I didn't really understand well how do I do it but for simplification I made all allies nations minor of Britain and all axis nations minor of Germany.
Every country has its overlords without overlord no idea how could it work. Also should I also arrange unit stuffs?
It would be really awesome if this method could provide simultane rounds.
<!-- In turn order -->
<player name="Germany" optional="false"/>
<player name="VichyFrance" optional="false"/>
<player name="DanubeAxis" optional="false"/>
<player name="Finland" optional="false"/>
<player name="Russia" optional="false"/>
<player name="Brazil" optional="false"/>
<player name="Japan" optional="false"/>
<player name="Manchuria" optional="false"/>
<player name="Thailand" optional="false"/>
<player name="China" optional="false"/>
<player name="Spain" optional="false"/>
<player name="Britain" optional="false"/>
<player name="Canada" optional="false"/>
<player name="ExiledAllies" optional="false"/>
<player name="Egypt" optional="false"/>
<player name="SouthAfrica" optional="false"/>
<player name="India" optional="false"/>
<player name="Australia" optional="false"/>
<player name="Sweden" optional="false"/>
<player name="Italy" optional="false"/>
<player name="Usa" optional="false"/>
<player name="Turkey" optional="false"/>
<alliance player="Germany" alliance="Axis"/>
<alliance player="VichyFrance" alliance="Axis"/>
<alliance player="DanubeAxis" alliance="Axis"/>
<alliance player="Finland" alliance="Axis"/>
<alliance player="Russia" alliance="Allies"/>
<alliance player="Japan" alliance="Axis"/>
<alliance player="Manchuria" alliance="Axis"/>
<alliance player="Thailand" alliance="Axis"/>
<alliance player="China" alliance="Allies"/>
<alliance player="Britain" alliance="Allies"/>
<alliance player="Canada" alliance="Allies"/>
<alliance player="ExiledAllies" alliance="Allies"/>
<alliance player="SouthAfrica" alliance="Allies"/>
<alliance player="India" alliance="Allies"/>
<alliance player="Australia" alliance="Allies"/>
<alliance player="Egypt" alliance="Allies"/>
<alliance player="Italy" alliance="Axis"/>
<alliance player="Usa" alliance="Allies"/>
<alliance player="Spain" alliance="Neutral"/>
<alliance player="Sweden" alliance="Neutral"/>
<alliance player="Turkey" alliance="Neutral"/>
<alliance player="Brazil" alliance="Neutral"/>
<!-- Bidding Phase -->
<step name="gameInitDelegate" delegate="initDelegate" maxRunCount="1"/>
<step name="germanyBid" delegate="bid" player="Germany" maxRunCount="1"/>
<step name="germanyBidPlace" delegate="placeBid" player="Germany" maxRunCount="1"/>
<step name="germanycEndTurn" delegate="endTurn" player="Germany" maxRunCount="1" display="Digging Trenches">
<stepProperty name="skipPosting" value="true"/>
</step>
<!-- Normal Game Sequence -->
<step name="finlandcEndTurn" delegate="endTurnNoPU" player="Finland" display="Reconnaissance Missions">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="danubeaxiscEndTurn" delegate="endTurnNoPU" player="DanubeAxis" display="Reinforcing">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="vichyfrancecEndTurn" delegate="endTurnNoPU" player="VichyFrance" display="Counter Intelligence Operations">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="germanyTech" delegate="tech" player="Germany"/>
<step name="germanyPolitics" delegate="politics" player="Germany"/>
<step name="germanyCombatMove" delegate="move" player="Germany"/>
<step name="germanyBattle" delegate="battle" player="Germany"/>
<step name="germanyNonCombatMove" delegate="move" player="Germany" display="Non Combat Move"/>
<step name="germanyPurchase" delegate="Purchase" player="Germany"/>
<step name="germanyPlace" delegate="place" player="Germany"/>
<step name="germanyTechActivation" delegate="tech_Activation" player="Germany"/>
<step name="germanyEndTurn" delegate="endTurn" player="Germany">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="vichyfrancePurchase" delegate="Purchase" player="VichyFrance"/>
<step name="vichyfrancePlace" delegate="place" player="VichyFrance"/>
<step name="vichyfranceEndTurn" delegate="endTurn" player="VichyFrance">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="danubeaxisPurchase" delegate="Purchase" player="DanubeAxis"/>
<step name="danubeaxisPlace" delegate="place" player="DanubeAxis"/>
