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    • rng4jR

      areingeeandteejayh

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      rng4jR
      TripleA Turn Summary: Germans round 12 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 12 Purchase Units - Germans Germans buy 3 battleships, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 6 PUs; Combat Move - Germans 6 armour moved from Kweichow to Yunnan 10 armour and 7 mech_infantrys moved from Eastern Persia to West India 1 armour moved from United Kingdom to 109 Sea Zone 1 armour and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 116 Sea Zone 1 mech_infantry moved from 116 Sea Zone to Newfoundland Labrador Combat - Germans Battle in New Brunswick Nova Scotia Battle in Newfoundland Labrador Battle in Yunnan Germans attack with 6 armour Chinese defend with 3 artilleries and 1 infantry Germans roll dice for 6 armour in Yunnan, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 armour owned by the Germans, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan Germans win, taking New Brunswick Nova Scotia from British, taking Newfoundland Labrador from British, taking Yunnan from Chinese with 5 armour remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour Casualties for Chinese: 3 artilleries and 1 infantry Battle in West India Germans attack with 10 armour and 7 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 10 armour and 7 mech_infantrys in West India, round 2 : 7/17 hits, 6.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in West India Germans win, taking West India from UK_Pacific with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone 4 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 battleship moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 104 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 battleship moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 121 Sea Zone to 116 Sea Zone 1 transport moved from 121 Sea Zone to 123 Sea Zone 4 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 armour moved from Western Germany to France 7 artilleries and 3 infantry moved from Eastern Poland to Poland 5 armour moved from Novosibirsk to Caucasus Place Units - Germans 2 battleships and 1 transport placed in 109 Sea Zone 1 battleship, 1 carrier and 1 submarine placed in 110 Sea Zone 2 fighters placed in France Turn Complete - Germans Germans collect 84 PUs; end with 90 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs Combat Hit Differential Summary : Germans : 1.83 Chinese : -0.33 UK_Pacific : -0.33 Savegame
    • B

      Game 1 EXP Trout vs beelee

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      @Trout hmm I guess we ended this one at F 10 ? I don't see any other saves so Going back in time to add the games to the standings. Still don't know if I'm doing it right but w/e lol
    • DeltiumD

      Revised Tournament of Champions Season 13 (ToC 13)

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      @LouisXIVXIV Congratulations. Thanks for the shout out.
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      b vs by

