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Recent Posts

  • Download latest version 2020.05

    Starting Towns increased to 7 was 5 Increased unit density over turns 1-5 Fixed Runesmith and now also a 3 unit inspiring general Fixed AI upgrading Town to a City Fixed Ships taking Sea Zones Sea-Serpent gains lots of submarine properties and can capture sea zones Fixed units in circular territories now display as a cluster, instead of a line

    Download from Google Drive v2020.05
    https://drive.google.com/file/d/1Crz7mnCGheI588wQcfBHryEr4IKAEGdB/view?usp=sharing

    See post 1 for more details and how to install.
    https://forums.triplea-game.org/topic/2467/settlers-fallen-empire-official-thread

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  • R

    @general_zod said in WW2 Oil and Snow (1st ed.) NEW MAP RELEASE:

    @ebbe Determining the current AI value assignment mechanism would get there partly. I'm pretty sure they value capitals and victory cities and and production of PU. Once you determine a few of their main priorities you can via a set of chance conditions and triggers add a another element to the AI behavoirs specific to your map.

    The AI does not value victory cities, just capitals, production and units.

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  • @general_zod @LaFayette thanks for all feedback and suggestions once more.... I will surch for a workaround in that direction then... good to realize the about the border of the core code...

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  • @ebbe Take a peek at feudal japan xml. He does some stuff that might help you out with AI triggering related code. Mostly for setup.

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