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Recent Posts

  • B

    @rogercooper

    Oh well the above should work then.

    Edit
    "Improved_Mech_Inf" is a custom one. You can follow it in the Global 40 mod Veq did.

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  • @beelee I want to use the same tech list for everyone, without having to create a separate trigger for every tech & player.

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  • B

    @rogercooper

    yea if I remember right these techs were for all players. To do a specific player only, you need to trigger it.

    Again, I don't remember exactly the code but I'm pretty sure it can be done. I will try and find it later tonight.

    You want a custom tech only available to certain players not all ? Is that what you are after ?

    Edit
    Ahh yea looking at the above you can just elimnate the players you don't want to produce it. I didn't look at the condition yet

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  • @beelee I am seeing this code.

    <attachment name="triggerAttachment_MobileArtillery" attachTo="Germans" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player"> <option name="trigger" value="conditionAttachmentMobileArtillery"/> <option name="productionRule" value="productionGermans:buyMobile_Artillery"/> <option name="productionRule" value="productionRussians:buyRussian_Mobile_Artillery"/> <option name="productionRule" value="productionJapanese:buyJapanese_Mobile_Artillery"/> <option name="productionRule" value="productionAmericans:buyMobile_Artillery"/> <option name="productionRule" value="productionBritish:buyMobile_Artillery"/> <option name="productionRule" value="productionUK_Pacific:buyMobile_Artillery"/> <option name="productionRule" value="productionItalians:buyMobile_Artillery"/> <option name="productionRule" value="productionANZAC:buyMobile_Artillery"/> <option name="productionRule" value="productionFrench:buyMobile_Artillery"/> <option name="when" value="before:germansPurchase"/> <option name="uses" value="1"/> </attachment>

    It looks to me that adding the trigger adds Mobile_Artillery to everyone, not just the player who developed it.

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