Just in case we ever get a UI wizard on the dev team, I think it would be interesting to try for something like this in a display...
I mean like the Harrison/Harris approach,==there's just a whole vibe there going from something like this in the 1940s... to A&A in the 80s or something like War Room more recently heheh


The tripleA default has Mercator/Equidistant etc familiar North is up maps, because that's what works well on a flat table, but a digital table top we have more options. When I look at the war room layout from kickstarter it has a whole sweep to it like that's what a UI should look like, some digital version of that.
Prob with the current tripleA presentation for that is the map zoom, since that is all keyed up for rectangular maps, moreso than the circles/squares or riffs on the Azimuthal projection. But then I was thinking maybe if it had a double view, like two hemispheres, so say that the map on the left or the mini might look like world projection we see here, and the one on the right might be more like a rectangular crop within a circular/oval which is more like a theater view?
Idea would be to have two maps that display simultaneously with redundant information but displayed differently for vibes or impact, or something like a playable mini map at say 50% and the 100% on the same board, Iron Blitz view meets G40 panned out say? So maybe one side has that pulled out global view, the other the zoomed in battle view on the curve, and the player can switch between them with a hotkey, or zoom out and see them both at once.
Like imagining the Azimuth/War Room style view would be the left square, and the square on the right would be some theater zoom view of the same with larger unit displays and such, but all on that 2:1 overall map dimension for the survey view where both show together.




I'm certain this can't really be achieved right now in tripleA, since it'd need at least 2 maps working together, but I mean like for the moonshot, would be cool if the Harrison atlas from 44 had like a grab and drag wheel for the global survey view, but then we end up with something more like a regular A&A map from the table top for the campaign/battle/tactical view. That would be fun!