• Amazing what you can find when you can't find something

    4
    1
    3 Votes
    4 Posts
    2k Views
    General_ZodG
    @hepps While looking around for something else, I stumbled into this. I love this look for the revised map upgrade. It's not too busy and pops nicely. @hepps said in Amazing what you can find when you can't find something: Forgot about most of this from some time ago... was looking for something I misplaced for 270 BC and came across an old package of stuff for a Domination MOD. [image: 0_1500871147235_AOE example.png] LMAO... forgot about that MOD entirely. I may be bugging you soon on tips to recreate the look.
  • Need a little help with Triggers, etc.

    4
    0 Votes
    4 Posts
    2k Views
    alkexrA
    @stohrm Map Creator part 2... just forget that. It was buggy and glitchy even when it was supposed to work.
  • Changes to map repos on GitHub

    5
    1 Votes
    5 Posts
    2k Views
    ssoloffS
    @Hepps Sorry, I assumed you map makers all had the official-issue secret decoder ring we hand out over at GitHub. @alkexr I don't think you'll have any problems because you'll only be DnD'ing a file which was not touched by these changes, and the GitHub web UI should be smart enough to figure that out. If I'm wrong, just open an issue on GitHub, and we'll straighten everything out again.
  • World at war variant - v.1.7.5

    4
    0 Votes
    4 Posts
    2k Views
    S
    @redrum Hi Redrum, I understand the limitations of the AI. I hope there will be (at some point) an effort to further improve. Wish I could help directly, but have no java skills. If there were a defined effort, I would be happy to provide some financial backing. At any rate, I have attached a save game that demonstrates the issue. The transport in sz122 has an artillery that cannot be unloaded in combat phase. Also, I can't seem to unload it in either combat or non-combat next turn. I have seen a similar problem with bombers that cannot go attack enemy territories during combat phase and also can't seem to land in some territories. I cannot immediately reproduce this. 0_1512996821058_Transport Bug WAW Fuel.tsvg
  • NWO map idea?

    Moved
    3
    0 Votes
    3 Posts
    1k Views
    General_ZodG
    @wojo92 "The Rising Sun" is a cool pacific theatre version created by the Sieg, thus in same style.
  • New Maps for Testing and Feedback

    viking new maps projects ideas
    16
    0 Votes
    16 Posts
    5k Views
    RogerCooperR
    @vikingmaker Another possibility other than mythology is try to be historical. The Viking invasions of Northwestern Europe are gameable. Don't try to be a 4X game, TripleA is not a good engine for that. Conceive it in TripleA terms as a conflict between Denmark, Norway, Mercia, Wessex & the Frankish Empire. It is nicely asymmetric conflict which reached a definite conclusion. Another historical possibility is the conquests of King Knut. Everyone is Christian but the Scandinavians still have control of the sea. Knut conquered England & Norway.
  • TWW 2.8 starting National Tech Advantages

    4
    0 Votes
    4 Posts
    2k Views
    J
    I would say that the problem with improved DD is that is shuts down naval warfare hard in the pacific for the allies. That is why I think it is detrimental.
  • Temp

    2
    0 Votes
    2 Posts
    1k Views
    redrumR
    @hepps My preferences for starting german tech would be (in order): Improved Tanks Improved Subs
  • New Yawk-Law & Order

    1
    0 Votes
    1 Posts
    1k Views
    No one has replied
  • Error when converting Middle East scenario

    5
    0 Votes
    5 Posts
    2k Views
    RogerCooperR
    @hepps Thanks for everyone's help. I was able to convert everything successfully. It is odd that seemingly identical pieces of text were actually slightly different.
  • TWW Change poll

    4
    0 Votes
    4 Posts
    2k Views
    HeppsH
    @crazyg @redrum Yup as I said. I have made some adjustments across the map to compensate for the unit changes. Once the entire thing is ready... I will create a changelog. Then we can see if my powers of foretelling are accurate .
  • No Mans Land 2

    16
    3 Votes
    16 Posts
    6k Views
    P
    @hepps LOL
  • Need a Variant for Military Students

    4
    0 Votes
    4 Posts
    2k Views
    General_ZodG
    Yeah I can make you a cool FFA. I have a well liked 4 player version you can checkout.
  • Axis & Allies Pacific Update

    3
    0 Votes
    3 Posts
    2k Views
    RogerCooperR
    @redrum It all looks good. For the future, the PacificTheater property should be split into separate properties. Accruing VP's each turn should be generalized so it can be used in any scenario. The first turn surprise could also be useful for other scenarios.
  • Global War 2

    8
    0 Votes
    8 Posts
    3k Views
    RogerCooperR
    @Cernel I just tested that it loaded.
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    2 Views
    No one has replied

Recent Posts