• NodeBB 1.17 and later breaks PBF compatibility

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    redrumR
    @nothingtoseehere Correct.
  • Google mail with TripleA issues (was: New Play By Forum Game)

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    PantherP
    @nothingtoseehere I'll answer in the main thread for this specific issue, to no longer derail this topic. See https://forums.triplea-game.org/topic/3124/nodebb-1-17-and-later-breaks-pbf-compatibility
  • Lobby does not connect

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    J
    @panther I have a router - might check the port setting there. Otherwise yes Windows Defender only, no other product. Windows 10.
  • Printable version of The Rising Sun

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    C
    @rogercooper That will give him either the base map image or the relief map image, not the actual view of the map. Besides, this is practically map-making: I understand here we have a user rather than a map-maker. @PlasticKnight Start TripleA. Select a Game: The Rising Sun. Start Local Game. Play. View/Show Units: off. Export/Export Gameboard Picture. Unfortunately, this will also write the game name and the current round on the upper-left corner of the map. There is a way to avoid this, but it requires modifying a file in the map folder. So I don't believe there is currently a way for a user to get a clean map image, but my steps should almost do that. I don't think there is a picture of this map stored anywhere accessible and don't think anyone has any ideas about copyrights or where the map-maker in question is, but I'm fairly certain nobody is going to sue you...
  • Lobby Help

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  • Dice server registration not working?

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    PantherP
    @alexei-svitkine Please see https://forums.triplea-game.org/topic/3061/marti-issues
  • Hosting game

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    ubernautU
    @markthemaster port forwarding is done on your router not your computer
  • Where are the map files located?

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    PantherP
    @ryansplace On Windows it is regularly in: C:\Users\USERNAME\triplea\downloadedMaps look for the Napoleonic game folder, move to "map" and then to "games". Select the intended xml-file. The remote code is here: https://github.com/triplea-maps/napoleonic_empires/tree/master/map/games
  • Is this an error - BW1942 v3 3.8.0

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    bluelionmanB
    @beelee Opps - my bad, sorry & thnx.
  • Get ready for our new game The Shogun coming soon

    thedog
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  • Github broken?

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    B
    @frigoref just having a temper tantrum. Sorry for that. I'll try again later
  • Unable to download maps in 2.6.535

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    LaFayetteL
    @panther said in Unable to download maps in 2.6.535: That's exactly what I am trying to figure out. Not only what it might be, but also exactly where to set it. 'Engine settings' should be the right place. 2.6 was updated to have a hardcoded prod URL of 'prod.triplea-game.org' and there is a redirect now on the server side to redirect the right client version to the right sserver version. There is a complication in there with the settings config that could have you still using an older version and heading to the 2.5 production (prod2-lobby.triplea-game.org). In that latter case you'll get a 404. If you get a 500, then you know you are hitting the 2.6 server, which is dying because its database is dead. Something we would need to fix as there would be no lobby without database.
  • From simple Victory to full on Glory

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    board 3659B
    @rogercooper I guess if they want a Free France like in GW36
  • When joining a BOT there is no option for AI

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    C
    @fatoumas said in When joining a BOT there is no option for AI: Hello, When joining an existing BOT, i cant find any option in order to select AI to take a specific nation. Iam trying this online (not local). So is there any option to do that or its required to HOST the game to do so? What i want to do is to play e.g. Axis with a friend and AI to take Allies I confirm you will be able to do what you want if you privately host or play by direct connection.
  • Help!!!

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    PantherP
    @ed-nielsen Your are using a way outdated TripleA version (1.9). TripleA 1.9 ran with Java 6. Please try again using either the current stable version https://github.com/triplea-game/triplea/releases/tag/2.5.22294 or maybe the current prerelease (in case you want to try it out) https://github.com/triplea-game/triplea/releases Please note that between 1.9 and the current version(s) a lot has changed. So after installing a newer version you should redownload the maps. While you can install and run different TripleA versions side by side the map-files have been changed and you might experience compatibility issues. So I recommend to perform either a clean install or to be absolutely sure to point to different map-directories in case you want to keep 1.9 and its map files for any reason. Also please note that with the newer versions of TripleA you are no longer dependent on a systemwide installed TripleA. The newer versions come bundled with the (at that time current) Java version that is installed inside the TripleA installation and used exclusively by TripleA. For example the current stable (2.5.22294) runs with bundled Java 11.0.6.
  • player question

