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Recent Posts
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That extra bit that’s on the east end of Hungary in your latest version is Ruthenia, which would actually be a good area to carve out as a separate 1 value province (it looks big enough on that map to be viable as one).
It was part of Czechoslovakia before the war, given to Hungary when Czechoslovakia was partitioned, and then annexed by the Soviets after the war - now a part of Ukraine today.
Budapest should probably just be Hungary since it’s a one province country on your map like Austria or Switzerland.
Berlin should not be closer to Krakow than Warsaw is. Either Silesia should be split, or Neumark and West Prussia should be merged.
Upper Silesia (east) and Lower Silesia (west) are the natural divisions if you decide to split Silesia.
One more aspect to think about is color palette. The gray on the Pripet Marshes space looks pretty close to Germany’s territory color, it will probably stand out more easily if it’s darkened to a charcoal or ashy gray.
Italy in light gray and Germany in darker also don’t have a whole lot of contrast with each other. If you make Italy’s territories a light mauve (something like #ddc2cb), it might help them stand out a bit, since Germany’s gray has a bit of a blue tint.
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Berlin should not be closer to Krakow than Warsaw is. Either Silesia should be split, or Neumark and West Prussia should be merged.
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America Pacific's tech tree

Unlike America Atlantic, America Pacific is able to research TBF Avenger (improved naval combat for torpedo bombers). Also combat air patrol (carriers get to participate in the interception phase). Also, B-24 Liberator and the Superfortress. Also the VT Proximity Fuze (ships hit by enemy air fire back on a +1).
America Atlantic's research screen

Techs that America Atlantic has that America Pacific lacks:
P-47 Thunderbolt. Adds +1 to hitpoints for dive bombers
HVAR Rockets: improves dive bombers against land
FIDO: improves torpedo bombers against subs
M7 Priest: allows you to build M7 Priests
Fire Direction Center: allows each Priest to support two units (offense only)
Flying Fortress and Combat Box
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Some of the new tech names

Advanced Panzerfaust is supposed to say "Panzerfaust 150" but it got cut off.
Normally you are limited to one bombardment shot per unit unloaded. Naval gunfire support increases that cap to two bombardment shots per unit unloaded.