Recent Posts
Recent Posts
Latest version v020 ready for download within TripleA.
In TripleA
Click Download Maps Button
Click Installed tab
Click ** Settlers: Fallen Empire**
Click Remove Button
Click Yes button to remove
Click Ok button (Successfully removed)
Click Close (To force the map list to refresh)
Click Download Maps Button............................<= new players start here
Find & Click ** Settlers: Fallen Empire**
Click Install button
Enjoy!
Settlers Fallen Empire Manual pdf unchanged 
Settlers_Fallen_Empire_Manual.pdf
v020
Sea Zone PU collection is now working as intended It currently requires the following steps player none=Neutral must be have an initial relationship of Neutral with the Player factions, see lines 6977 etc player none=Neutral start of turn 1 is changed to War, see lines 5913-5931 Define All-SZ (Sea Zones) & All-Players required for #4 foreach to work A foreach to convert currentowner = originalowner, this allows PU to be collected, see lines 5899-5911(#1 & #2 are are a bizzare requirement that should not exist. )
Turn placementAnyTerritory True and False, allows placement of isAI unplaced Factories, makes for a better player experience (thanks to @wc_sumpton)Link to 1st post
https://forums.triplea-game.org/topic/2467/settlers-fallen-empire-official-thread
Late fighters are balanced around with other units and techs.
@Schulz Late plane tech is too powerful with the range of those planes affecting fleets. The tech should work like creeping barrage and upgrade existing planes to 3/4/3 rather than creating a new unit. This, of course, would also apply to all future plane purchases. Also, if this change were implemented, the cost of planes should only reduce to 8 with working women, rather than 7.
@TheDog
I have a specirfic TripleA version with some specific xml files for games like TWW and I have 2/3 curent games so it is not so easy....