Subcategories

  • ToC Semi-Finalists

    Pinned
    2
    0 Votes
    2 Posts
    2k Views
    prastleP
    @Cernel Welcome Back! : ) and yes I have something similar here. https://forums.triplea-game.org/topic/25/revised-historical-brackets-revised-toc-s-1-8 and the rest of the thread. Feel free to add your version there np.
  • Global 1940 2nd edition Tournament

    3
    1 Votes
    3 Posts
    3k Views
    DeltiumD
    Hi Redrum - thanks for the advice. I'll do that now. And....for anyone seeing the post on this website, Just a quick reminder for anyone that is an active Global 1940 2nd edition player. Assistance to launch a tournament in this game would be appreciated, as I am not familiar with the gameplay nor rules. Thanks, Deltium
  • Big World 1942 v3 Tournament

    2
    1 Votes
    2 Posts
    2k Views
    DeltiumD
    Just a quick reminder for anyone that is an active big World 1942 player. Assistance to launch a tournament in this game would be appreciated, as I am not familiar with the gameplay nor rules. Thanks, Deltium
  • Please VOTE -- single vs. double-elimination tournament format

    1
    1 Votes
    1 Posts
    2k Views
    No one has replied
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    3 Views
    No one has replied
  • A Symposium on rules and terminology

    14
    2 Votes
    14 Posts
    6k Views
    LaFayetteL
    Edit in tourney is usually restricted to bugs only. Over the course of some years, the edit convention I've come to see as common: assume no edits are allowed except for bug fixes agree at start of game if there will be a strict-no edit policy (default), or if some edits can be allowed request all edits before turning on edit mode usually edits that are for moves after any dice rolls are agreed edits for actions before the last dice roll are usually not agreed to, but may be agreed in cases of extremely good sportsmanship Personally, I've wanted to solve this by allowing 'undo' to undo the 'end phase' action and allow you to go back a phase all the way until the last dice was rolled. Most players generally will allow these kinds of edits, the strict-no-edit players are rare, but do exist.
  • Looking for Global players

    Moved
    15
    0 Votes
    15 Posts
    6k Views
    M
    @max333 Just did
  • Old Revised Ladder Rules

    1
    0 Votes
    1 Posts
    2k Views
    No one has replied
  • Admins for Tourneys Needed

    3
    0 Votes
    3 Posts
    2k Views
    prastleP
    @Deltium Yes i assumed ya would. Good Stuff Delt!
  • AA 50 - v3 41 ladder rules

    4
    0 Votes
    4 Posts
    3k Views
    prastleP
    @Deltium The posts are all I could find of the remaining rules. More of a set of notes to help build new than anything else.
  • TOC 1 ? Big World V3

    Moved
    3
    0 Votes
    3 Posts
    3k Views
    prastleP
    Tourneys usually require peeps joining here and then agreeing on rules. Example is it dice or ll or either. Etc Challonge is used to post results so easily viewed but not really nec. Since the winners post their results here.. GLHF hope it fills Pras
  • Spring 1942 Ladder Rules