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  • Java, faster TripleA on Windows 10

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    TheDogT
    @Cernel I can confirm your fix is working well, with our new The Shogun map, my cpu reaches 100% and its using up to 3GB when it needs to. In short it is running well. Thanks again.
  • Triplea Ladder site help please

    Moved
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    ubernautU
    @betar2 site will be replaced soon subscribe to this thread for updates: https://forums.triplea-game.org/topic/1068/invitation-requests-to-the-new-ladder-and-tournament-site/263
  • Downloaded maps path doesn't update correctly

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    tallhobbitT
    @panther I'm using 2.5.22294 on Windows 10. It defaults to C:\users\myusername\triplea\downloadedMaps and I'd like to save it to D:\triplea\downloadedMaps since D:\triplea is where the saved games are and where I installed the game itself.
  • Charging for creating and modifying maps

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    B
    @schulz veqryn stated it pretty well years ago. I don't have his actual comment but basically it was How do you quantify that ? You couldn't do anything without the developers having done the work in the first place to even make it possible I just suggest people donate to triplea.

Recent Posts

  • @Zealossus Good luck with the mod.

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  • @Zealossus

    To leave the apostrophe in the name, replace it with an underscore in the objectives file. Thus "Fading Light of V'landriel" becomes "Fading_Light_of_V_landriel".

    Also, adding an empty <technology></technology> section will remove the "Technology" tab.

    Cheers...

    read more

  • @Zealossus
    Bravo, on your mod!
    It looks good.

    You were so close to getting it to work
    299a5476-c9f2-4731-8a37-a88b1aa83984-image.jpeg

    .
    From what I remember, as Im not a fan of Objectives, as the AI does not understand them.

    .
    In the xml, removed the apostrophe

    <info name="Fading Light of Vlandriel" version="1.0"/>

    .
    In map.yml removed the apostrophe and put quotes around the map name

    - {game_name: "Fading Light of Vlandriel", file_name: fadinglightofvlandriel.xml}

    .
    In objectives.properties note the # comments, xml info name with _ replacing spaces

    # Fading Light of Vlandriel # xml info name with _ replacing spaces Objectives.Panel.Name=Objectives Fading_Light_of_Vlandriel.TABLEGROUP.01;Imperium=objectiveAttachment_Imperium_1_Control_Altairis Fading_Light_of_Vlandriel.Imperium;objectiveAttachment_Imperium_1_Control_Altairis=<b>10 PUs</b> if the Imperium captures the Reformist capital of Altairis. Fading_Light_of_Vlandriel.TABLEGROUP.02;Reformists=objectiveAttachment_Reformists_1_Control_Ylleria Fading_Light_of_Vlandriel.Reformists;objectiveAttachment_Reformists_1_Control_Ylleria=<b>10 PUs</b> if the Reformists capture the Imperialist capital of Ylleria.
    read more

  • Hello,

    A friend of mine has created a mod of a fantasy world of their creation. We are trying to figure out how to see the "Objectives" Tab and add objectives to it. I've spend an exorbitant amount of time trying to figure it out and I am dumb. The mod is fully functional and we are testing the "balance" in various game runs, but we just can't wrap our heads around Objectives currently. I will say I haven't tested to see if they even work, but without the Objectives tab there's no way for the players to see it visually so I wanted that fixed first. I've looked on the forums here and seen about naming conventions with the map.yml file matching mapName in the game xml file. I've tested both with and without underscores in the name within the objective properties file to no avail. I sourced from other mods to see what their code says and nothing seems to line up simply. I even went from the current stable 2.5 version to the current 2.7 version as of today, 5/5/26. I just can't figure it out. I'm uploading the current iteration of the mod that functions, including the nonfunctioning objectives properties file and objectives in the game xml file.

    Friend's Mod

    Any help or advice is greatly appreciated. Thank you in advance.

    read more