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Recent Posts

  • @wc_sumpton
    Thanks for the ideas I will give that a try.

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  • W

    @thedog said in 💥 Another World v AI - Official Thread:

    Multi round build ships, like Battleship, any suggestions on a fix?

    The problem stems from the fact that the AI will not purchase a 0/0/0 Battleship for 15PUs, and you don't want to sell an 8/8/2 unit for 15PUs. So, sell a 'phase1' Battleship at 8/8/2 for 75PUs. The 'phase1' Battleship should create a 'phase2' resource and be removed after endTurn. A 'phase2' Battleship at 8/8/2 should cost 0PUs and 1 'phase2' resource, it should create a 'phase3' resource and be removed. Do this until the AI can purchase the 8/8/2 Battleship for 1 'battleship' resource.

    I think something like might work.

    Cheers...

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  • @beelee
    Yes its Civ like, even more so now, as the starting City is only a City2 not City5.

    If I had to put a period on it is 1880s to nukes, so WW2-ish 🙂 It also has A&A style tech advances, that the AI cannot use.

    Yes advancing City & Factory levels gives you unit advances as well.

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  • B

    @thedog

    🙂

    Found him https://github.com/triplea-maps/another_world/pull/11

    yea I thought this was a civilization type thing where you build up but don't quite remember 🙂

    Edit
    Wasn't WWII at all from what I remember 🙂

    Edit 2
    I thought you kinda started out like risk and gained territories and technology as you went.

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