<step name="danubeaxisEndTurn" delegate="endTurn" player="DanubeAxis">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="italyPurchase" delegate="Purchase" player="Italy"/>
<step name="italyPlace" delegate="place" player="Italy"/>
<step name="italyEndTurn" delegate="endTurn" player="Italy">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="japanPurchase" delegate="Purchase" player="Japan"/>
<step name="japanPlace" delegate="place" player="Japan"/>
<step name="japanEndTurn" delegate="endTurn" player="Japan">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="manchuriaPurchase" delegate="Purchase" player="Manchuria"/>
<step name="manchuriaPlace" delegate="place" player="Manchuria"/>
<step name="manchuriaEndTurn" delegate="endTurn" player="Manchuria">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="thailandPurchase" delegate="Purchase" player="Thailand"/>
<step name="thailandPlace" delegate="place" player="Thailand"/>
<step name="thailanEndTurn" delegate="endTurn" player="Thailand">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="finlandPurchase" delegate="Purchase" player="Finland"/>
<step name="finlandPlace" delegate="place" player="Finland"/>
<step name="finlandEndTurn" delegate="endTurn" player="Finland">
<stepProperty name="turnSummaryPlayers" value="Germany:VichyFrance:DanubeAxis:Italy:Japan:Manchuria:Thailand:Finland"/>
</step>
<step name="brazilCombatMove" delegate="move" player="Brazil"/>
<step name="brazilBattle" delegate="battle" player="Brazil"/>
<step name="brazilNonCombatMove" delegate="move" player="Brazil" display="Non Combat Move"/>
<step name="brazilPurchase" delegate="Purchase" player="Brazil"/>
<step name="brazilPlace" delegate="place" player="Brazil"/>
<step name="brazilEndTurn" delegate="endTurn" player="Brazil"/>
<step name="manchuriacEndTurn" delegate="endTurnNoPU" player="Manchuria" display="Training Troops">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="thailandcEndTurn" delegate="endTurnNoPU" player="Thailand" display="Consolidating">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="canadacEndTurn" delegate="endTurnNoPU" player="Canada" display="Supporting Britain">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="exiledalliescEndTurn" delegate="endTurnNoPU" player="ExiledAllies" display="Organizing Partisan Operations">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="egyptcEndTurn" delegate="endTurnNoPU" player="Egypt" display="Preparing Defense">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="southafricacEndTurn" delegate="endTurnNoPU" player="SouthAfrica" display="Marching Orders">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="indiacEndTurn" delegate="endTurnNoPU" player="India" display="Preparing Ambushes">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="australiacEndTurn" delegate="endTurnNoPU" player="Australia" display="Preparing Naval Operations">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="britainTech" delegate="tech" player="Britain"/>
<step name="britainPolitics" delegate="politics" player="Britain"/>
<step name="britainCombatMove" delegate="move" player="Britain"/>
<step name="britainBattle" delegate="battle" player="Britain"/>
<step name="britainNonCombatMove" delegate="move" player="Britain" display="Non Combat Move"/>
<step name="britainPurchase" delegate="Purchase" player="Britain"/>
<step name="britainPlace" delegate="place" player="Britain"/>
<step name="britainTechActivation" delegate="tech_Activation" player="Britain"/>
<step name="britainEndTurn" delegate="endTurn" player="Britain">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="canadaPurchase" delegate="Purchase" player="Canada"/>
<step name="canadaPlace" delegate="place" player="Canada"/>
<step name="canadaEndTurn" delegate="endTurn" player="Canada">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="exiledalliesPurchase" delegate="Purchase" player="ExiledAllies"/>
<step name="exiledalliesPlace" delegate="place" player="ExiledAllies"/>
<step name="exiledalliesEndTurn" delegate="endTurn" player="ExiledAllies">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="egyptPurchase" delegate="Purchase" player="Egypt"/>
<step name="egyptPlace" delegate="place" player="Egypt"/>