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      TripleA Turn Summary: Americans round 12 TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96 Game History Round: 12 Purchase Units - Americans Americans buy 1 aaGunC4, 3 armour, 3 artilleries, 1 bomberA0C5, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Destroyer Depth Charge fire in 22 Sea Zone : 0/2 hits, 0.20 expected hits Destroyer Depth Charge fire in 34 Sea Zone : 0/1 hits, 0.10 expected hits Destroyer Depth Charge fire in 22 Sea Zone : 0/2 hits, 0.20 expected hits Destroyer Depth Charge fire in 23 Sea Zone : 0/1 hits, 0.10 expected hits 4 bomberA0C5s moved from United Kingdom to Germany 1 bomberA0C5 moved from United Kingdom to Germany 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany 2 tactical_bombers moved from 112 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Germany 2 armour, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 armour and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 submarines moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyerC5 moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 destroyerC5 moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 16 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 3 submarines moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Americans creates battle in territory 37 Sea Zone Air Battle in Germany Americans attacks with 6 units heading to Germany Germans launches 2 interceptors out of Germany Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits AA fire in Germany : 3/4 hits, 0.67 expected hits 3 bomberA0C5s killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: bunker Bombing raid in Germany causes 7 damage total. Damaged units is as follows: factory_major = 5, bunker = 2 Battle in 46 Sea Zone Americans attack with 1 destroyerC5 and 1 fighter Japanese defend with 1 destroyerC5 Americans roll dice for 1 destroyerC5 and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyerC5 in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Japanese lost in 46 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyerC5 and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyerC5 Battle in Western Germany Americans attack with 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield12, 1 factory_minor, 1 harbour12 and 1 mech_infantry Americans roll dice for 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 : 6/10 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 22 Sea Zone Americans attack with 1 fighter, 5 submarines and 1 tactical_bomber Japanese defend with 2 destroyerC5s and 1 submarine Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.17 expected hits Destroyer Depth Charge fire in 22 Sea Zone : 0/2 hits, 0.20 expected hits 1 submarine owned by the Japanese Submerged Americans roll dice for 5 submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 destroyerC5 owned by the Japanese lost in 22 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyerC5 in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 destroyerC5s Battle in 23 Sea Zone Americans attack with 1 destroyerC5, 1 fighter and 3 submarines Japanese defend with 1 destroyerC5 Destroyer Depth Charge fire in 23 Sea Zone : 0/1 hits, 0.10 expected hits Americans roll dice for 3 submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 destroyerC5 owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyerC5, 1 fighter and 3 submarines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyerC5 Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyerC5 Destroyer Depth Charge fire in 34 Sea Zone : 0/1 hits, 0.10 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyerC5 owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyerC5 Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Marianas 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bomberA0C5s moved from Germany to Normandy Bordeaux 4 bomberA0C5s moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Germany to 113 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry and 2 militias moved from Central United States to 101 Sea Zone 1 militia moved from Central United States to 101 Sea Zone 2 artilleries, 1 infantry, 3 militias and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 1 infantry and 3 militias moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to United Kingdom Place Units - Americans 3 armour placed in Denmark 1 bomberA0C5 placed in Eastern United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 aaGunC4, 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 8 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Hit Differential Summary : Germans : -0.33 Defenders Fire, : : -0.33 Destroyer Depth Charge fire in 22 Sea Zone : : -0.77 Destroyer Depth Charge fire in 34 Sea Zone : : -0.20 Americans : 3.17 Destroyer Depth Charge fire in 23 Sea Zone : : -0.20 Attackers Fire, : : -0.17 Japanese : -0.33 AA fire in Germany : : 2.17 Savegame
    • B

      EXP Game 9 barnee vs Trout

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      @beelee Congrats! My fatal mistake which I only could have overcome I believe if you had made one yourself or if you were an inferior player was that I forgot that you could attack USN and not ANZAC if you had not yet declared war on them. So my USN got wiped out in an early turn. I did learn something from playing this out because I am very surprised that the game even lasted 15 rounds. Well, let me know when you are ready for the next one. For the Multi, I have not yet finished the UK turn but the Tokyo attack was successful. Now brace for impact on the counter attack. The US/UK attack on SZ 91 was a disaster though. Only survivors were the Heavy Bomber and Fighter Ace. He only lost 10 U-Boats.
    • L

      TSH vs DS game 3

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      TripleA Turn Summary: Japanese round 8 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 8 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 2,2 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Manchuria to Soviet Far East 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 bomber moved from Japan to Stanovoj Chrebet 2 infantry moved from Manchuria to Buryatia S.S.R. 3 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Burma 2 armour moved from Chinghai to Novosibirsk 1 armour moved from Ningxia to Novosibirsk 2 bombers moved from Manchuria to Novosibirsk 1 infantry moved from Chinghai to Novosibirsk 1 infantry moved from Ningxia to Chinghai 2 fighters moved from Kiangsu to Burma 1 submarine moved from 36 Sea Zone to 51 Sea Zone 1 submarine moved from 36 Sea Zone to 48 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 battleship and 1 destroyer moved from 36 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 3 armour, 2 bombers and 1 infantry British defend with 1 fighter; Russians defend with 2 armour Japanese roll dice for 3 armour, 2 bombers and 1 infantry in Novosibirsk, round 2 : 1/6 hits, 3.00 expected hits Russians roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Japanese roll dice for 2 armour and 2 bombers in Novosibirsk, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 armour and 1 infantry Casualties for Russians: 2 armour Casualties for British: 1 fighter Battle in Stanovoj Chrebet Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Stanovoj Chrebet, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iwo Jima Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 armour in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 bombers moved from Novosibirsk to Ningxia 1 bomber moved from Stanovoj Chrebet to Suiyuan Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 armour, 1 bomber and 2 infantry placed in Japan 1 battleship and 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Combat Hit Differential Summary : Americans : 0.33 Russians : -0.17 Japanese : -2.17 Savegame
    • R

