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Recent Posts

  • W

    @victoryfirst

    This would be an easy fix, since it is the same problem as with the Active Units and Move Selection. A PR was submitted but... So, I doubt that a fix for this would be accepted.

    Any who, have fun! 😁

    Cheers...

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  • B

    Not sure where to post this, so I'll just put it here.

    Using 14890
    Screenshot from 2024-11-19 13-12-55 14890.png

    Using 14825
    Screenshot from 2024-11-19 13-10-05 14825.png

    Notice how the blue token and the headband dude move. I didn't see any other placement changes.

    Anyway, it's a prerelease, and I haven't tried latest, but just wanted to document it in case it's a bigger issue than it seems.

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  • B

    @thedog said in Flags for units not showing:

    Yes, put the mini flag on the 1-Supply unit, as that might achieve the same effect?

    Yea that's probably the easiest. Of course it won't work with Large flags.
    You might want to save as is also and throw it in misc or somewhere for those that don't use flags.
    They can then switch it out.

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  • Give 1-Supply a move 1 and give terrain effect to the territory of;
    <option name="movementCostModifier" value="1-Supply" count="1"/>

    But this is a lot of extra code as each territory will need the effect.

    .
    Yes, put the mini flag on the 1-Supply unit, as that might achieve the same effect?

    read more