ps. quick follow up Q
Does anyone know if it is possible to separate the flag and small flag used by tripleA for the unit flag displays from the images used in the menu displays?
Right now TripleA uses the same image for both the stats menu stuff and the unit flag display (if you turn that feature on). But it would be ideal if these could be separate images since their function's are pretty different. If we could use different sized graphics for each we could get the flag display options for the units to be more flexible.
Here's another example showing theFrostion roundel pucks for unit "flag display on = large."
I sized his puck at 36x52 for the Declaration of War screen (it is upscaling/compressing as mentioned in the post above for the menu type screens) but it would be nice if we could get a separate image for the unit flag display. Some example screens
DOW screen 36x58px flags
DOW.png
36x58px Unit Flags on Large, Unit view 100%
ships and chips 100.png
36x58px Unit Flags on Large, Unit view 125%
ships and chips 125.png
Small flags in Battle Calc, Unit flag on Large, Unit view 100%
small flags in calc.png
Unit flags on Small
small flags on units.png
Ideally we'd want to pull a different image/size for the flag display options large and small on the units, than the graphics used in the stats and menu windows. Like a smaller puck say. But right now it pulls from the same graphics. I think it was probably to eliminate redundancy when tripleA was first built maybe? Or maybe the image compression thing is similar? but anyway, the file sizes of the images are rather small, and the utility of having more graphics options would be very nice, especially if trying to do a larger map/unit display. Any ideas on how to pull that off?