• WWIIv31941 BlindSkwirrel (ax) vs. kidet (al)

    5
    0 Votes
    5 Posts
    628 Views
    B
    TripleA Turn Summary: Germans round 3 TripleA Turn Summary for game: World War II v3 1941, version: 1.7 Game History Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 36 PUs; 0 techTokens; Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 6 armour moved from Baltic States to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 4 fighters moved from Poland to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 armour moved from Egypt to French Equatorial Africa Germans take Anglo-Egypt Sudan from British Germans take French Equatorial Africa from British Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour and 4 infantry British defend with 1 artillery Germans roll dice for 1 armour and 4 infantry in Northwestern Europe, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Karelia S.S.R. Germans attack with 6 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry AA fire in Karelia S.S.R. : 0/5 hits, 0.83 expected hits Germans roll dice for 6 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry in Karelia S.S.R., round 2 : 10/16 hits, 6.83 expected hits Russians roll dice for 1 artillery and 7 infantry in Karelia S.S.R., round 2 : 2/8 hits, 2.67 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 7 infantry Non Combat Move - Germans 4 infantry moved from Poland to Bulgaria Romania 5 infantry moved from Poland to Baltic States 1 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 4 armour moved from Germany to Poland 1 armour moved from Egypt to Morocco Algeria 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Poland 2 fighters moved from Karelia S.S.R. to Poland 1 fighter moved from Karelia S.S.R. to Germany Place Units - Germans 3 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Combat Hit Differential Summary : Germans : 3.00 British : 0.67 AA fire in Karelia S.S.R. : : -0.83 Russians : -0.67 Savegame
  • SWFTripleA

    1
    0 Votes
    1 Posts
    433 Views
    No one has replied
  • First Captain's Game

    1
    1 Votes
    1 Posts
    437 Views
    No one has replied
  • Hunters

    55
    0 Votes
    55 Posts
    7k Views
    J
    TripleA Turn Summary: Dwarves round 3 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round: 3 Purchase Units - Dwarves Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 0 PUs; Combat Move - Dwarves 1 phalanx moved from Iron Hills to N. Rhun 2 berzerkerss moved from Iron Hills to N. Rhun 4 phalanxs moved from N. Dale to S. Dale 2 cannons moved from N. Dale to S. Dale 2 berzerkerss moved from N. Dale to S. Dale Combat - Dwarves Battle in N. Rhun Dwarves attack with 2 berzerkerss and 1 phalanx Rhun defend with 1 warChariot Dwarves roll dice for 2 berzerkerss and 1 phalanx in N. Rhun, round 2 : 1/1 hits, 1,33 expected hits Rhun roll dice for 1 warChariot in N. Rhun, round 2 : 0/1 hits, 0,17 expected hits 1 warChariot owned by the Rhun lost in N. Rhun Dwarves win, taking N. Rhun from Rhun with 2 berzerkerss and 1 phalanx remaining. Battle score for attacker is 6 Casualties for Rhun: 1 warChariot Battle in S. Dale Dwarves attack with 2 berzerkerss, 2 cannons and 4 phalanxs Rhun defend with 1 spearInfantry and 1 warChariot Dwarves roll dice for 2 berzerkerss, 2 cannons and 4 phalanxs in S. Dale, round 2 : 4/1 hits, 3,67 expected hits Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 2 : 1/1 hits, 0,50 expected hits 1 spearInfantry owned by the Rhun, 1 warChariot owned by the Rhun and 1 phalanx owned by the Dwarves lost in S. Dale Dwarves win, taking S. Dale from Rhun with 2 berzerkerss, 2 cannons and 3 phalanxs remaining. Battle score for attacker is 3 Casualties for Dwarves: 1 phalanx Casualties for Rhun: 1 spearInfantry and 1 warChariot Non Combat Move - Dwarves Place Units - Dwarves 2 berzerkerss and 1 mortar placed in Iron Hills Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUs Combat Hit Differential Summary : Dwarves : 0,00 Rhun : 0,33 Savegame
  • testGame

    1
    0 Votes
    1 Posts
    338 Views
    No one has replied
  • Tracksuits Etc.