      42 G18 Woods(Allies) vs. Wylie(Axis)

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      @redanto triplea_4107_22rus.tsvg
    • RogerCooperR

      TripleA development

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      @rogercooper said in TripleA development: @thedog said in TripleA development: I find github is not intuitive and not easy to use. I have tried to use it to upload a map and failed and wasted over 3 hours achieving absolutely nothing. I have worked out a system for uploading mods. I will post detailed instructions soon. It is not an intuitive process.. @rogercooper Please could you post detailed instructions for uploading maps?
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @alexander Good Evening Game History Round: 14 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenLate1946EXP43Invert: has removed 1 Early1946_red owned by Changer in D-Day triggerAttachmenLate1946EXP43Invert: Changer has 1 Late1946_red placed in D-Day Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 Waffen_Para, 1 elite, 1 german_para, 2 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para and 2 infantry 1 Waffen_Para and 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 bomber moved from Western Germany to Western Ukraine 1 Waffen_Para moved from Romania to Western Ukraine 1 Waffen_Para moved from Germany to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 4 Me_262s moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 German_Engineer and 1 elite moved from Germany to Baltic States Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Baltic States Germans attack with 1 German_Engineer, 4 Me_262s, 1 elite and 1 infantry Russians defend with 2 russian_paras and 1 russian_paraBoost Germans roll dice for 1 German_Engineer, 4 Me_262s, 1 elite and 1 infantry in Baltic States, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 2 russian_paras and 1 russian_paraBoost in Baltic States, round 2 : 0/2 hits, 1.00 expected hits 2 russian_paras owned by the Russians lost in Baltic States 1 russian_paraBoost owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 German_Engineer, 4 Me_262s, 1 elite and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 russian_paras and 1 russian_paraBoost Battle in Western Ukraine Germans attack with 2 Waffen_Paras, 1 bomber and 1 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 elite Germans roll dice for 2 Waffen_Paras, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 elite in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 elite owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 Waffen_Paras and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 elite Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Non Combat Move - Germans Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Western Ukraine to Belarus 1 ArmyGroupCentre, 1 Panzer_Grndrs, 1 WaffenPnzrJagerFS, 1 Waffen_Oberst, 1 aaGun and 1 waffen_infantry moved from Eastern Poland to Belarus 4 Me_262s moved from Baltic States to Belarus 2 G_air_transports moved from Novgorod to Western Germany 1 G_air_transport moved from Novgorod to Germany 1 1stPanzerArmy, 1 2ndWaffenArmy, 1 Elitewaffen_panzer, 1 G_air_transport, 1 Panzer_Grndrs, 1 aaGun, 3 infantry and 1 waffen_panzer moved from Novgorod to Belarus 1 elite moved from Karelia to Novgorod 1 infantry moved from Finland to Karelia 1 elite moved from Norway to Finland 1 G_Rail and 1 King_Tiger moved from Germany to Belarus 1 G_Rail moved from Germany to Northern Italy 1 G_Rail and 1 infantry moved from Northern Italy to Bessarabia 1 LuftwaffeAce and 1 Me_262 moved from Southern Italy to Belarus 1 waffen_infantry moved from Germany to Eastern Poland 3 GermanUBoats moved from 109 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone 1 Panzer_Grndrs and 1 SP_Artillery moved from Western Germany to 112 Sea Zone 1 Panzer_Grndrs and 1 SP_Artillery moved from 112 Sea Zone to Norway 1 infantry moved from Northern Italy to France 1 G_air_transport moved from Belarus to Germany Place Units - Germans 4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Western Germany 1 elite, 1 german_para and 2 infantry placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 48 PUs; end with 48 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Combat Hit Differential Summary : Russians regular : -0.67 Germans regular : 1.00 EXP Game 2 Multi APbT G 14.tsvg
    • CrazyGC

