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Recent Posts
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Yes, some maps have a factory in every territory that is hidden and max placement limited to territory value. Maps with factory-units for purchase also have placement limits. And some dont.
Currently, placement requires a CLICK on the territory and a unit placement menu pops-up in the center of the screen. Then a CLICK on MAX button (or other selections), then CLICK on OK. The focus of the selection menu is on the OK button (thus, pressing SPACEBAR selects the OK button and menu goes away).
When dealing with many units and territory placement limits, this is BRUTAL. Instead, have the selection menu's focus be on the MAX button (make it an option). This way dumping MANY units would require a SPACEBAR to select MAX, then a TAB to move the focus onto the OK button, then SPACEBAR to select OK.
It leave one hand on the mouse, while the other SPACE/TAB/SPACEs through the territory CLICKs. Thus no mouse movement and FAST.
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A Fctry in each TTy. That would be time consuming if you had to place in each one. I'm not familiar with the game, so Idk if that's how it plays or not.
Does space tab space just cycle you through all of your TTys ?
I'm not following how this would actually work.It wouldn't be needed in the WWII G 40 game I play. Would it be an option ? Or hardwired ? If hardwired, I'd like to see how it affects other maps that wouldn't need that feature.
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A hot-key for dropping units did not go over well.
Instead, change the pop-up window focus to the MAX button instead of OK button. This way it's a SPACE - TAB - SPACE and I dont have to drag the mouse to the center of the screen on a 33" monitor for each territory to litter a hundred units across the board.
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@RogerCooper Thanks, I just made a post to poll people's opinions on how it should work in Development, be sure to give any opinions there