NO's on World War ii v3 1942 map. Github looks locked apparently? I couldn't create an account there for some reason. Any ideas? TY! Why did you want to change the NO's? If you want different NO's, you need to create a new mod.
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