      CrazyG's Big World War One

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      @tinmanta Moved to this topic.
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      EXP G40 Game 11 Barnee vs. Trout

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      @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
    • HeppsH

      Revisiting an old project

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      So there doesn't appear to be an appetite to rebalance this map based on the territory differences between RTW and 270BC. So I've taken the improved unit images and dice images and merged them into standard 270BC: https://github.com/triplea-maps/270bc/pull/4 I will also be reviewing the changes in 270BC variants to see if any balances adjustments should be added from those. New official map thread: https://forums.triplea-game.org/topic/1448/270bc-official-thread
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      EXP Game 2 Trout vs barnee

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      @trout yea no need to go to big on the report. I always do I'd try and use The Captain's as a guide. Don't worry too much about pictures. There is a small < > upper right where you can go full screen. Select a certain area you can tune out the History or just bomb the entire screen in. I usually zoom out to get a bigger picture. The save game has all the info but most won't want to fire it up unless they're real interested. Anyway, be a couple days probably. Need to fix a couple things and update the Notes again. Fun game
    • Panzerstahl-Helm 0P

      #1: Panzerstahl-Helm (Axis) vs. Trout (Allies) | G40 House Rules Expansion by The Captain

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      @panzerstahl-helm-0 Thanks Panzer. Yes, we can start a game whenever you want. I honestly would need a little tutorial in how to get it started. Is it something as simple as I can just post a new topic and then send you my G1 via Play by Email?? If so, then yes I can send you my G1 in next couple of days. As for your victory, I think my downfall started when you knocked out ANZAC. Japan knocking out ANZAC is not a killing blow by itself but since I was completely unprepared for it with your brilliant disguising of your intentions, it happened without me having any plan to counter it Then you introduced me to the "Gibraltar stack" which was new to me also. In any case, congrats again on kicking my fanny.
    • ebbeE

      TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT

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      @JOSEPH-PRINCE @Hepps Thanks guys for the images.... I am ending this Thread and will move to a new one with the name: GLOBAL WWII OIL & SNOW-Project ( https://forums.triplea-game.org/topic/2592/global-wwii-oil-snow-project ) as I am heading for sharing on github soon.... ( and having plans for a side project next month ) thanks al for sharing , teaching and feedbacking me so far!
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      First Game Newenr

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      newenr85N
      @beelee ok here is our game, take a look this [image: 1774310601398-heiasjgb0aacl_z-resized.jpg] these guys are ready to get some color >D
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      Winter is Here

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      TripleA Manual Gamesave Post: Freefolk round 87 TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0 Game History Round: 87 Combat Move - Freefolk Combat Hit Differential Summary : Savegame
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      Game 1 Multi Panzer Alex vs Trout barnee Test Edit Name Change

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      @alexander Hi Alex Yea I like SSR/ANZC/FRN and USA/UK/China but you guys dial it in as you like I'm gonna bust G1 in a bit. Remember to get 2.55
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      42 G6 Woods vs Wylie

