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Recent Posts
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@RogerCooper Aren't v3 41 and 42 unbalanced in favor of the Allies without national objectives?
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UPDATED: http://john.gregorek.com/Games/Generic.zip
Added caveER_png to help identify territories for removal/addition.
Shifted place_txt values to represent top-left corner of unit images.
Corrected polygons_txt fragments for defining territories across map borders.
Not happy with glyph branding. It's optional.
Still have an issue with border fragments that requires your inspection. The reliefTiles hide the map border edge well, but note the dinosaur has been beheaded.

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Games World War II v3 1942 No National Objectives
Description Anniversary edition played without national objectives
https://axisandallies.fandom.com/wiki/World_War_II_v3_1942_No_National_Objectives

Good Points
Popular in face to face tournament play
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FYI, at end of README, important PERL scripting note:
You may encounter errors/warnings:
GD.pm not a standard module. Must be installed.
User defined modules wont be found by perl. Several ways to fix that. Easiest method was inserting [use lib] at top of some [.pl] files. Change them to your local folder path, in these scripts: border.pl, brand.pl, cave.pl, generic.pl, glyph.pl, hive.pl, plat.pl
On Linux there is a GD package image file access error that can be ignored.
Good Luck