    2
    0 Votes
    2 Posts
    434 Views
    L
    TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7 Game History Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 2 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 2 armour moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to East Poland 2 armour moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Morocco Algeria to Libya 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Germany to East Poland 1 fighter moved from Poland to Baltic States 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Combat - Germans Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in East Poland Germans attack with 2 armour, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter and 2 infantry in East Poland, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans roll dice for 2 armour and 1 fighter in East Poland, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 4 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 2/7 hits, 2,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery, 1 fighter and 5 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in Baltic States, round 2 : 3/9 hits, 2,83 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Norway 1 fighter moved from East Poland to Germany 1 fighter moved from Baltic States to Germany 1 armour moved from France to Poland 3 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 infantry moved from Northwestern Europe to Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs Combat Hit Differential Summary : Germans : -0,33 British : -0,67 Russians : 1,33 Savegame
  • Tracksuits etc.

    2
    0 Votes
    2 Posts
    572 Views
    L
    TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7 Game History Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from France to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 2 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from Bulgaria Romania to Ukraine 2 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 2 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to East Poland 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone Combat - Germans Battle in East Poland Germans attack with 2 armour, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter and 2 infantry in East Poland, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 6 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 9 Sea Zone 1 transport owned by the British lost in 9 Sea Zone Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Ukraine Germans attack with 2 armour, 1 artillery and 4 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 3/7 hits, 2,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery and 5 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 2 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 4/8 hits, 2,33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber in 2 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans lost in 2 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -28 Casualties for Germans: 1 bomber, 1 fighter and 1 submarine Non Combat Move - Germans 1 armour moved from France to Poland 3 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 2 infantry moved from Norway to Finland 2 fighters moved from 6 Sea Zone to Finland 1 fighter moved from East Poland to Finland 1 infantry moved from Northwestern Europe to Germany 1 infantry moved from France to Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired. Combat Hit Differential Summary : Germans : 1,83 British : 0,33 Russians : -1,33 Savegame
  • A noob's first attempt at setting up a PBF game thread.

    6
    0 Votes
    6 Posts
    1k Views
    B
    @CrazyIvan The 2nd post here is pretty helpful. It's a little hard to find. Be nice if there was a link in the PBF section [link text](https://forums.triplea-game.org/topic/43/how-to-play-online-and-pbem-videos/2
  • Noobs first attempt at a game using PBF.

    8
    0 Votes
    8 Posts
    1k Views
    PantherP
    @CrazyIvan As @redrum says. We have a dedicated category for appointments: https://www.axisandallies.org/forums/category/27/find-online-players
  • TWW 3.0.0.4 ubernaut (ax) vs Ondis (al)

    4
    0 Votes
    4 Posts
    666 Views
    ubernautU
    ok ready for real-time battle whenever you are here is the saved game going to Germany's first combat: autosaveBeforeBattle.tsvg autosaveAfterGermanyCombatMove.tsvg not sure which of those is best
  • AaA Anniversary

    10
    0 Votes
    10 Posts
    1k Views
    L
    TripleA Manual Gamesave Post: Japanese round 2 TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7 Game History Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 infantry moved from Fukien to Kwangtung Japanese take Kwangtung from British 1 fighter moved from French Indo-China Thailand to 37 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone 1 cruiser moved from 49 Sea Zone to 39 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to Australia 1 battleship moved from 50 Sea Zone to 39 Sea Zone 1 destroyer moved from 50 Sea Zone to 38 Sea Zone 2 fighters moved from 61 Sea Zone to 38 Sea Zone 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 38 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Australia Japanese attack with 1 artillery and 3 infantry British defend with 1 aaGun and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to French Indo-China Thailand 2 infantry moved from 61 Sea Zone to Fukien 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 carrier moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 38 Sea Zone to 48 Sea Zone 1 carrier moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from Kiangsu to French Indo-China Thailand 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Manchuria 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Manchuria 1 carrier moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from 62 Sea Zone to 60 Sea Zone 2 infantry moved from 61 Sea Zone to Kiangsu 1 carrier moved from 60 Sea Zone to 61 Sea Zone 1 fighter moved from 60 Sea Zone to 61 Sea Zone Place Units - Japanese 2 armour, 1 artillery, 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Combat Hit Differential Summary : British : 0,00 Japanese : 0,50 Savegame
  • Rasnus/Magmus