<step name="egyptEndTurn" delegate="endTurn" player="Egypt">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="southafricaPurchase" delegate="Purchase" player="SouthAfrica"/>
<step name="southafricaPlace" delegate="place" player="SouthAfrica"/>
<step name="southafricaEndTurn" delegate="endTurn" player="SouthAfrica">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="indiaPurchase" delegate="Purchase" player="India"/>
<step name="indiaPlace" delegate="place" player="India"/>
<step name="indiaEndTurn" delegate="endTurn" player="India">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="usaPurchase" delegate="Purchase" player="Usa"/>
<step name="usaPlace" delegate="place" player="Usa"/>
<step name="usaEndTurn" delegate="endTurn" player="Usa">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="russiaPurchase" delegate="Purchase" player="Russia"/>
<step name="russiaPlace" delegate="place" player="Russia"/>
<step name="russiaEndTurn" delegate="endTurn" player="Russia">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="chinaPurchase" delegate="Purchase" player="China"/>
<step name="chinaPlace" delegate="place" player="China"/>
<step name="chinaEndTurn" delegate="endTurn" player="China">
<stepProperty name="skipPosting" value="true"/>
</step>
<step name="australiaPurchase" delegate="Purchase" player="Australia"/>
<step name="australiaPlace" delegate="place" player="Australia"/>
<step name="australiaEndTurn" delegate="endTurn" player="Australia">
<stepProperty name="turnSummaryPlayers" value="Britain:Canada:ExiledAllies:Egypt:SouthAfrica:India:Usa:Russia:China:Australia"/>
</step>
<step name="spainCombatMove" delegate="move" player="Spain"/>
<step name="spainBattle" delegate="battle" player="Spain"/>
<step name="spainNonCombatMove" delegate="move" player="Spain" display="Non Combat Move"/>
<step name="spainPurchase" delegate="Purchase" player="Spain"/>
<step name="spainPlace" delegate="place" player="Spain"/>
<step name="spainEndTurn" delegate="endTurn" player="Spain"/>
<step name="swedenCombatMove" delegate="move" player="Sweden"/>
<step name="swedenBattle" delegate="battle" player="Sweden"/>
<step name="swedenNonCombatMove" delegate="move" player="Sweden" display="Non Combat Move"/>
<step name="swedenPurchase" delegate="Purchase" player="Sweden"/>
<step name="swedenPlace" delegate="place" player="Sweden"/>
<step name="swedenEndTurn" delegate="endTurn" player="Sweden"/>
<step name="turkeyCombatMove" delegate="move" player="Turkey"/>
<step name="turkeyBattle" delegate="battle" player="Turkey"/>
<step name="turkeyNonCombatMove" delegate="move" player="Turkey" display="Non Combat Move"/>
<step name="turkeyPurchase" delegate="Purchase" player="Turkey"/>
<step name="turkeyPlace" delegate="place" player="Turkey"/>
<step name="turkeyEndTurn" delegate="endTurn" player="Turkey"/>
<step name="endRoundStep" delegate="endRound"/>
</productionFrontier>
<playerProduction player="Germany" frontier="germanBidProduction"/>
<playerProduction player="Italy" frontier="germanMinorProduction"/>
<playerProduction player="Japan" frontier="germanMinorProduction"/>
<playerProduction player="VichyFrance" frontier="germanMinorProduction"/>
<playerProduction player="Manchuria" frontier="germanMinorProduction"/>
<playerProduction player="Thailand" frontier="germanMinorProduction"/>
<playerProduction player="DanubeAxis" frontier="germanMinorProduction"/>
<playerProduction player="Finland" frontier="germanMinorProduction"/>
<playerProduction player="Britain" frontier="britishProduction"/>
<playerProduction player="China" frontier="britishMinorProduction"/>
<playerProduction player="Usa" frontier="britishMinorProduction"/>
<playerProduction player="Russia" frontier="britishMinorProduction"/>
<playerProduction player="SouthAfrica" frontier="britishMinorProduction"/>
<playerProduction player="India" frontier="britishMinorProduction"/>
<playerProduction player="Egypt" frontier="britishMinorProduction"/>
<playerProduction player="Australia" frontier="britishMinorProduction"/>
<playerProduction player="Canada" frontier="britishMinorProduction"/>
<playerProduction player="ExiledAllies" frontier="britishMinorProduction"/>
<playerProduction player="Spain" frontier="spanishProduction"/>