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      TripleA Turn Summary: Italians round 23 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 23 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 mech_infantry moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 6 armour moved from Southern Italy to Northern Italy 4 fighters moved from Germany to Northern Italy 1 tactical_bomber moved from Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 6 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 9 armour, 1 factory_minor and 1 mech_infantry Italians roll dice for 6 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 6.33 expected hits British roll dice for 9 armour and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4.83 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy 1 mech_infantry owned by the British and 6 armour owned by the British lost in Northern Italy Italians roll dice for 5 armour, 4 fighters and 1 tactical_bomber in Northern Italy, round 3 : 5/1 hits, 5.17 expected hits British roll dice for 3 armour in Northern Italy, round 3 : 2/1 hits, 1.50 expected hits 2 armour owned by the Italians lost in Northern Italy 3 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Italians: 3 armour, 3 infantry and 1 mech_infantry Casualties for British: 9 armour and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Northern Italy to Germany 4 fighters moved from Northern Italy to Germany Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Italians collect 4 PUs (3 lost to blockades); end with 9 PUs Combat Hit Differential Summary : Italians regular : 0.50 British regular : 0.67 Savegame
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      B vs b

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      TripleA Turn Summary: Changer round 1 TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.94 Game History Round: 1 Activate Technology - Changer Trigger RedesignMod: Changer activates Attack0Cost5Bomber_ChangerMustActivate Trigger RedesignMod: Changer activates SubsCanEvadeDestroyers_ChangerMustActivate Trigger RedesignMod: Changer activates AAGunC4_ChangerMustActivate Trigger RedesignMod: Changer activates Escort_Carrier_ChangerMustActivate Trigger RedesignMod: Changer activates FlyingTiger_ChangerMustActivate Trigger RedesignMod: Changer activates FactoryLimited_ChangerMustActivate Trigger RedesignMod: Changer activates AdditionalVictoryCitiesWorthPUs_ChangerMustActivateRD3 Trigger RedesignMod: Changer activates NormandyTurnsProAllied_ChangerMustActivate Trigger RedesignMod: Changer activates SphereOfInfluence_ChangerMustActivate Trigger RedesignMod: Changer activates GetCapitalCashOnce_ChangerMustActivate Trigger RedesignMod: Changer activates BM_VichyRule_ChangerMustActivate Trigger RedesignMod: Changer activates GermansInLondon5PU_ChangerMustActivate Combat Move - Changer Note to players Changer: Welcome to Global 40 House Rules This mod allows you to add House Rules to the Global 40 Game by "Activating Technologies". Turn on "Edit Mode" and Select the Tech you'd like to Add. Th.... Note to players Changer: Note You must turn off "Air Attack Sub Restricted" in Map Options if you want to use "SubsCanEvadeDestroyers" Tech You Must do this Before Starting the Game Trigger ChangerSubsUnBlocked2USSR: Setting isAAforCombatOnly to true for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting offensiveAttackAA to 1 for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting maxAAattacks to 1 for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting mayOverStackAA to true for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting targetsAA to submarine for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked: Setting isDestroyer cleared for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isDestroyer to false for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting attack to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting defense to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isAAforCombatOnly to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting offensiveAttackAA to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting attackAAmaxDieSides to 10 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting maxAAattacks to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting mayOverStackAA to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting targetsAA to submarine for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isAAforFlyOverOnly to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked2: Setting isAAforCombatOnly to true for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting offensiveAttackAA to 1 for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting maxAAattacks to 1 