• Epinikion banned for 7 days by EyesWideShut

    Player Help
    2
    3 Votes
    2 Posts
    1k Views
    LaFayetteL
    Indeed, to say the least it's disappointing to see. This is all is a hobby, a community of board game players. This is being discussed internally as of the moment.
  • A Question about conditionAttachment Usage and Placement

    Map Making
    3
    0 Votes
    3 Posts
    1k Views
    StohrmS
    @beelee Thanks. I've been rereading through "Pact of Steel 2" and continue to learn what I can. I'm almost 70 now, so learning is taking longer than it did when I was younger. It does say in "2" that conditions should precede "any" triggers. It also says that meta-conditions need come after the conditions within (as I figured). The trick is to only move the conditions and not the triggers, at this point. It'll be a long boring process, but I'll have a better understanding of what everything does. The code I'm revamping is that of the "Path to Victory" game (that I modified) and not actually the "Oztea" game code. I was just using "Oztea" to know which territories were owned by whom in 1939. A few of the names didn't match and the sea zones were different, but I did get that part done. It was working on the Politics that are leading me to adjust the conditions. I'm also re-formatting the code as I move it, which I had started doing before but never finished. Last, but not least, I'm also adding more comments (mostly for my own benefit) so that I have a better idea of what each condition is actually checking. It also looks like a lot of the conditions can be recoded into for-next loops and I will eventually get around to doing that as well. This is especially true with many of the French conditions as there a plethora of them. So, thank you again.
  • Can current v2.5 Triple A run on Mac OS Tahoe26

    Moved Player Help
    2
    2 Votes
    2 Posts
    678 Views
    ubernautU
    @edmund-chew i dont see why it wouldn’t but im holding off on the 26.0.1 update to upgrade personally
  • Technology Step being Skipped

    Maps & Mods
    3
    0 Votes
    3 Posts
    853 Views
    StohrmS
    @wc_sumpton I found the problem. My OCD wants things in alphabetic order and in doing that I accidentally moved the ending </technology> caveat after the French player's code. Thus only the Americans, ANZAC, British, Chinese and French were actually recognized. The British get theirs from the UK_Pacific's choice and the Chinese don't have any (at this time). So, the rest all got skipped. I appreciate the help. I also put the code back in player turn order, but added "Player 01 - ", 02 etc. before the Faction heading comments. My OCD is thereby satisfied.