    2
    0 Votes
    2 Posts
    2k Views
    prastleP
    2011 TripleAWarClub V4 (Spring 42) Provisional (Draft) League Rules. 1 - Anyone can join at anytime. All that is required is that you be registered here (at TripleA War Club). Then start finding games and posting results! 2 - You may play anyone in the league, but only a max of 6 games per opponent will count in the standings. 3 - You must play at least 10 games against 5 different opponents to be eligible for the playoffs. If there is a lot of activity in the league, then the minimum may be bumped to 15 games. 4 - Game & rule default – V4, dice. Low luck is allowed if both players agree. TripleA is the default software, but other map programs can be used if both players agree. Optional rules are allowed if both players agree. 4a – Victory Cities (VC) – If one side reaches 9 Vcs at the end of the USA turn, then that side is declared the winner. Otherwise, the game continues until someone concedes. 4b - Bidding – To ensure sides are determined fairly, we will use bidding. You will be bidding for the Axis. Bidding will be done auction style. Example I bid 5 for Axis; I bid 4 for Axis I bid 2 for Axis: I bid 0 for Axis I bid -2 for Axis; Yours If the bid is negative, then it is effectively an Allied bid, and the Allied player chooses which power receives the bid. For PBEM games, bidding should be done by PM or email prior to the game start. 5 – Time Limits-- for PBEM games, a minimum of 2 moves per week are required. However, we ask that you complete at least 4 moves per week as a courtesy to your opponent. For PBEM games, if a turn is not received within 1 week of either the previous turn post or the end of a predetermined "pause" or break period, then the player failing to post may be declared in default and lose the game. 6 - You must have completed a game within 60 days (by Oct. 1) of the end of the season to be eligible to win or advance to the playoffs. 7 - Players are responsible to post results (in result thread). Post winner and loser. 8-PBEM Rules. We will be using the same rules to govern PBEM games as in the 41/42 Ladder. They will be posted in the next post of this thread. 9a - The Regular Season will end on Dec. 1 and the standings will then be posted. Games must be completed prior to this date in order to be counted for the 2011 season. 9b - Any games in progress that are completed after this date will be eligible to count for the next league (2012) assuming league rules remain the same or are similar. 9c – 2011 Playoffs begin Dec. 2. The playoff will be a 4 person single elimination playoff. The 4 players with the highest win % that have completed at least 12 games will qualify for the play-off. 10 - Scoring/Playoffs The top four players, with the best winning percentages (Must complete at least 12 games) will advance to the playoffs. If there is a tie between any players then the tie will be broken by: 1 - head to head play 2 - Total wins 3 – strength of schedule – Player Z’s opponents winning percentage was 80%, Player A’s opponents winning percentage was 20%. Player Z advances. Edits. Edits are allowed at the discretion of one's opponent. For more on what kind of edits should be allowed, please refer to the guidelines in the post below. Arbitration. For conflict arbitration, pm a moderator, and we will do our best to assist you. If a conflict warrants it, a panel of 3 arbitrators will be appointed by the moderation team to adjudicate a dispute. When TripleA War Club develops a ladder or official ratings system for Spring 42 (v4), we hope to integrate the results of league games into the ladder database. League Moderators Granada and Zhukov4...pm me if you'd like to be a mod.
  • OLD NWO TOC 1

    Moved
    2
    0 Votes
    2 Posts
    2k Views
    prastleP
    TOC 3 NWO [image: 1486390776019-upload-32690d09-e611-4fe0-ae21-c6431974ee42-resized.png]

Recent Posts

  • Hi Redrum - thanks for the advice. I'll do that now.

    And....for anyone seeing the post on this website, Just a quick reminder for anyone that is an active Global 1940 2nd edition player. Assistance to launch a tournament in this game would be appreciated, as I am not familiar with the gameplay nor rules. Thanks, Deltium

    read more

  • Just a quick reminder for anyone that is an active big World 1942 player. Assistance to launch a tournament in this game would be appreciated, as I am not familiar with the gameplay nor rules. Thanks, Deltium

    read more

  • Hi All - in the spirit of hosting the best Axis and Allies tournaments, we would like to seek your opinion about the tournament format. Here is a brief summary for you to consider:

    (1) Single-elimination tournaments are simply that; you lose once, and you're out. The advantage of a such a format is that the tournament generally moves a lot quicker, and each game carries significant weight. The disadvantage, of course, is that if you have some tough luck, or just narrowly lose to a weaker player, you don't continue any further. One could argue, however, that we can host more frequent tournaments, and that stronger players would rise to the top anyway.

    (2) Double-elimination tournaments naturally allow you a "second chance" to continue playing in the tournament until you lose twice. The disadvantage is that these tournaments move slower, but this could potentially be mitigated going forward by forcing the loser's bracket to play quicker, for example. The advantage is that even if you lose you first game, you still have a chance to continue playing, possibly with players at your relative skill level, and if you are an expert player you have a statistically better chance to advance to the finals, as a single "unlucky" loss won't eliminate you per se.

    We would like your opinion to select which tournament format you prefer, and please feel free to post any other comments that you believe are relevant to each format. We will genuinely seek the input of the players and consider this strongly in the format going forward.

    Cheers, Deltium

    read more

  • @deltium You might want to post this over at A&A.org as they have a fairly large Global following and getting someone from there to be assistant director would probably help to recruit more folks.

    read more