• 200% Zoom

    Feature Requests & Ideas
    3
    0 Votes
    3 Posts
    709 Views
    D
    @thedog I am running 2.7 and just tried it. Perfect!
  • How to add to Big World Variations

    Maps & Mods
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    1 Votes
    7 Posts
    2k Views
    B
    @rogercooper I couldn't find the repo in triplea-maps. So can he just update his repo and then do a PR with the new version number in the yaml ? His repo doesn't need to be part of triplea-maps ? Anyway, it's merged. @thehobbesian this is what you need to change in the yaml. The pencil icon will allow you to edit it. I believe anyone can but not 100% certain on that. [image: 1759589371964-screenshot-from-2025-10-04-09-45-38.png] [image: 1759589881597-screenshot-from-2025-10-04-09-57-27.png] You can see Roger did it here [image: 1759589494806-screenshot-from-2025-10-04-09-50-48.png] Edit Also, as Roger stated, you can just redownload the map once the repo has been updated. The yaml just lets people know there is a new version. Edit 2 @thehobbesian I DL'd it but don't know if it's the new version or not. There's really no easy way to tell. I add a notification at game start saying what version and the date it was first uploaded. I also document it in the changelog in the Game notes. Edit 3 OK it looks like the latest. This is your last commit and here it is in the Game Notes [image: 1759591386917-screenshot-from-2025-10-04-10-22-02.png] [image: 1759591399240-screenshot-from-2025-10-04-10-21-49.png]
  • EXP Game 6 Barnee vs Trout

    Play By Forum
    117
    0 Votes
    117 Posts
    25k Views
    B
    @trout Right arm. I'll finish up the reports and maybe do a small update. Although maybe just wait on that. The Capatain has a buncha new stuff hitting soon or byend of year early next year. Is Pizza and the A&A kid gonna get a oob going ? I will follow that if they do
  • Epinikion banned for 7 days by EyesWideShut

    Player Help
    2
    3 Votes
    2 Posts
    1k Views
    LaFayetteL
    Indeed, to say the least it's disappointing to see. This is all is a hobby, a community of board game players. This is being discussed internally as of the moment.
  • A Question about conditionAttachment Usage and Placement

    Map Making
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    0 Votes
    3 Posts
    1k Views
    StohrmS
    @beelee Thanks. I've been rereading through "Pact of Steel 2" and continue to learn what I can. I'm almost 70 now, so learning is taking longer than it did when I was younger. It does say in "2" that conditions should precede "any" triggers. It also says that meta-conditions need come after the conditions within (as I figured). The trick is to only move the conditions and not the triggers, at this point. It'll be a long boring process, but I'll have a better understanding of what everything does. The code I'm revamping is that of the "Path to Victory" game (that I modified) and not actually the "Oztea" game code. I was just using "Oztea" to know which territories were owned by whom in 1939. A few of the names didn't match and the sea zones were different, but I did get that part done. It was working on the Politics that are leading me to adjust the conditions. I'm also re-formatting the code as I move it, which I had started doing before but never finished. Last, but not least, I'm also adding more comments (mostly for my own benefit) so that I have a better idea of what each condition is actually checking. It also looks like a lot of the conditions can be recoded into for-next loops and I will eventually get around to doing that as well. This is especially true with many of the French conditions as there a plethora of them. So, thank you again.