Subcategories

  • Map/game making for newbies

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    RogerCooperR
    @Stohrm Engines like Unity & Unreal are basically physics engines which allow game-play. If you don't need physics, you are better off with an engine that does not have the overhead of a physics engine.
  • Having Trouble Writing an Objective

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    No one has replied
  • requiresUnits and consumesUnits - AND / OR possibilities

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    C
    I've detailed my perplexities about the current behaviour of the "requiresUnits" option in here: https://forums.triplea-game.org/topic/1633/rework-requiresunits
  • How to Delete maps From "triplea-maps" on Git

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    @LaFayette
  • Can you make Canals use conditions ?

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    B
    @redrum well not any simple solutions it appears. I see it's closed now as well. If one were to start from scratch, could you then make the canal thingy like a game property or something to that effect ? Then the old maps would still work as long as the new canal thing wasn't activated ? Or would there be conflicts between the two that wouldn't allow it ? I'm guessing starting from scratch would be labor intensive from a time standpoint as well ? At any rate, thanks for the link and reply. My fantasy of actually trying to learn how to do stuff like that has run into the reality of my small cranium
  • Setting sub-properties false when their general property is true

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    C
    @redrum One way or another, if this can be confirmed, I would push an update to officialise it in pos2, unless a developer wants to do it himself. Logical or not, at least let it be known. If then, anything gets reworked, pos2 would be updated anyways.
  • Activate support attachment by trigger?

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    FrostionF
    Problem fixed (before I have seen @Cernels post) I removed the line with option name="players" completely from supportAttachment, and then it works fine. I guess it is not needed anyway as only humans have Arthur unit. Thx @Cernel and @wc_sumpton
  • polygon generator

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    C
    @RogerCooper Here you can see in pure red all the pixels that were not pure black or white in your image. If you modified anything with the aim to have the utilities working, I suggest you go back and make purely black-and-white the original image (or post it here) (I use GIMP): [image: 1570619051767-guadacanal-cernel002.png]
  • How to add political relations to your own map?

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    Denisco DionD
    @redrum thank you very much, now more or less figured it out and managed to integrate the relationship into my game.:grinning_cat_face:
  • How to make a unit that does not require a factory to be built/placed.

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    C
    @SLW2000 Please, take a look at the descriptions. "Maps & Mods" says: "Talk about and work on specific Maps and Mods". Moving this thread to Mapmaking. When you will have your specific map or mod, feel free to open a thread about that in "Maps & Mods" (though I still suggest opening threads in Mapmaking for the technicalities, to keep your thread cleaner for general feedback).
  • need help with error while loading my map

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    F
    Next error message Sep 29, 2019 4:44:29 PM games.strategy.engine.data.GameParser parseMapProperties SEVERE: SAXParseException: game: XCOM, line: 3155, column: 8, error: An element with the identifier "XCOM" must appear in the document. Edit: Nevermind, found it!
  • Error in loading centers.txt

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    @RogerCooper Since we have clarified that there is no issue here (except maybe the mapmaking tools being not very intuitive), I'm moving this to Mapmaking (and editing the title back @Lafayette).
  • Pruning image and sound assets distributed with the game engine

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    ubernautU
    shouldn't all (as many as possible) heavy (sound/image) game assets be in the domain of maps?
  • are there any good tutorials on making my own map/game

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    HeppsH
    @Windrunner21 Here is where all your currently downloaded maps should be located... [image: 1567724208247-directory.png] From there what you want to do is copy any of the maps you want to examine and paste them somewhere else on your computer. I personally just made a folder on my desktop called Triple A related. Once you have all the maps in the new folder you should unzip them so that it is easier to access all the sub folders inside each one. Once you have a map folder unzipped it will look like this... [image: 1567724659981-map-folder2.png] The XML is inside the Games folder. (Note if the map has more than one game variants you will see mulptile XMLs inside). As far as opening the XML you want to use Notepad or some other reader program. I personally use Notepad++ that I downloaded free.
  • map making questions

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    @RogerCooper @Cernel @Hepps As my ideas for this mod have morphed, those two are probably the closest ones yet. Thanks! I will probably still end up wanting to change them eventually, but I can definitely make some tweaks like impassible or 0 PU territories to make them work for now. Thanks again!!
  • Unit Flags - Are there any maps that would like to default it to on?

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    LaFayetteL
    @LaFayette said in Unit Flags - Are there any maps that would like to default it to on?: players who always turn on flags for specific maps. In those cases it seems there is evidence flags should be on. Then again, I suspect most people did not realize the flags feature was there or how to turn it on. I'd guess we won't know the answer to "for which maps do users turn flags on?" without adding feature usage tracking code. (Perhaps I'm wrong though and there are some maps that are clear candidates.)
  • Map Editing Programs

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    Captain CrunchC
    Irfanview works pretty ez
  • Missing Image Trouble

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    B
    Well I can take consolation in the fact that my stupidity actually had a beneficial side effect this time :face_with_tears_of_joy: :face_with_tears_of_joy: :face_with_tears_of_joy:
  • Converting Game Edits To XML

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    @Panther Thank You
  • Air Superiority

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    C
    @Hepps What I believe to have made clear is that I meant that air battles are always going to be followed by the regular (land) battle. That is you cannot do air battles only, without the following standard battle. So, if those two fighters are attacking alone a territory with a zeppelin and a bunch of land units, that is not going to end well for them.

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