@TorpedoA Oh yes! it was very fun. But now I don't have time to play it, because it was happening 24/7 and so you had to plan raids at specific times regardless of your personal schedule Now that I have a job and kids I can't do it any more.
Since TripleA supports different resource types, I really like this idea of a building-heavy game where the buildings themselves produce different resource types (wood, wheat, iron, etc.) which can be used to build the units (and then the fancier buildings can produce fancier upgraded units), more like Tribal Wars, Age of Empires, etc. instead of the typical- territories = money, money buys units. Very clever!