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  • B

    @wc_sumpton

    yea i get ya, even if you are Lions fan 🙂

    Hopefully Victory First finishes his java class and jumps in 🙂

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  • W

    @beelee said in Flags for units not showing:

    just to clarify, the testing hangups are from the github gods

    I know, that's why I pulled the PR. But even when testing is included, remember "hasResource", contained testing.

    What I try to do is submit improvements, what I feel, IMHO, would either enhance gameplay, or map making. Something, I feel no other developer are concerned with.

    Nuff' with the 📦

    Cheers...

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  • B

    @wc_sumpton

    heh heh

    just to clarify, the testing hangups are from the github gods 🙂

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  • W

    @beelee said in Flags for units not showing:

    It seems that testing is the hang up.

    LoL. These were not rule changes, they did not change the way the game was played. They updated how units were selected for display. How do you test for display changes?

    Update for the Active Units Scroller would show units on transports that can be unloaded (which seems to me to be a no brainer). Would also show units which may receive movement/could be transported even if the movement were zero.

    Cheers...

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