Subcategories

  • Seeking Debugging Problems Advice

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    F
    @podle I have heard that there are a number of issues with that map. I think it didn't get fully finished, especially the eastern island. I haven't actually played it, but that is my memory from another thread. That said, you can turn on the console and get more detailed error messages. That setting is in the 'Game' tab of engine preferences.
  • Dice servers in low luck not following standard deviations.

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    ubernautU
    @LaFayette @Kindwind are we sure that the dice stats in low luck games is only reporting on rolled dice? seems like that lower than expected reported variance, if true, could be explained if the stats were including the "unrolled dice" somehow. not sure if that's even possible just a thought.
  • Not able to play online, through network or by email

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    G
    UPDATE; the new version seems to have fixed the issue. don't really know why but we are able to play online now.
  • Play Online

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    S
    @Anders if you make it to the lobby you made it past "windows defender". all spots need to be selected for a game to start, some games dont have AI so you need to take all the factions or get an opponent.
  • 0 Votes
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    S
    @LaFayette it appears like everything is runing ok today, checked out a few games in progress and no one has any issues. and i started a bot game and it worked.
  • Shore bombardment question

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    SchulzS
    shoot back to the invading forces of couse not the ships. All land units do the same thing.
  • multis not working

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    S
    @LaFayette i was in one where it froze and we tried to load saves but someone said they kept getting an error message, asked him to post it, but the game ended round 2,,, then i seen these people talking in the lobby how their multi froze. so i dont personally have any screen shots.
  • Multiple attack rolls for Heavy Tanks

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    wc_sumptonW
    Cheers...
  • 1 Votes
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    SchulzS
    Its true Germany had an efficiency problem before mid 1943 because they were too late to exert total war economy and failed to efficiently profit from the occupied territories but they overcomed when Speer got in charge of German military production. I don't think the Soviets could have outproduced Germany had the Western Allies remained neutral. Trucks, trains, food, aviation fuel, clothes, raw materials, medicine, military vehicles etc... all gave the Soviets to mostly focus on a few production areas whereas Germany was unable to do it because of also dealing with the Western Allies. Plus strategic bombing campaigns.
  • Changing the mouse cursor

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    B
    @SilverBullet It's all that clean living [image: Rock On !!!.png]
  • Defending is a nightmare

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    if you are seeing a large attack force coming, from a turn or two away, stack where you think the attack is going to land, use calculator to see what the out come will look like, if it looks real bad, run away and defend somewhere else.
  • New Download Doesn't Appear to Work

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    PantherP
    @CrazyG That sounds like a firewall might block outgoing connections for TripleA.exe .
  • How to select a specific fighter as casualty?

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    PantherP
    @beelee said in How to select a specific fighter as casualty?: @Panther well " World War II v5 1942 Second Edition" which is what goodfellah is playing, has 3 shots for the AAgun. At least that's what it says when I hover on it in triplea. At any rate, no big deal Yes, I never denied that. I just said that this is a known issue, discussed in the context of some Github issues. Another related one is: https://github.com/triplea-game/triplea/issues/6256
  • How to load airtransports?

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    B
    @ff03k64 yea closer to February where I'm at lol
  • Lost my name

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    T
    It works now np
  • How do I update Triple-A from 1.9 to 2.2

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    S
    @RyansPlace you can have the old lobby and the new lobby, just dont "overwrite" the old version, create a new version for the new lobby. it gives you a choice. but the old saves do not work in the new lobby.
  • High CPU load during moving map

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    LaFayetteL
    Which version of TripleA are you running @LovePlayingAAA ? Do you see similar on other maps?
  • Game crashes

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    LaFayetteL
    Hmm, the ipv6 localhost might be a problem Kinda grasping at straws. On my machine I have: 127.0.0.1 localhost 127.0.1.1 dan-xps # The following lines are desirable for IPv6 capable hosts ::1 ip6-localhost ip6-loopback Note that 'localhost' is only for the ipv4 address.
  • World at War (Speed up the AI?)

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    William MagruderW
    Thanks, I'll check it out.
  • Game allows to place more than 10 units?

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    ubernautU
    @shadowhooch always glad to help.

Recent Posts

  • Actually, I would appreciate if you could post the log here. Being publicly accused of behaviour I simply am not guilty of is not something I take lightly.

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  • Thanks for the reply. You must be mixing me up with someone else though, because I never responded in CAPS and never kicked you out and didn't throw "tantrums". I hope you moderators have access to logs and can check. That just didn't happen. It's actually worse than banning me to spread false information about me like this. Please get the facts straight.

    I was however pretty sarcastic when describing the bot, calling it "smart" and asked you why it prompted 2 million questions etc. That is me being annoyed at the bot, not being disrespectful to you.

    Maybe there was someone else yelling in CAPS at you, I didn't see any of that. Maybe that would be why you were being rude to me when I tried to figure out why you banned me out of the blue like that. There's obviously some kind of misunderstanding going on.

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  • Also, I'm sorry, but he had a problem with the surrender commands. At this juncture all of the players are comfortable using the bot. It's actually just limited to Hedin41. Of course it is understandable for new players to experience frustration but that's not the case after the familiarity threshold. His tantrums were just not warranted and actually frustrated other players because they've been up for 2 weeks in. His user "feedback" consisted of public rants, yelling in caps at me, and the guy had the audacity to kick me out of the ladder bot when i came in where my intention was to both guide him while listening to any constructive feedback.

    Is this a productive member of the community?

    No.

    Did I ban him?

    No. Only from the ladder. Not triplea itself,

    Can he come back?

    That's up to him.

    I've unbanned him in fact from the ladder. I thought he needed a cool for moments for himself.

    Anyway, i'm open to discussion.

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  • @hedin41

    Hedin, a considerable amount of time and effort has gone into building these automated ladder bots. The purpose is to eliminate manual game entry and automate game records, saves, clocks, and ratings for a community of roughly 80 players. The bots are at capacity for much of the day, and many regular players have become accustomed to the system.

    That does not mean everything works perfectly. I have been actively monitoring the bots, listening to players, and making changes based on their experiences. The surrender sequence you describe identifies a usability problem, and I understand why it was frustrating, especially when helping a newer player.

    However, you characterize our exchange as simply offering feedback. From my perspective, your responses in CAPS and repeated dismissals of the bots went beyond identifying problems. They became disrespectful and disruptive. That conduct was why I banned you from my hosts—not because you criticized a feature or encountered a bug.

    When I said you did not have to play, I meant that participation in this automated ladder is voluntary. If you dislike the format, you are free not to participate. We have an active community that uses it regularly, and I do not expect every player to prefer it.

    With only three recorded ladder games, your experience is relatively limited. Your specific concerns still deserve attention, but decisions about the system also need to reflect sustained feedback from the regular players who use it every day. One frustrating experience does not represent the whole community.

    These are privately operated Revised Ladder hosts, not TripleA’s official hosts. The restriction concerned access to my hosts, not the TripleA lobby or official bots. I manage access to those hosts and expect respectful conduct.

    I have enjoyed our past conversations, and I’m willing to discuss this directly and constructively. You can disagree with the automated format and point out its shortcomings. What I ask is that you do so respectfully, with consideration for the other players and the work involved in maintaining the ladder.

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