    30
    0 Votes
    30 Posts
    3k Views
    L
    TripleA Manual Gamesave Post: Russians round 5 TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7 Game History Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Bulgaria Romania to Balkans 2 armour moved from Poland to Balkans 1 bomber moved from Russia to Balkans 2 infantry moved from Poland to Czechoslovakia Hungary 1 artillery moved from Poland to Czechoslovakia Hungary 1 submarine moved from 13 Sea Zone to 14 Sea Zone Combat - Russians Battle in Czechoslovakia Hungary Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Czechoslovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary Russians win, taking Czechoslovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Egypt Russians attack with 1 armour and 1 infantry Italians defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Egypt Russians win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Balkans Russians attack with 2 armour, 1 bomber and 1 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 armour, 1 bomber and 1 infantry in Balkans, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 armour and 2 infantry in Balkans, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Balkans Russians roll dice for 1 armour and 1 bomber in Balkans, round 3 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Balkans, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Balkans retreated to Balkans Italians win with 1 armour remaining. Battle score for attacker is -7 Casualties for Russians: 2 armour and 1 infantry Casualties for Germans: 2 infantry Battle in 14 Sea Zone Russians attack with 1 submarine Italians defend with 1 submarine 1 submarine owned by the Italians Submerged Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Non Combat Move - Russians 2 artilleries moved from Poland to Bulgaria Romania 5 infantry moved from Poland to Bulgaria Romania 1 aaGun moved from Ukraine to Caucasus 1 aaGun moved from Poland to Bulgaria Romania 2 infantry moved from Karelia S.S.R. to Baltic States 5 infantry moved from Belorussia to East Poland 1 infantry moved from Baltic States to East Poland 4 infantry moved from Ukraine to Bulgaria Romania 2 armour moved from Caucasus to Bulgaria Romania 2 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to East Poland 3 infantry moved from Finland to Karelia S.S.R. 1 artillery and 3 infantry moved from Russia to Eastern Ukraine 2 armour moved from India to Caucasus 2 infantry moved from Persia to Caucasus 7 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 bomber moved from Balkans to Bulgaria Romania Place Units - Russians 2 fighters placed in Russia 2 infantry placed in Karelia S.S.R. 3 armour and 1 infantry placed in Caucasus 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 51 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 56 PUs Combat Hit Differential Summary : Germans : 1,17 Italians : 1,33 Russians : 1,17 Savegame
  • Coolbranded

    2
    0 Votes
    2 Posts
    547 Views
    C
    Hi i am a Global 40 player if your interested in playing one let me know. Welcome to the game.
  • new test game

    43
    0 Votes
    43 Posts
    8k Views
    B
    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 8:14:34 PM Savegame
  • testing combined posting

    8
    0 Votes
    8 Posts
    1k Views
    B
    TripleA Turn Summary: French round 1 TripleA Turn Summary for game: Global 40 House Rules, version: 2.618 Game History Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Purchase Units - French French buy nothing; Remaining resources: 19 PUs; Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Turn Complete - French French collect 19 PUs; end with 38 PUs Combat Hit Differential Summary : Savegame
  • Gord

    4
    0 Votes
    4 Posts
    572 Views
    M
    TripleA Manual Gamesave Post: Nyrond round 1 TripleA Manual Gamesave Post for game: Greyhawk Wars, version: 1.1 Game History Round: 1 Politics and Events - Nyrond Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3 for Trigger Nyrond Event Checker 5) Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2 for Trigger Nyrond Event Checker 4) Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3 for Trigger Nyrond Event Checker 3) Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3 for Trigger Nyrond Event Checker 2) Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1 for Trigger Nyrond Event Checker 1) Note to players Nyrond: King Archbold III of NyrondTwo-hundred and twenty-eight years ago Nyrond broke free from the Great Kingdom's yoke, and the two have been at war with only brief interludes since. The two kin.... Trigger Nyrond Event Checker 5: Neutral has 1 binary_switch_5 placed in Sea of Dust Trigger Nyrond Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust Trigger Nyrond Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust Trigger Nyrond Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust Trigger Nyrond Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust Diplomacy and Assassination - Nyrond Combat Hit Differential Summary : Savegame
  • TWW 3.0.0.3 Gully (ax) vs Wirkey (al)

