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    • PantherP

      Connection Error in wwII_revised

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      PantherP
      @rogercooper Thanks.
    • Dustin McIntyreD

      Banksy vs the Olzin twins ft Mash Ketchup (from Palette town)

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
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    • E

      Updated Triple A Rules for the Revised Tournament: WORLD CHAMPIONSHIP SERIES

      Watching Ignoring Scheduled Pinned Locked Moved Revised Tournament Of Champions
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    • TheDogT

      Issue: world_war_ii_global / World War II Global 1940 French Rebalance

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      B
      @thedog I believe this is @simon33 s mod. Maybe he knows who it is
    • L

      DL help for version 2.7149

      Watching Ignoring Scheduled Pinned Locked Moved Play By Email
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      B
      @leemorrison just hit ya up in chat. Need to activat 2.5 version and then go to lobby
    • E

      WORLD Championship Series (Signup here!)

      Watching Ignoring Scheduled Pinned Locked Moved Revised Tournament Of Champions
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      PantherP
      See https://forums.triplea-game.org/topic/3061/marti-issues/ and https://forums.triplea-game.org/topic/3157/google-mail-with-triplea-issues-was-new-play-by-forum-game So these are known problems. The developers are aware that PBEM needs a complete overhaul. But - as always - this is not expected to happen anytime soon. Time is restricted and priorities might be different.
    • B

      UHD World War II Global

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      B
      @wc_sumpton Sweet ! [image: 1754959368806-rightarm.png]
    • B

      Panzer and barnee vs Trout and Victory Game 1 EXP

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
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      Panzerstahl-Helm 0P
      ...........
    • alkexrA

      Middle Earth: Battle For Arda - Official Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      Paolo CarreraP
      @thedog Ok. Yes, Sea Unit option was already checked. So it seems only a strategical choice of IA. I've forced Harad sea attack manually for a couple of turns against the Good (me) :beaming_face_with_smiling_eyes:
    • AdamFA

      Log in credentials [Lobby - NOT Forum]

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      B
      Hi @paolo-carrera If you're trying to access the lobby, you can login anonymously until this is resolved.
    • B

      Marti Dice Roll Freezes Machine

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      PantherP
      @roiex Thank you. It looks like it has been resolved in the meantime.
    • B

      Move and Attack Twice in One Turn

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
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      B
      @thedog yes thank you. I had it for my one time player. So I tried it. I just didn't think it'd be that easy
    • RogerCooperR

      Triggered Victory on Specific Turn

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
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      wc_sumptonW
      @rogercooper said in Triggered Victory on Specific Turn: We should update Pact of Steel 2 to reflect that notifications.properties is mandatory. <!-- Support Attachments --> number values: how many units to be supportedhow much support can be given. All support can be given to a single unit, or spread too multiple units depending on bonusType. There are many other mistakes in the PoS2. Cheers...
    • TheDogT

      How to share a map/zip using Google Drive

      Watching Ignoring Scheduled Pinned Locked Moved Player Help thedog
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    • KindwindK

      Does anyone have a praser for Triplea?

      Watching Ignoring Scheduled Pinned Locked Moved Development
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      RogerCooperR
      @kindwind Efforts You seem to have in mind using a neural net style AI to play TripleA. I suspect that this we actually be quite difficult given the huge number of possible board positions.You might be better off using a very small mod like Minimap even without a large record of games to train it. TripleA's own AI can be used for training.
    • G

      I've been banned for nothing.

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      G
      @lafayette thank you for your help. Its very much appreciated.
    • LaFayetteL

      Dev Status Update (2.7)

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      LaFayetteL
      @ubernaut yeah, redoing MARTI would potentially save us $10/month on costs as well. I think redoing the bots with 'network relay' might be higher up on the list. That will save a ton of code, create an effective infinite number of bots, and save us maybe like $25/month. The 'network relay' will be an update where the bots will just be responsible for only forwarding network packets. Today, a bot is basically an entire player but is made somewhat invisible. We are bounded by the amount of RAM on a host for how many bots we can host. If bots are just sending network packets, they'll take up very little RAM. We'll only be bounded by network traffic. We could theoretically run dozens of bots per host instead just 3 to 5. This should cut our bot host count down from the current 6 or 8 today to maybe 2. I think there might be some quick wins with the server's as well. AT least for me, I might be inclined to do a quick ELO system before redoing MARTI.
    • LaFayetteL

      New Lobby Release Model for 2.7+ / Zero-Downtime & Continuous Release

      Watching Ignoring Scheduled Pinned Locked Moved Development
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    • LaFayetteL

      2.7 - System Updates: 'support server' & NGINX obsoletes 'triplea_maps.yml' and 'lobby_server.yaml'

      Watching Ignoring Scheduled Pinned Locked Moved Development
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      LaFayetteL
      @rogercooper Not yet. I'm thinking to bump the version number to '2.8' when all of these updates are ready. The '2.8' release announcement will be when it is ready. These backend changes are most of what we are waiting for.
    • B

      EXP Game 4 Trout vs barnee

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
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      T
      @beelee I will give it a shot seeing if I can finally figure out how to post screenshots. If so, I can complete the game report
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