@TheDog
We have come full circle. If the map contains skippable 'first' steps, technology, politics, and that 'first' is turned off the map will not center. The only way to ensure that the map centers is to create a 'first' step that cannot be turned off. This is the 'hack' that @beelee and I discussed using "endTurn/endTurnNoPU" which @cernel took issue with.
So, centering again works but only on the players 'first' step. If the 'first' step can be turned off, then centering does not work.
2.7.15494 did not fix the problem, it just reverted back to the 'old' problem.
Cheers...