• How do I update Triple-A from 1.9 to 2.2

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    S
    @RyansPlace you can have the old lobby and the new lobby, just dont "overwrite" the old version, create a new version for the new lobby. it gives you a choice. but the old saves do not work in the new lobby.
  • High CPU load during moving map

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    LaFayetteL
    Which version of TripleA are you running @LovePlayingAAA ? Do you see similar on other maps?
  • Game crashes

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    LaFayetteL
    Hmm, the ipv6 localhost might be a problem Kinda grasping at straws. On my machine I have: 127.0.0.1 localhost 127.0.1.1 dan-xps # The following lines are desirable for IPv6 capable hosts ::1 ip6-localhost ip6-loopback Note that 'localhost' is only for the ipv4 address.
  • World at War (Speed up the AI?)

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    William MagruderW
    Thanks, I'll check it out.
  • Game allows to place more than 10 units?

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    ubernautU
    @shadowhooch always glad to help.
  • How to move paratrooper units?

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    S
    Nevermind, they can't go it alone. That was my mistake. Thanks.
  • Is there a way to make a permanent host using a VPS serivce?

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    Mathias SvenM
    Yes that was the problem, the URI was wrong I thought I was supposed to put the localhost, my apologies... Thanks for the help!
  • Attempted Self Hosting Seems to Pass all Tests except Player Joining

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    T
    @LaFayette Thanks. Although it is curiouser and curiouser (to quote Lewis Carroll) why onezingy could get on but not others. He did text he downloaded the latest game engine if it matters. You can close the this thread then.
  • Limited battle round

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    Simon WesterlundS
    Thank you for the reply. I acctually solved it by examining maps that had it in their map options, like "the Great War". Not(!) every map has that code line in it's xml file, but at least as long as the map is based on WW2V2 rules, you can add the option to limit battle rounds by adding the above code lines to the xml files, like so; Find map in triplea/downloadedMaps/'map name' in map folder open file map/games/'map name'.xml find code section <propertyList> insert following code lines like image below; [image: 1599734023005-battleroundslimited.png] Then you should be able to freely tweak battle rounds limit. Hope this thread is helpful to others as well Happy conquering!
  • Would it be considered a good drawn map?

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    SchulzS
    After intensively thinking I decided to make world map because it will be already possible to turn it into European map if somebody intend. [image: 1599485950175-project-kopya-resized.png] Different aspects which will separated it from most other WWII maps but mostly it will be with v3 units and rules. More realistic incomes: Germany and USA will be relatively more stonger Double Sea zones in English Channel: Giving Germany opportunity threataning Allies shippings with submarines and air units considering Germany will start with French factory and most sea territores will be blockade zones. German Mediterranean: Germany will touch Adriatic. Russian's "life of road": Lake Ladoga is connected to lake of Onega which connects to Barents sea. Russia will need naval presence on the lake to reinfore easily Leningrad. Russia will have a specific cheap naval unit for this task which transports and defends. Siberians: Russian special unit with 2/3 stats and 3 Pus cost but can be placed on only south siberian factories and Russia starts with Mongolia. The issue is I'am undecided about the starting date. First option is Germany-Italy starts on prior of Barbarossa and Japan prior of the attack on Pearl harbour timelines the other one is either December 1941 or May 1942.
  • Lobby password recovery or change email

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    LaFayetteL
    @WOPR Please PM me your username and email
  • Error: could not connect to lobby

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    I
    @LaFayette said in Error: could not connect to lobby: tracert prod2-lobby.triplea-game.org Here is the one I tried after restarting the router. [image: 1599006466210-3114c5d7-9f9c-48bb-bf3b-aa31d4e08f26-image.png] and the one of it not working[image: 1599006495692-33c0a16b-029f-4f25-8006-921a347837f4-image.png]
  • I think the AI is faulty

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    RogerCooperR
    I have also noticed the failure to build factories recently. Something has changed. The problem with unbalanced builds is an old one. If you gave the AI a lot of money, it will build all planes. This should be an easy problem to fix, by just limiting planes to no more than half of units purchased.
  • WAW 1940 Issue

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    @Jon-Nicholas Report any problems here: https://github.com/triplea-game/triplea/issues
  • Solitaire Total World War

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    No one has replied
  • interesting question…

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    ubernautU
    @Panther @Cernel thanks i forwarded your answer to the OP on reddit.
  • Games with modified XML's can't be uploaded to bots.

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    LaFayetteL
    It'll be hard to say more until we know more about this problem. FWIW, save games have always required parts of the original map (for example territory names IIRC). There has been an attempt over time to reduce the dependency on an existing map, but for sure you do need a map to load a save game for that map. Name hacking will be unreliable but could work if you know what you're doing.
  • Naval Blockade

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    AndreasA
    @Panther I can’t argue with that logic...
  • Best ways to Play Long distance

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    B
    Hi@von_Walrus_44 The 2nd post by Deltium I found to be quite helpful for forum play. https://forums.triplea-game.org/topic/43/how-to-play-online-and-pbem-videos/2
  • should autosave be disabled when playing as a lobby client?

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    @ubernaut yes, anytime your turn starts, you should grab a save, both hosts and guests.

Recent Posts

  • @beelee
    Thanks that will do nicely.

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  • @TheDog

    Hi Dog

    I'm guessing you're referring to the Expansion mod me and the guys play "Global 40 Expansion UHD Boxes". I would just give it a complexity level of 1 higher than whatever the Global 40 OOB game has.

    Edit
    I guess something like this is what you're suggesting ?

    Global 40 Expansion UHD Boxes

    It uses the UHD Mega Map based off of the Bung,Veqryn "World War II Global 1940 2nd Edition" Map.

    This is a House Rule Mod for "World War II Global 1940 2nd Edition". It was Created by The Captain and Company

    read more

  • Added to the Axis & Allies style table, where;

    Complexity where 1 is simple, 4 is complex in comparison.
    Features of the boardgame/Triple map.

    Please correct me, if its wrong.

    @beelee
    If you write some feature text I will paste it in for your UHD 1940 map.
    Should your map have a Complexity of 5, as you have added lots to the base game?

    Link to see the changes, scroll down a bit to Axis & Allies style
    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

    read more

  • @Zealossus Good luck with the mod.

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