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  • @beelee I ran into a kink with the battle view menus. Using the method I was trying it's possible to extend the width of the canvas to the right pretty far so that the puck will offset. This won't show clipping if the player is attacker, but will if they are the defender, since it changes the orientation on screen it will clip. We don't really have a way to flip orientation on the fly, so I think that may be a bust. Like it looks ok on the map view, but in the battle window sorta janky.

    The large flag display draws more centered and behind the unit, so it needs a bit deeper of an offset, the small flag uses the very tiny images which have the design more for the stats screen.

    My initially plan was to double the canvas (only width since height will clip beyond the current, which is right at the ceiling) but the width is a little more flexible. To me if it clips at the stern that doesn't look too bad, but nobody likes a nose clip hehe. Sorta the issue with the tiny flags I think. Another possibility might something like redesign of the small flag to do something similar but those paint in front of the unit rather than behind which looks a bit off to me. Might have to backburner it for now till I can find a better solution. I tried a few different variants. Allies to me looked better this way I think for the unit orientation there.

    Screenshot 2025-04-01 182807.png

    Screenshot 2025-04-01 182538.png

    I'll try to get it figured one of these days. BIMP doesn't work with the new GIMP 3.0 so I think I need to find a different solution, otherwise it was relatively simple to just expand all the canvases at once by some set amount say 100px or whatever. But then when units flips to defender position that will do a clip depending on the orientation of the unit, so sorta only really works right on the map view and not as well in the battle screen. Unit purchase/Notes still looks fine, it will just crop out the extra canvas, but battle menu has a different visual and that tight ceiling

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    @black_elk said in Mega New Elk WIP:

    Should work for the UHDs as well I think,

    F yea ! I don't use the flags myself but most of the other UHD/Boxes guys do. They'd totally dig it 🙂

    I wish i woulda kept the ones you did when we were first doing UHD but ... 🙂

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  • @beelee Ok dude, check this out hehe

    Just because I was like a gpu masochist last night and trying to see if I could run GIMP more intensively while the Machine beats up on itself in 10 round games.

    What I wanted to do was clean up the unit graphic fields so that they will display nicely with Flag view On > Large. Mostly this meant just sorta noodling the field by like a couple pixels in either direction depending on the unit shape or its standard orientation. Goal was just to get the puck to look a bit better for that presentation. Should be pretty clean I think for players who like that look.

    I started with Japan and USA just to see if I could get something cooking

    It will end up looking more like this under that view... I still need to resize the USA subs, cruisers and transport etc, but gives a sense for where I was aiming. Basically for some beefier naval or ground units I just reduced the scale by a couple pixels and shifted a little till it would display to one side or the other rather than like behind the tank or battleship Should be able to see more of the flag at a glance once I dial em all up.

    Screenshot 2025-04-01 135916.png

    Screenshot 2025-04-01 135118.png

    Screenshot 2025-04-01 134926.png

    So just to get a little more of roundel to show behind the units at a glance. Should help I think in differentiate the units by nation if peeps need a quick survey or like to play more zoomed when multi national units are grouped together.

    For the place optimal I think would be 96x62 to avoid clips, and so the overflow is ok with the slight extension of the fields. Some of the clips we see on occasion I think may just place overlaps, or where the place juts up against a tile division like from the base/relief tiles maybe. Not entirely sure, but it looks pretty good even with the current place, so that was the goal.

    Probably will take a few days to do em all the factions, but then at least we'll have an easy option for that from the view tab
    🙂

    Should work for the UHDs as well I think, or if using the vanilla Flag roundels instead of the more elliptical ones. I'm trying to key it off the oval though since those give me a little more play in the width.

    Just started in on Germany and USSR, I'll attached the unit folder zip once I get them all sorted

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    @black_elk

    heh heh you actually slept. I haven't got around to it yet 🙂

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