for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting mayOverStackAA to true for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting targetsAA to submarine for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting isAAforCombatOnly to true for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting offensiveAttackAA to 1 for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting maxAAattacks to 1 for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting mayOverStackAA to true for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting targetsAA to submarine for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerRemoveAirfieldsGermans: has removed 1 airfield owned by Germans in Western Germany Trigger ChangerRemoveHarboursUSSR: has removed 1 harbour owned by Russians in Novgorod Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Philippines Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Eastern United States Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Hawaiian Islands Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Western United States Trigger ChangerRemoveBombers3: has removed 1 bomber owned by British in United Kingdom Trigger ChangerRemoveBombers: has removed 2 bombers owned by Germans in Germany Trigger ChangerRemoveHarboursItaly: has removed 1 harbour owned by Italians in Southern Italy Trigger ChangerRemoveHarboursJapan: has removed 1 harbour owned by Japanese in Japan Trigger ChangerRemoveHarboursJapan: has removed 1 harbour owned by Japanese in Caroline Islands Trigger ChangerRemoveAirfieldsFrance: has removed 1 airfield owned by French in France Trigger ChangerRemoveAAGunsUK: has removed 1 aaGun owned by British in Scotland Trigger ChangerRemoveAAGunsUK: has removed 4 aaGuns owned by British in United Kingdom Trigger ChangerRemoveAAGunsUK: has removed 3 aaGuns owned by British in India Trigger ChangerRemoveAAGunsUK: has removed 1 aaGun owned by British in Malta Trigger ChangerRemoveAAGunsItaly: has removed 2 aaGuns owned by Italians in Northern Italy Trigger ChangerRemoveAAGunsItaly: has removed 2 aaGuns owned by Italians in Southern Italy Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in United Kingdom Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in Scotland Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in Iceland Trigger ChangerRemoveAirfieldsItaly: has removed 1 airfield owned by Italians in Southern Italy Trigger ChangerRemoveBombers2: has removed 1 bomber owned by Americans in Central United States Trigger ChangerRemoveAAGunsUSA: has removed 2 aaGuns owned by Americans in Eastern United States Trigger ChangerRemoveAAGunsUSA: has removed 2 aaGuns owned by Americans in Western United States Trigger ChangerRemoveAAGunsGermans: has removed 3 aaGuns owned by Germans in Western Germany Trigger ChangerRemoveAAGunsGermans: has removed 3 aaGuns owned by Germans in Germany Trigger ChangerRemoveAirfieldsANZAC: has removed 1 airfield owned by ANZAC in New Zealand Trigger ChangerRemoveAirfieldsANZAC: has removed 1 airfield owned by ANZAC in Queensland Trigger ChangerRemoveHarboursFrance: has removed 1 harbour owned by French in Normandy Bordeaux Trigger ChangerRemoveHarboursFrance: has removed 1 harbour owned by French in Southern France Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 35 Sea Zone Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 26 Sea Zone Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 10 Sea Zone Trigger ChangerRemoveAAGunsANZAC: has removed 2 aaGuns owned by ANZAC in New South Wales Trigger ChangerRemoveAirfieldsJapan: has removed 1 airfield owned by Japanese in Japan Trigger ChangerRemoveAirfieldsJapan: has removed 1 airfield owned by Japanese in Caroline Islands Trigger ChangerRemoveItalyDestroyers: has removed 1 destroyer owned by Italians in 96 Sea Zone Trigger ChangerRemoveItalyDestroyers: has removed 1 destroyer owned by Italians in 95 Sea Zone Trigger ChangerRemoveJapanDestroyers: has removed 2 destroyers owned by Japanese in 6 Sea Zone Trigger ChangerRemoveJapanDestroyers: has removed 1 destroyer owned by Japanese in 33 Sea Zone Trigger ChangerRemoveAAGunsFrance: has removed 1 aaGun owned by French in France Trigger ChangerRemoveFrenchDestroyers: has removed 1 destroyer owned by French in 72 Sea Zone Trigger ChangerRemoveFrenchDestroyers: has removed 1 destroyer owned by French in 93 Sea Zone Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Novgorod Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Sakha Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Russia Trigger ChangerRemoveAirfieldsUSSR: has removed 1 airfield owned by Russians in Novgorod Trigger ChangerRemoveAirfieldsUSSR: has removed 1 airfield owned by Russians in