@LaFayette said in Non-Combat Movement Bonus Tech:
@Cernel Oh, gotchya, it's not a base ability to have different movement across phases. I'd agree that it should then be a base ability option and a technology would only then be a true bonus to add to that.
Yes, this is what I was saying, but it's not a big deal. Mostly I feel it is unpolished that, for example, if I want to have a unit that is (always) a land transport, I am forced to give a tech to every player for that. The way @wc_sumpton is doing it is consistent with many other existent items, so my position against such things is general, not specific to this feature (and it's not a big deal just giving everyone the tech).