    60
    0 Votes
    60 Posts
    11k Views
    wirkeyW
    @Gully es ist weniger das Gefühl, nicht mehr gewinnen zu können, als der Ärger, dreimal so einen Mist gebaut zu haben, der mich etwas die Lust verlieren lässt. Aber ich kann auch in ein oder zwei Tagen nochmal drüber nachdenken, wenn der Ärger etwas verraucht ist...
  • jvcgw1

    2
    0 Votes
    2 Posts
    500 Views
    D
    I can see this
  • Retry After Deleting Everything

    27
    0 Votes
    27 Posts
    3k Views
    B
    TripleA Turn Summary: Japanese round 3 TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.6 Game History Round: 3 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 1 Japanese_bomberA0C5, 3 Japanese_infantrys, 1 Japanese_militia, 1 bunker, 1 cruiser, 1 destroyerC5 and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode DestroyerDepthCharge fire in 55 Sea Zone : 0/1 hits, 0.10 expected hits 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Malaya to 37 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 41 Sea Zone to Sumatra 1 Japanese_artillery moved from Kwangtung to 20 Sea Zone 1 Japanese_infantry moved from Kwangtung to 20 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 41 Sea Zone to Sumatra 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 Japanese_tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 Japanese_fighter moved from 35 Sea Zone to 55 Sea Zone 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 Japanese_infantry moved from Borneo to 43 Sea Zone 2 Japanese_infantrys and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 Japanese_infantrys moved from 42 Sea Zone to Java 1 battleship and 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 Japanese_elite moved from Guam to 21 Sea Zone 1 Japanese_elite, 1 cruiser and 1 destroyerC5 moved from 21 Sea Zone to 44 Sea Zone 1 Japanese_elite moved from 44 Sea Zone to Celebes 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 37 Sea Zone to Java 1 Japanese_artillery and 1 Japanese_infantry moved from Malaya to Shan State 1 Japanese_fighter moved from French Indo China to Shan State 2 Japanese_artillerys, 3 Japanese_infantrys and 1 Japanese_mech_infantry moved from Kweichow to Yunnan 1 Japanese_infantry moved from Hunan to Yunnan 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Anhwe to Yunnan 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from French Indo China to Yunnan 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from French Indo China to Yunnan 1 Japanese_tactical_bomber moved from French Indo China to Shan State 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Celebes Battle in Java Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber ANZAC defend with 1 aaGunC4 and 1 infantry AA fire in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Java, round 2 : 2/6 hits, 2.33 expected hits ANZAC roll dice for 1 aaGunC4 and 1 infantry in Java, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 aaGunC4 owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 aaGunC4 and 1 infantry Battle in Sumatra Japanese attack with 2 Japanese_artillerys and 2 Japanese_infantrys British defend with 1 aaGunC4 and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 Japanese_artillerys and 2 Japanese_infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the British and 1 aaGunC4 owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 Japanese_artillerys and 2 Japanese_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 aaGunC4 and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine ANZAC defend with 1 destroyerC5 DestroyerDepthCharge fire in 55 Sea Zone : 0/1 hits, 0.10 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyerC5 in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 destroyerC5 Battle in Shan State Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber British defend with 1 infantry Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 Japanese_artillery, 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 Japanese_artillerys, 4 Japanese_fighters, 4 Japanese_infantrys, 1 Japanese_mech_infantry and 4 Japanese_tactical_bombers British defend with 1 aaGunC4; Chinese defend with 5 Chinese_infantrys and 1 primitive AA fire in Yunnan : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 Japanese_artillerys, 4 Japanese_fighters, 4 Japanese_infantrys, 1 Japanese_mech_infantry and 4 Japanese_tactical_bombers in Yunnan, round 2 : 7/15 hits, 7.00 expected hits Chinese roll dice for 5 Chinese_infantrys and 1 aaGunC4 in Yunnan, round 2 : 2/6 hits, 1.83 expected hits 5 Chinese_infantrys owned by the Chinese, 2 Japanese_infantrys owned by the Japanese and 1 aaGunC4 owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 Japanese_artillerys, 4 Japanese_fighters, 2 Japanese_infantrys, 1 Japanese_mech_infantry and 4 Japanese_tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 2 Japanese_infantrys Casualties for Chinese: 5 Chinese_infantrys Casualties for British: 1 aaGunC4 Non Combat Move - Japanese 1 Japanese_fighter moved from Java to 42 Sea Zone 1 Japanese_tactical_bomber moved from Java to 42 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Shan State to 41 Sea Zone 1 destroyerC5 moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 destroyerC5 moved from 6 Sea Zone to 35 Sea Zone 1 destroyerC5 moved from 16 Sea Zone to 6 Sea Zone 1 Japanese_fighter moved from Manchuria to Japan 1 Japanese_infantry moved from Hopei to Kweichow 1 Japanese_infantry moved from Kwangtung to Kwangsi 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 43 Sea Zone to French Indo China 4 Japanese_fighters and 4 Japanese_tactical_bombers moved from Yunnan to French Indo China 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol 1 Japanese_fighter moved from Manchuria to French Indo China Place Units - Japanese 1 bunker placed in Caroline Islands 1 factory_minor placed in Kwangtung 1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China 1 cruiser and 1 destroyerC5 placed in 6 Sea Zone 1 Japanese_bomberA0C5, 1 Japanese_infantry and 1 Japanese_militia placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Combat Hit Differential Summary : DestroyerDepthCharge fire in 55 Sea Zone : : -0.20 ANZAC : -0.67 AA fire in Yunnan : : -0.33 Chinese : 0.17 AA fire in Java : : -0.33 UK_Pacific : 0.17 Japanese : 0.00 Savegame
  • PBFM Question