Russia Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Philippines Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Eastern United States Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Guam Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Hawaiian Islands Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Midway Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Western United States Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Wake Island Trigger FlyingTiger: has removed 1 fighter owned by Americans in Philippines Trigger ChangerRemoveSubSZ19: has removed 1 submarine owned by Japanese in 19 Sea Zone Trigger ChangerRemoveAirfieldsUKPacific: has removed 1 airfield owned by UK_Pacific in India Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 111 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 39 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 109 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 71 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 98 Sea Zone Trigger ChangerRemoveBombers1: has removed 2 Japanese_bombers owned by Japanese in Japan Trigger ChangerRemoveCanadaDestroyers: has removed 1 destroyer owned by Canada in 106 Sea Zone Trigger ChangerRemoveANZACDestroyers: has removed 1 destroyer owned by ANZAC in 62 Sea Zone Trigger ChangerRemoveBombers2: has removed 1 bomber owned by Italians in Northern Italy Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in New Zealand Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in New South Wales Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in Queensland Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in Kwangtung Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in Malaya Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in India Trigger ChangerRemoveHarboursGermans: has removed 1 harbour owned by Germans in Western Germany Trigger ChangerRemoveHarboursCanada: has removed 1 harbour owned by Canada in New Brunswick Nova Scotia Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Gibraltar Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Union of South Africa Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Egypt Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in United Kingdom Trigger ChangerRemoveAAGunsJPN: has removed 1 Japanese_aaGun owned by Japanese in Manchuria Trigger ChangerRemoveAAGunsJPN: has removed 3 Japanese_aaGuns owned by Japanese in Japan Trigger ChangerRemoveAAGunsJPN: has removed 1 Japanese_aaGun owned by Japanese in Caroline Islands Trigger ChangerAddDDC5SZ19: has removed 1 destroyer owned by Japanese in 19 Sea Zone Trigger ChangerRemoveAirfieldsGermans: Germans has 1 airfield12 placed in Western Germany Trigger ChangerRemoveHarboursUSSR: Russians has 1 harbour12 placed in Novgorod Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Philippines Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Eastern United States Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Hawaiian Islands Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Western United States Trigger ChangerRemoveBombers3: British has 1 bomberA0C5 placed in United Kingdom Trigger ChangerRemoveBombers: Germans has 2 bomberA0C5s placed in Germany Trigger ChangerRemoveHarboursItaly: Italians has 1 harbour12 placed in Southern Italy Trigger ChangerRemoveHarboursJapan: Japanese has 1 harbour12 placed in Japan Trigger ChangerRemoveHarboursJapan: Japanese has 1 harbour12 placed in Caroline Islands Trigger ChangerRemoveAirfieldsFrance: French has 1 airfield12 placed in France Trigger ChangerRemoveAAGunsUK: British has 1 aaGunC4 placed in Scotland Trigger ChangerRemoveAAGunsUK: British has 4 aaGunC4s placed in United Kingdom Trigger ChangerRemoveAAGunsUK: British has 3 aaGunC4s placed in India Trigger ChangerRemoveAAGunsUK: British has 1 aaGunC4 placed in Malta Trigger ChangerRemoveAAGunsItaly: Italians has 2 aaGunC4s placed in Northern Italy Trigger ChangerRemoveAAGunsItaly: Italians has 2 aaGunC4s placed in Southern Italy Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in United Kingdom Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in Scotland Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in Iceland Trigger ChangerRemoveAirfieldsItaly: Italians has 1 airfield12 placed in Southern Italy Trigger ChangerRemoveBombers2: Americans has 1 bomberA0C5 placed in Central United States Trigger ChangerRemoveAAGunsUSA: Americans has 2 aaGunC4s placed in Eastern United States Trigger ChangerRemoveAAGunsUSA: Americans has 2 aaGunC4s placed in Western United States Trigger ChangerRemoveAAGunsGermans: Germans has 3 aaGunC4s placed in Western Germany Trigger ChangerRemoveAAGunsGermans: Germans has 3 aaGunC4s placed in Germany Trigger ChangerRemoveAirfieldsANZAC: ANZAC has 1 airfield12 placed in New Zealand Trigger ChangerRemoveAirfieldsANZAC: