• How to add repos in 1.9?

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    redrumR
    @Trucker1114-1 What do you mean by repositories?
  • TripleA on Wikipedia under threat

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    prastleP
    @helsinkiharbour Thanks
  • Unable to Download Mapmaking Tutorial Map

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    ssoloffS
    @RogerCooper I'm assuming you're talking about the Map Creator listed in the Download Maps window. If so, it's probably the same root cause because that file is hosted on SourceForge, as well. I wonder if the reason you are seeing this problem consistently is because, at some time in the past, you selected a preferred mirror when downloading a file from SourceForge, and that mirror is the one with the bad SSL/TLS certificate. Deleting any SourceForge cookies from your browser may fix that problem for you. As I said in a previous comment, I only see this problem intermittently. There are alternate locations from which you can download the standalone Map Creator (albeit from outside the game). On GitHub, the latest snapshots of Map Creator are available at Version 1 Version 2 You can also download any previously released version of Map Creator from the Google Code archive: Version 1 Version 2 Note that we've been discussing what the benefits of these standalone tools are compared to the in-game map creation tools (available from Engine Preferences > Run the Map Creator and Engine Preferences > [Beta] Run the Map Creator). Please feel free to contribute to the discussion so we can make a better decision on the future of the map creation tools.
  • Automated Host (BOT) Rules

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    A
    @prastle Makes sense. I think anyone can go into a bot and take it over if someone is camping in it and not responding to texts because they are in another game or not present. I might suggest we post an add on message to the lobby that says if you can host please do and leave the bots for those that cant.
  • Bad Mod on the Loose

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    C
    Just a clarification, since I've been referenced. I confirm I've not muted or banned anyone, on this occasion. I gave a boot on a name that I considered being against the rules (I just reported it). I privately (not in lobby) said that I didn't see anything to give a mute, right when he (privately) asked me why I muted him (which I didn't). But, now, rereading the log, I see that there has been a name calling ("dim witted"); so, I'm guessing that was the reason. I'm not seeing any warning given. To give some context, there was a whole bunch of flame going on, with him being called a liar and accused to say "bullshit", and a game ending in a not very sporty way. Just for clarification, regarding this complaint, it is not up to me or any other normal mods to decide anything, but to the leaders only (since no Council anymore); so, this is all from me, as I'm not actually involved, as a mod, with the muting or banning or even warning, nor my opinion on it has any relevance (I'll follow whatever the leaders decide, if anything). I didn't give any public (lobby/forum) consideration on what other mods did, nor I intend to.
  • Couldn't Read Unread Notice

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    RoiEXR
    Oops, this was my fault... I wanted to test if we could limit "unread" to the followed topics only, but I forgot to revert the changes
  • marti-dice-server down?

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    RoiEXR
    I'll give you a quick update of what we found out in the last couple hours... It seems, that the warclub server ran out of space. We are waiting for someone with sufficient rights to fix this issue... This issue should be fixed in a couple hours, worst case tomorrow...

Recent Posts

  • @Zealossus Good luck with the mod.

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  • @Zealossus

    To leave the apostrophe in the name, replace it with an underscore in the objectives file. Thus "Fading Light of V'landriel" becomes "Fading_Light_of_V_landriel".

    Also, adding an empty <technology></technology> section will remove the "Technology" tab.

    Cheers...

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  • @Zealossus
    Bravo, on your mod!
    It looks good.

    You were so close to getting it to work
    299a5476-c9f2-4731-8a37-a88b1aa83984-image.jpeg

    .
    From what I remember, as Im not a fan of Objectives, as the AI does not understand them.

    .
    In the xml, removed the apostrophe

    <info name="Fading Light of Vlandriel" version="1.0"/>

    .
    In map.yml removed the apostrophe and put quotes around the map name

    - {game_name: "Fading Light of Vlandriel", file_name: fadinglightofvlandriel.xml}

    .
    In objectives.properties note the # comments, xml info name with _ replacing spaces

    # Fading Light of Vlandriel # xml info name with _ replacing spaces Objectives.Panel.Name=Objectives Fading_Light_of_Vlandriel.TABLEGROUP.01;Imperium=objectiveAttachment_Imperium_1_Control_Altairis Fading_Light_of_Vlandriel.Imperium;objectiveAttachment_Imperium_1_Control_Altairis=<b>10 PUs</b> if the Imperium captures the Reformist capital of Altairis. Fading_Light_of_Vlandriel.TABLEGROUP.02;Reformists=objectiveAttachment_Reformists_1_Control_Ylleria Fading_Light_of_Vlandriel.Reformists;objectiveAttachment_Reformists_1_Control_Ylleria=<b>10 PUs</b> if the Reformists capture the Imperialist capital of Ylleria.
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  • Hello,

    A friend of mine has created a mod of a fantasy world of their creation. We are trying to figure out how to see the "Objectives" Tab and add objectives to it. I've spend an exorbitant amount of time trying to figure it out and I am dumb. The mod is fully functional and we are testing the "balance" in various game runs, but we just can't wrap our heads around Objectives currently. I will say I haven't tested to see if they even work, but without the Objectives tab there's no way for the players to see it visually so I wanted that fixed first. I've looked on the forums here and seen about naming conventions with the map.yml file matching mapName in the game xml file. I've tested both with and without underscores in the name within the objective properties file to no avail. I sourced from other mods to see what their code says and nothing seems to line up simply. I even went from the current stable 2.5 version to the current 2.7 version as of today, 5/5/26. I just can't figure it out. I'm uploading the current iteration of the mod that functions, including the nonfunctioning objectives properties file and objectives in the game xml file.

    Friend's Mod

    Any help or advice is greatly appreciated. Thank you in advance.

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