    8
    1
    1 Votes
    8 Posts
    1k Views
    PantherP
    @beelee said in PBFM Question: @Panther ... so Idk how it could still be showing up. Nothing to worry about: Those were simply traces of prior installations left in the Windows Registry. Thanks for the saved game thing. I never had seen anything about that. Maybe it should be mentioned in the pre release or maybe it is and I missed it. That has been introduced with 1.9.0.0.7062: [image: 1554102724659-assoc.png]

Recent Posts

  • @Panzerstahl-Helm-0

    I totally forgot that

    Nuke.png

    Yea I think they'll probably be 5 of us as Pizza is gonna play too and I would think Alex will.

    Idk if any of the Danish guys are gonna try and give triplea a go.

    I really wouldn't want anyone who hasn't played the mod yet in it. It's not the place for a teaching game.

    If they are familiar with the mod and not triplea, I suppose that might work.

    Anyway he
    s gonna post it next week at the other site and see what type of response he gets.

    It'd be nice if we could all play each other once. I figured 2 months a game for an average and since this a Tourney, no need to fight to the bitter end when the writing is on the wall.

    Although it most likely uses the extended Victory conditions.

    We've got a year to get it done. I guess if we get some more players we could do a random draw and set up 2 divisions/groups or something to that effect.

    I was thinking to try and do it like the soccer thing kinda but whatever you come up with will be fine 🙂

    I'll bust out the commies here directly

    Prost.png

    Game History

    Round: 1 Purchase Units - Russians Russians buy 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 3 infantry moved from Vyborg to Karelia 1 aaGun and 1 artillery moved from Novgorod to Karelia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 2 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 2 aaGuns and 1 infantry moved from Russia to Bryansk 1 R_Europe_Rail and 1 armour moved from Russia to Caucasus 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 2 Russian_Rails moved from Russia to Sakha 2 Russian_Rails, 1 aaGun and 1 infantry moved from Sakha to Caucasus 4 infantry moved from Amur to Buryatia 1 aaGun moved from Sakha to Amur 5 infantry moved from Sakha to Buryatia Place Units - Russians 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    exp-game-11-dr.strangelove-R1.tsvg

    read more

  • @beelee @alexander @panzerstahl-helm-0 Hey everybody! I am back now. Got back on Tuesday but still dealing with jet lag and trying to catch up with life and work since I got two weeks behind with the family vacay. I took a look at this game but need some rules clarification with engineers before I determine what I do in Southeast Asia. For now, I can say that the US/UK moves on the last turn are successful in keeping me away from any thoughts of capturing India.

    Thanks for everyone's patience while I have been away

    read more

  • @beelee

    Good afternoon,

    I agree to stick to the whole menu. 🙂
    In addition we will all be the same level for our qualifier tournament, which we will play with the tournament rule set. Lets wait for Alex to reply so we have the total number of participants. Meanwhile I will look for a proper system. Maybe a single league system with 2 legs or some osrt of knock-out tournament.

