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    • JohnnyCat

      EXP G40 Game 3 Trout vs JCat
      Play By Forum • • JohnnyCat

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      T

      @johnnycat Game History

      Round: 8 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body> Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians Russians buy 3 Mass_Tankss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 russian_paras; Remaining resources: 22 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Northwest Persia to Iraq Russians take Iraq from Germans 1 mech_infantry moved from Caucasus to Persia Russians take Persia from Germans 1 artillery, 1 elite and 6 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 1stTankArmy, 1 2ndCorps, 1 ArmyGroupActive, 3 Army_Conscripts, 1 armour, 2 artilleries, 1 elite, 1 guard_infantry and 14 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 2 guard_infantrys moved from Western Ukraine to Romania 3 fighters moved from Belarus to Romania 1 tactical_bomber moved from Belarus to Romania 1 2ndTankArmy moved from Western Ukraine to Eastern Poland 7 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 1 FighterAce moved from Russia to Baltic States 2 tactical_bombers moved from Russia to Baltic States 1 tactical_bomber moved from Russia to Baltic States Combat - Russians Battle in Romania Russians attack with 3 fighters, 2 guard_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians win, taking Romania from Germans with 3 fighters, 2 guard_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 FighterAce, 1 infantry and 3 tactical_bombers Germans defend with 1 mech_infantry Russians win, taking Baltic States from Germans with 1 FighterAce, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 1stTankArmy, 1 2ndCorps, 1 2ndTankArmy, 1 ArmyGroupActive, 3 Army_Conscripts, 1 armour, 2 artilleries, 1 elite, 1 guard_infantry and 24 infantry Germans defend with 1 infantry Russians win, taking Eastern Poland from Italians with 1 1stTankArmy, 1 2ndCorps, 1 2ndTankArmy, 1 ArmyGroupActive, 3 Army_Conscripts, 1 armour, 2 artilleries, 1 elite, 1 guard_infantry and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Russians Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone Trigger ItaliansParaBoost atBulgaria: Italians has 1 italian_paraBoost placed in Bulgaria Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Western Ukraine to Eastern Poland 1 Russian_Rail and 1 elite moved from Russia to Caucasus 1 artillery moved from Bryansk to Belarus 1 armour moved from Urals to Archangel 1 Elitearmour moved from Russia to Belarus 4 armour moved from Russia to Belarus 1 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Romania to Belarus 1 fighter moved from Romania to Belarus 1 fighter moved from Romania to Belarus 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Romania to Belarus 3 tactical_bombers moved from Baltic States to Belarus 1 FighterAce moved from Baltic States to Belarus 2 armour moved from Russia to Volgograd 1 armour moved from Yenisey to Buryatia Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 3 russian_paras placed in Russia 1 TankDestroyerFS placed in Volgograd Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 66 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 71 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 77 PUs

      Looks like you are getting the hang of this now! Forming Panzer Armies, setting up your Waffen Armies and not needing to ask any questions at all. Over to Japan now.

      d6127436-8b2c-425d-bef6-4b533773c179-trout-cat-game-3-r8.tsvg

    • Panzerstahl-Helm 0

      Game 1 JohnnyCat (Axis) vs. Panzer (Allies)
      Play By Forum • • Panzerstahl-Helm 0

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      JohnnyCat

      @panzerstahl-helm-0 how about I just start over - Trout has been teaching me too. This game is extremely complicated.

    • O

      Anniversary 1942 Blackskull vs. Odin's Eagles
      Play By Forum • • Odins Eagles

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      O

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 2 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from Persia to Burma 1 fighter moved from 2 Sea Zone to 5 Sea Zone 1 fighter moved from 2 Sea Zone to 5 Sea Zone 1 bomber moved from Russia to 5 Sea Zone 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 artillery moved from 6 Sea Zone to Norway Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the British lost in 5 Sea Zone 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 armour British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Burma 1 armour owned by the Japanese lost in Burma British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters moved from Burma to India 1 artillery moved from Persia to India 1 armour moved from Persia to Caucasus 1 infantry moved from Persia to India 1 fighter moved from India to Caucasus 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 5 Sea Zone to Russia 2 cruisers moved from 2 Sea Zone to 6 Sea Zone 1 carrier moved from 2 Sea Zone to 6 Sea Zone Place Units - British 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in India Turn Complete - British British collect 31 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Japanese regular : 0,50 Germans regular : 0,17 British regular : 0,17

      Savegame

    • P

      is 2.5.22294 the latest release?
      Development • • patman

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      P

      @thedog downloaded the 393 and started a game. It's working great and the AI is much faster. Now I have a more challenging game and stronger allies & axis bots.

    • LaFayette

      Announcing TripleA Office Hours
      News • • LaFayette

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      LaFayette

      @prastle đź‘‹ the reason for discord is the live voice capability. It's a glorified phone call.

      Discord overall is good for that kind of thing, also good for getting quicker answers to questions.

      Though, forums will remain the place to be for a sustained, longer, more in depth conversation. A chat room like discord will tend to have very ephemeral topics, usually one at a time. While forum threads do fall off the top, they still stick around.

      Overall, discord will be a good place when you want to have a phone call, or a meeting, or a question answered in a couple hours or a day. Forums is best though for raising topics where you're happy accumulating a response days, maybe weeks later.

    • dsIof

      neural network development-suggestions welcome
      AI • • dsIof

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      RogerCooper

      @dsiof You may want to checkout the Minimap mod, the simplest non-trivial mod on the site.

    • I

      Password reset
      Player Help • • IcyFirefly

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      Panther

      @icyfirefly

      As you are able to post on the forum I can assume, that you are talking about the TripleA-lobby?

      I have just tried it out myself - and I cannot reproduce the issue, as I was successfully able to change my password, receiving the confirmation email sent out by the server.
      Maybe try out an account with a different email address / from a different email provider.

    • Panzerstahl-Helm 0

      Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening
      Play By Forum • • Panzerstahl-Helm 0

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      @panzerstahl-helm-0

      Hi Panzer

      If you wanna use the Naval Commanders 2.55 is out

    • JohnnyCat

      Trying to Find someone to Play this G40 EXP game
      Play By Email • • JohnnyCat

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      @johnnycat

      you might try asking here too https://www.axisandallies.org/forums/category/27/find-online-players

      and here https://www.axisandallies.org/forums/category/11/player-locator

      if you haven't already

    • G

      Moderator Help
      Player Help • • Galendae

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      ubernaut

      @galendae you do realize we have logs right? the only person telling people to fuck off was you.

      i understand you wer upset with what you perceive was trolling of ur game but that doesn’t warrant the abusive stance you took with @wirkey

      everyone here is a volunteer and must be impartial when it comes to taking actions. the proper course would have been for you to show evidence the other player wasn’t just confused as you assert instead of berating the person u r seeking help from

    • TheDog

      Gemini AI summary of 1941 Global Command Decision
      Player Help • • TheDog

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      No one has replied

    • U

      Rematch
      Play By Forum • • Unchained777

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      No one has replied

    • JohnnyCat

      G40 OOB Mike64 vs. JCat
      Play By Forum • • JohnnyCat

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      No one has replied

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