Recent Posts

  • R

    Name Hearts of Iron2_Lion's Den_1944
    Description World War 2 on large world map, starting in 1944
    https://axisandallies.fandom.com/wiki/Hearts_of_Iron2_Lion's_Den_1944
    98e20568-475b-416e-99b7-8c908ed355af-image.png

    Good Points

    Timed victory condition Interesting additional units

    Bad Points

    Victory conditions not implemented in game Large number of areas and units slow play Overly small areas in Europe get overcrowded and hard to read

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  • R

    Name Europe - incomplete v3
    Name The Axis & Allies: Europe boardgame with Anniversary edition rules
    https://axisandallies.fandom.com/wiki/Europe_incomplete_v3

    Good Points

    Fast-playing boardgame port

    Bad Points

    Strongly favors Axis. A human can win in 6 turns whatever the Allies do. Victory conditions not implemented

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  • @rogercooper Thanks

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  • R

    @board-3659 said in New Steampunk Advance Thread:

    Can someone explain to me why the Nemo Pirates AI places only marine/planes but no naval units

    Given the unusual features of the Nemo Pirates in terms of the unit abilities and placement restrictions, it is not a surprise that the AI has trouble figuring out what to do. The naval units are expensive for the Nemo Pirates.

    Either the scenario needs to be rewritten to make it easier for the AI to play or a human must use the edit mode to give them a naval units.

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