    Heard in the radio today, that the drop of the A-bomb on Hiroshima was just today 81 years ago. What a coincident!

    Game History

    Round: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1 Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2 Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor Trigger BuyLMs: buyMine_Unarmed added to productionGermans Trigger BuyLMs: buyMine_Unarmed added to productionRussians Trigger BuyLMs: buyMine_Unarmed added to productionJapanese Trigger BuyLMs: buyMine_Unarmed added to productionAmericans Trigger BuyLMs: buyMine_Unarmed added to productionBritish Trigger BuyLMs: buyMine_Unarmed added to productionItalians Trigger BuyLMs: buyMine_Unarmed added to productionANZAC Trigger BuyLMs: buyMine_Unarmed added to productionFrench Trigger SubPen: buySubPen added to productionGermans Trigger Volkssturm: buyVolkssturm added to productionGermans Trigger BuyFortifications: buyFortification added to productionJapanese Trigger BuyFortifications: buyFortification added to productionAmericans Trigger BuyFortifications: buyFortification added to productionBritish Trigger BuyFortifications: buyFortification added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians Trigger Me 109T: buyMe_109T added to productionGermans Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans Trigger BuyAirTrprt: buyAir_Transport added to productionRussians Trigger BuyAirTrprt: buyAir_Transport added to productionBritish Trigger BuyAirTrprt: buyAir_Transport added to productionItalians Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC Trigger BuyAirTrprt: buyAir_Transport added to productionFrench Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 3 GermanUBoats, 2 German_Engineers, 1 Waffen_Arty, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 artillery and 3 infantry 1 Waffen_Arty and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Western Germany to France 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 2 armour moved from Greater Southern Germany to France 2 mech_infantrys moved from Western Germany to France 1 Waffen_Arty and 3 waffen_infantrys moved from Germany to France 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 1 fighter moved from 110 Sea Zone to 111 Sea Zone 5 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship, 2 fighters and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 1 Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,6 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter in 111 Sea Zone, round 2 : 6,4,4,5 Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 3 : 1 Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2,5,6,1 British roll dice for 1 battleship in 111 Sea Zone, round 3 : 3 Germans win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter Casualties for Germans: 1 GermanUBoat Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4,5,3,6,4,2,6,2,5,2 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 6,3,6,1,5 Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5,6,5,6,1,4,4,6,2 Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 4,6,2,3 Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 2,2,3,6,1,1,1,3 Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 1,1,2 Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 5 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 5,5,2,6 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3,5 Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 3,2,2,6 French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1 Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in France Germans attack with 1 Waffen_Arty, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 4,4,6,5,1,6,5,2,6,3,1,4,1,1,5,5,6 French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 6,1,2,4,3,5,6,4,5,3,3 Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 3 : 2,6,4,4,5,3,1,1,6,3,1,4,2,3,6 French roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 uk_armour in France, round 3 : 4,4,6,5,6,4,2 Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 4 : 3,4,6,5,3,3,6,5,2,5,1,3,3 French roll dice for 1 armour, 1 fighter and 1 uk_armour in France, round 4 : 6,4,1 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 1 Waffen_Arty, 4 armour, 2 artilleries, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 2 bombers, 2 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,1 Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2,5,2,1,4,6,5 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 5,1,1 Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 GermanUBoats Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 3,1,1,2 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1,4 Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer and 1 transport Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 2,6 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 3 Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 6,1 Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 2 bombers moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Southern France to Northern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to Denmark 1 tactical_bomber moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Holland Belgium 1 armour moved from Poland to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 armour moved from Slovakia Hungary to Romania 3 aaGuns, 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Denmark 1 fighter moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Denmark 1 G_Rail and 1 infantry moved from Germany to Holland Belgium 1 infantry moved from Denmark to Western Germany 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 G_Rail and 1 infantry moved from Germany to Holland Belgium Place Units - Germans 3 GermanUBoats placed in 112 Sea Zone 2 German_Engineers and 1 elite placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Germans collect 42 PUs (2 lost to blockades); end with 61 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 73 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 78 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    exp-game-11-Dr. Strangelove-G1.tsvg

    read more

  • @Nothingtoseehere gotcha 🫡

    read more