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Recent Posts

  • B

    @beelee said in Global 40 Expansion UHD Boxes:

    OK the rewrite is going pretty good. Surprisingly to me. ๐Ÿ™‚ so shouldn't take as long as I thought. I'm testing as I go but not super extensively.

    So gameplay will be the true test. Anyway, it should be sooner than later. ๐Ÿ˜Ž

    So sadly my excitement was mispalced. The new "Naval Commanders" work fine but that is because none of the Units inside the Task Force are supported.

    When you have a unit that supports another one and itself is supported by the "Commander", triplea will default to the most potent Attack or defense factor of the unit without considering the support boost.

    Not 100% sure on this but that's what testing seems to show. This is what I also first encountered when originally doing the xml. That's why we have separate Obersts and Commisars and now Air Commanders.

    So e.g. Air Commander and 2 Ftrs and a Tac attack together. The AC gets 2 rolls, that is now hardwired in unitAttachment, and one of the Ftrs or Tac gets a boost.

    What happens is, one of the Ftrs or Tac gets an additional die roll at it's Attack value of 3. What should happen is the Tac gets boosted by the Tac to Attack 4, which is correct, but the additional die roll goes to a Ftr or possibly the Tac, instead of giving the boosted Tac to Attack 4 at 2 rolls.

    So that's a triplea engine limitation and unless the code is rewritten to allow for that, triplea can't do it.

    Maybe wc want's to go big and fork it from triplea adding that capabillity ๐Ÿ™‚ Idk but if he did, we could all just use that version ๐Ÿ™‚

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  • @beelee thanks ill check it out! ๐Ÿ™‚

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  • B

    @ubernaut said in Total World War (TWW) 2.7.7.2:

    somehow i have never tried this variation is there a map?

    Hi

    I missed this just seeing now but if you were referring to the G 40 Mod, yes there is.

    Global 40 Expansion UHD Boxes

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  • Name World War II Global 1940 2nd Edition with Combat Move First
    Description World War II Global 1940 2nd Edition with Combat Move First
    https://axisandallies.fandom.com/wiki/World_War_II_Global_1940_2nd_Edition_with_Combat_Move_First
    b9805cba-b680-4c85-bcb2-355bd054a660-image.png

    Good Points

    Having the combat move first speeds AI & human play Balanced much improved from 1st edition

    Bad Points

    The AI does not make good political decisions

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