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    • B

      How to DL Old Map Versions in Git
      Player Help • • beelee

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      3
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      2
      Posts
      357
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      ubernaut

      @beelee pinning this o7

    • seancb

      [Fixed] Global 1940 Declaration of war and loading of transports
      (ARCHIVED) Bug Reports • • seancb

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      2809
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      C

      @beelee

      Well, I assume a diligent renegade researcher wouldn't leave this site out of his study.

    • VictoryFirst

      Flags for units not showing
      Map Making • • VictoryFirst

      15
      2
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      15
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      516
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      B

      @wc_sumpton

      yea i get ya, even if you are Lions fan 🙂

      Hopefully Victory First finishes his java class and jumps in 🙂

    • B

      Place Changes on Prereleases
      Map Making • • beelee

      1
      2
      Votes
      1
      Posts
      119
      Views

      No one has replied

    • S

      Need hellp PLZ
      Player Help • • sandbox7

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      4
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      213
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      S

      @beelee thank you ! , that makes more sense now !

    • S

      World War II v3 1941 Balanced Mod Tech Issue
      Maps & Mods • • SgtBeeno1990

      5
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      5
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      312
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      W

      @beelee

      Problem is not with the mod, as it works as it should in 2.5+, as all tech show up in the "Unit Help" window, and the unit "Tool Tip". But in 2.6+/2.7+ the tech info does not show in the display/tip. So, this is a problem with the new release that would need to be reported.

      Cheers...

    • VictoryFirst

      VF (Germany) vs. TGC (Allies) | Original Europe, Game 6b - The Atlantic Fiasco
      Play By Forum • • VictoryFirst

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      25
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      1851
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      VictoryFirst

      Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun. 😀

    • Panzerstahl-Helm 0

      #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain
      Play By Forum • • Panzerstahl-Helm 0

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      B

      @VictoryFirst

      still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today.

      Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done

    • kwaspek104

      Kwaspek104 (Axis) V. VictoryFirst (Allies) Europe - Game 7
      Play By Forum • • kwaspek104

      64
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      Votes
      64
      Posts
      5238
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      VictoryFirst

      @kwaspek104

      I thought you won one but I looked up and that was an Allied win lol.

      I take 4 inf Bessarabia. Looks like that bid is the most challenging for the Germans for some reason.

    • B

      Game Notifications Not Working
      Player Help • • beelee

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      18
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      729
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      B

      @ubernaut

      yep all fixed. Thanks 🙂

    • VictoryFirst

      No attachment for owned territory
      Map Making • • VictoryFirst

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      39
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      1473
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      B

      @victoryfirst

      Idk how it got turned off lol

      Edit

      I'm real happy now 🙂

      @Panzerstahl-Helm-0
      see Victory's post above if still having trouble

    • Kindwind

      Ladder Apology
      The War Club • • Kindwind

      9
      2
      Votes
      9
      Posts
      817
      Views

      ubernaut

      @odor i can add u to the site but it is unclear how much longer it will be functional

    • Limo

      Problems with MARTI dice server
      Play By Email • • Limo

      17
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      17
      Posts
      1443
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      S

      @beelee
      For sure. We're still playing. I find my biggest issue is getting used to not seeing the entire map at once. The 'bugs' ... I'll try to abide by the actual rules, and not abuse the 'spirit of the game' 🙂

    • prastle

      Register to Marti here for PBEM and Pbf
      Player Help • • prastle

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      6
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      1744
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      S

      I wanted to post this on this thread, as it's for MARTI registration.

      As of the current date the following is not working with MARTI:
      gmail
      hotmail
      outlook

      Try to find another email option. In other threads on this site, people have mentioned 'Junk email' options. There are better people than me to ask about this 🙂

    • VictoryFirst

      Placing a damaged unit at game start?
      Map Making • • VictoryFirst

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      212
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      B

      @victoryfirst

      yea unfortunately it only works on setup. You can't trigger it with a condition.

    • VictoryFirst

      Map Missing
      Map Making • • VictoryFirst

      5
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      5
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      313
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      VictoryFirst

      Ah I see. So the maps needs some of the .txt files to load. I didn't know about the minimum requirements, thanks! 🙂

    • VictoryFirst

      VictoryFirst (Germany) vs. Kwas (Allies) | Original Europe, Game 6
      Play By Forum • • VictoryFirst

      23
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      Votes
      23
      Posts
      1352
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      kwaspek104

      i did, i just didn't post it here haha

    • VictoryFirst

      VictoryFirst (Germany) vs. Kwas (Allies) | Original Europe, Game 5 (continuation)
      Play By Forum • • VictoryFirst

      20
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      Votes
      20
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      838
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      kwaspek104

      @VictoryFirst Yes, I am down for a rematch. 🙂

      I'll have my own notes on this game in a little bit. 🙂

    • VictoryFirst

      Dice Bot for TripleA Forum
      Feature Requests & Ideas • • VictoryFirst

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      8
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      579
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      B

      @victoryfirst

      yea, what I started doing is rolling for all the units and give the first ones to INF, then Arty, Tanks etc

      so 3 Inf 1 Arty and 2 tanks is 6 dice first 3 are the Inf, 4th is Arty and the last two the tanks

    • ebbe

      WW2 Oil and Snow (1st ed.) NEW MAP RELEASE
      Maps & Mods • • ebbe

      205
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      Votes
      205
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      75711
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      ebbe

      @g40newb

      Hej there, nice that you are playing Oil and Snow...

      first of al: it is the game mechanics: I decided that it would be not realistic for a foreign power to produce new units in the enemies conquered factories... so they remain disabled by this...
      the conquere receives the terr's extra PU's and more emphasize is put on transporting units newly constructed units to the frontline...
      creating logistical challenges once reaching far in conquest as is reality.

      Keep sending all feedback and issues... as I am halfway and good update of this project, ( as it was years ago made and my first one )
      and I can adapt all issues coming out of your player experience, greetings

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