-
0 Votes36 Posts9k Views
-
1 Votes6 Posts2k Views
-
0 Votes95 Posts66k Views
-
0 Votes147 Posts82k Views
-
0 Votes62 Posts30k Views
-
1 Votes10 Posts2k Views
-
0 Votes23 Posts7k Views
-
0 Votes2 Posts981 Views
-
0 Votes23 Posts8k Views
-
0 Votes2 Posts898 Views
-
1 Votes1 Posts866 Views
-
0 Votes2 Posts780 Views
-
1 Votes3 Posts911 Views
-
0 Votes6 Posts1k Views
-
0 Votes3 Posts915 Views
-
3 Votes34 Posts12k Views
-
3 Votes8 Posts2k Views
-
1 Votes4 Posts1k Views
-
1 Votes3 Posts762 Views
-
1 Votes1 Posts593 Views
Recent Posts
-
AI does not look good at drawing maps, territories, and naming things. Like Krakow being connected to Konigsberg through the northeast while bypassing Warsaw makes no sense at this map's scale. Or Kiev bordering Krakow.
Also, for consistency, it is better to name every land territory with its biggest city, like Prague instead of Bohemia. Having impassable Pripet Marshes would be great, too.
-
We are please to announce that v005 is available for download within TripleA as
11_rings_of_powerFeedback is always welcome!
-
@KurtGodel7 How about if I make a full set of names changes for the Great German Realm and you ask Claude about what it thinks on the whole new set of names compared to the current one for 1941 Germany? Would that be feasible? (I mean not name per name but all together.)
-
On TripleA, I will sometimes be a spectator for Total World War (TWW). I saw the exact same type of thinking which led to Totaler Krieg. Terrain effects. Lots of special rules. I've been told that TWW takes about 2 - 3 times longer to play than Domination 1914 No Man's Land (NML). But, a game of TWW doesn't give you any more strategic depth than NML. TWW asks for double or triple the player's time, without providing anything more in exchange for all that extra time.
Please. let me disagree.
TWW is the best game on TripleA at the moment. I have played a lot of games and we (me and 2 italian friends) all agree that TWW is the top.
Maybe there is soem Player Enforced Rule that requires edit mode nbut this is a techical issue of the engine.
I strongly suggest you to give TWW a try, I'm offering to help you, you will appreciate it !
Terrain effects are realistic and add no extra brain-effort, you just have to use BATT CALC before every battle, but I use B.C. every time even when playing other games.
About special rules, I think that tech in TWW are easier than in Flames&Steel (if I undesrtood F&S tech rules) and also the part about airplanes, in TWW it is like in any other TripleA game so the effort to understand rules regarding air battles in F&S is higher than in TWW. In TWW you just have 4 standard fighting type of planes instead of basic 1/2 in other games.Please let me know if you want to try TWW and you won't be disappointed, trust me.