ANZAC has 1 airfield12 placed in Queensland Trigger ChangerRemoveHarboursFrance: French has 1 harbour12 placed in Normandy Bordeaux Trigger ChangerRemoveHarboursFrance: French has 1 harbour12 placed in Southern France Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 35 Sea Zone Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 26 Sea Zone Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 10 Sea Zone Trigger ChangerRemoveAAGunsANZAC: ANZAC has 2 aaGunC4s placed in New South Wales Trigger ChangerRemoveAirfieldsJapan: Japanese has 1 airfield12 placed in Japan Trigger ChangerRemoveAirfieldsJapan: Japanese has 1 airfield12 placed in Caroline Islands Trigger ChangerRemoveItalyDestroyers: Italians has 1 destroyerC5 placed in 96 Sea Zone Trigger ChangerRemoveItalyDestroyers: Italians has 1 destroyerC5 placed in 95 Sea Zone Trigger ChangerRemoveJapanDestroyers: Japanese has 2 destroyerC5s placed in 6 Sea Zone Trigger ChangerRemoveJapanDestroyers: Japanese has 1 destroyerC5 placed in 33 Sea Zone Trigger ChangerRemoveAAGunsFrance: French has 1 aaGunC4 placed in France Trigger ChangerRemoveFrenchDestroyers: French has 1 destroyerC5 placed in 72 Sea Zone Trigger ChangerRemoveFrenchDestroyers: French has 1 destroyerC5 placed in 93 Sea Zone Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Novgorod Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Sakha Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Russia Trigger ChangerRemoveAirfieldsUSSR: Russians has 1 airfield12 placed in Novgorod Trigger ChangerRemoveAirfieldsUSSR: Russians has 1 airfield12 placed in Russia Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Philippines Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Eastern United States Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Guam Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Hawaiian Islands Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Midway Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Western United States Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Wake Island Trigger FlyingTiger: Americans has 1 flying_tiger placed in Philippines Trigger ChangerRemoveSubSZ19: Japanese has 1 submarine placed in 20 Sea Zone Trigger FactoryLimitedPlacementUK: Canada has 1 harbour12 placed in Quebec Trigger ChangerRemoveAirfieldsUKPacific: UK_Pacific has 1 airfield12 placed in India Trigger ChineseAAgunC4Redesign: Chinese has 1 aaGunC4 placed in Szechwan Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 111 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 39 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 109 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 71 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 98 Sea Zone Trigger ChangerRemoveBombers1: Japanese has 2 Japanese_bomberA0C5s placed in Japan Trigger ChangerRemoveCanadaDestroyers: Canada has 1 destroyerC5 placed in 106 Sea Zone Trigger ChangerRemoveANZACDestroyers: ANZAC has 1 destroyerC5 placed in 62 Sea Zone Trigger ChangerRemoveBombers2: Italians has 1 bomberA0C5 placed in Northern Italy Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in New Zealand Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in New South Wales Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in Queensland Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in Kwangtung Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in Malaya Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in India Trigger ChangerRemoveHarboursGermans: Germans has 1 harbour12 placed in Western Germany Trigger ChangerRemoveHarboursCanada: Canada has 1 harbour12 placed in New Brunswick Nova Scotia Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Gibraltar Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Union of South Africa Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Egypt Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in United Kingdom Trigger ChangerRemoveAAGunsJPN: Japanese has 1 Japanese_aaGunC4 placed in Manchuria Trigger ChangerRemoveAAGunsJPN: Japanese has 3 Japanese_aaGunC4s placed in Japan Trigger ChangerRemoveAAGunsJPN: Japanese has 1 Japanese_aaGunC4 placed in Caroline Islands Trigger ChangerAddAirfield: Japanese has 1 airfield placed in Formosa Trigger ChangerAddDDC5SZ19: Japanese has 1 destroyerC5 placed in 20 Sea Zone Combat - Changer Non Combat Move - Changer Trigger ChangerAddAirfield12Formosa: has removed 1 airfield owned by Japanese in Formosa Trigger ChangerAddAirfield12Formosa: Japanese has 1 airfield12 placed in Formosa Turn Complete - Changer Trigger ChangerRemoveSub: has removed 1 submarine owned by Changer in 66 Sea Zone Changer collect 0 PUs; end with 1 PU Combat Hit Differential Summary : Savegame
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