<playerProduction player="Sweden" frontier="swedishProduction"/>
<playerProduction player="Turkey" frontier="turkishProduction"/>
<playerProduction player="Brazil" frontier="brazilianProduction"/>
<playerRepair player="Germany" frontier="repair"/>
<playerRepair player="Italy" frontier="repair"/>
<playerRepair player="Japan" frontier="repair"/>
<playerRepair player="VichyFrance" frontier="repair"/>
<playerRepair player="Manchuria" frontier="repair"/>
<playerRepair player="Thailand" frontier="repair"/>
<playerRepair player="DanubeAxis" frontier="repair"/>
<playerRepair player="Finland" frontier="repair"/>
<playerRepair player="Britain" frontier="repair"/>
<playerRepair player="China" frontier="repair"/>
<playerRepair player="Usa" frontier="repair"/>
<playerRepair player="Russia" frontier="repair"/>
<playerRepair player="SouthAfrica" frontier="repair"/>
<playerRepair player="India" frontier="repair"/>
<playerRepair player="Egypt" frontier="repair"/>
<playerRepair player="Australia" frontier="repair"/>
<playerRepair player="Canada" frontier="repair"/>
<playerRepair player="ExiledAllies" frontier="repair"/>
<playerRepair player="Spain" frontier="repair"/>
<playerRepair player="Sweden" frontier="repair"/>
<playerRepair player="Turkey" frontier="repair"/>
<playerRepair player="Brazil" frontier="repair"/>
</production>
<!-- Player attachments -->
<attachment name="playerAttachment" attachTo="Britain" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="retainCapitalNumber" value="1"/>
<option name="giveUnitControl" value="Australia"/>
<option name="giveUnitControl" value="Canada"/>
<option name="giveUnitControl" value="Egypt"/>
<option name="giveUnitControl" value="India"/>
<option name="giveUnitControl" value="SouthAfrica"/>
<option name="giveUnitControl" value="ExiledAllies"/>
<option name="giveUnitControl" value="Russia"/>
<option name="giveUnitControl" value="Usa"/>
<option name="giveUnitControl" value="China"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Finland" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Germany"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Germany" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Finland"/>
<option name="giveUnitControl" value="DanubeAxis"/>
<option name="giveUnitControl" value="VichyFrance"/>
<option name="giveUnitControl" value="Italy"/>
<option name="giveUnitControl" value="Japan"/>
<option name="giveUnitControl" value="Manchuria"/>
<option name="giveUnitControl" value="Thailand"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Italy" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Germany"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="VichyFrance" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Germany"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="DanubeAxis" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Germany"/>
<option name="retainCapitalNumber" value="1"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Manchuria" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Germany"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Thailand" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Germany"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Japan" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Germany"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Australia" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="retainCapitalNumber" value="1"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Canada" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="retainCapitalNumber" value="1"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Egypt" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="ExiledAllies" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="India" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Russia" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="Usa" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="China" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="destroysPUs" value="true"/>
</attachment>
<attachment name="playerAttachment" attachTo="SouthAfrica" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player">
<option name="giveUnitControl" value="Britain"/>
<option name="destroysPUs" value="true"/>
</attachment>