• TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    ubernautU
    @malmessi Belarus showing 249 defense for me
  • why did we remove the undo all button for movement phases?

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    ubernautU
    @lafayette motion to either remove the cancel button or at least move it to the third position so that it is the one that gets hidden when the sidebar width is too small. i think we actually don’t need as everyone intuitively knows to use either the escape key or just click in any invalid destination to cancel a move. no rush or anything i know you on a journey atm
  • Bugs in World War I

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  • Defenders may retreat after 1 round of combat

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    I
    NVM I got it working. The pull request now passes all tests! Now I can only wait and hope that it gets picked up. @beelee The version of TripleA is whatever the very latest unreleased version is from Github. [image: 1782211230921-pull-request-passed-tests.png]
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    @Panzerstahl-Helm-0 Game History Round: 13 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenEarly1946EXP43Invert: has removed 1 Late1945_red owned by Changer in D-Day triggerAttachmenEarly1946EXP43Invert: Changer has 1 Early1946_red placed in D-Day Germans buy 1 ElitePanzer, 1 Escort, 6 TotalWar_Tanks, 1 Type_XXI_UBoat, 1 elite, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 bomber moved from Southern France to 110 Sea Zone 3 Me_262s moved from Western Germany to 110 Sea Zone 1 Escort and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 Me_262 moved from Romania to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 LuftwaffeAce and 1 Me_262 moved from Romania to Baltic States 1 armour and 1 infantry moved from Poland to Baltic States 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 LuftwaffeAce moved from Southern France to Holland Belgium 2 armour and 1 infantry moved from Western Germany to Holland Belgium 1 Panzer_Grndrs moved from Germany to Holland Belgium Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Syria Battle in Slovakia Hungary Germans attack with 1 Me_262 and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 Me_262 and 2 infantry in Slovakia Hungary, round 2 : 3,3,2 Russians roll dice for 1 russian_para and 1 russian_paraBoost in Slovakia Hungary, round 2 : 6 Germans win, taking Syria from French, taking Slovakia Hungary from Russians with 1 Me_262 and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Baltic States Germans attack with 1 LuftwaffeAce, 1 Me_262, 1 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 1 LuftwaffeAce, 1 Me_262, 1 armour and 1 infantry in Baltic States, round 2 : 2,5,5,3,1 Russians roll dice for 1 armour in Baltic States, round 2 : 5 Germans win, taking Baltic States from Russians with 1 LuftwaffeAce, 1 Me_262, 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in 110 Sea Zone Germans attack with 1 Escort, 3 Me_262s, 1 bomber and 1 destroyer Americans defend with 1 destroyer, 1 submarine and 3 usa_fighters Germans roll dice for 1 Escort, 3 Me_262s, 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 5,6,5,6,3,3 Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 6 Americans roll dice for 1 destroyer and 3 usa_fighters in 110 Sea Zone, round 2 : 4,2,2,1 1 bomber owned by the Germans and 1 Me_262 owned by the Germans retreated Americans win with 1 destroyer, 1 submarine and 3 usa_fighters remaining. Battle score for attacker is -35 Casualties for Germans: 1 Escort, 2 Me_262s and 1 destroyer Battle in Holland Belgium Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry British defend with 1 UK_LCV, 1 artillery and 1 elite Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry in Holland Belgium, round 2 : 1,5,4,6,1,6 British roll dice for 1 UK_LCV, 1 artillery and 1 elite in Holland Belgium, round 2 : 6,5,6 Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry in Holland Belgium, round 3 : 1,5,5,3,4,1 British roll dice for 1 UK_LCV in Holland Belgium, round 3 : none Germans win, taking Holland Belgium from British with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 UK_LCV, 1 artillery and 1 elite Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Non Combat Move - Germans Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce moved from Holland Belgium to Western Germany 1 Me_262 moved from Slovakia Hungary to Western Germany 1 Me_262 moved from 110 Sea Zone to Norway 1 bomber moved from 110 Sea Zone to Western Germany 1 German_Heavy_BB moved from 112 Sea Zone to 113 Sea Zone 1 LuftwaffeAce and 1 Me_262 moved from Baltic States to Romania EDIT: 1 German_LCV and 1 elite moved from Germany to Norway EDIT: 1 German_LCV and 1 armour moved from Western Germany to Norway 1 armour moved from Western Germany to Germany 2 armour moved from Western Germany to Poland 1 G_Rail moved from Germany to Southern France 1 G_Rail and 1 infantry moved from Southern France to Western Ukraine 1 waffen_infantry moved from Germany to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Type_XXI_UBoat EDIT: Adding units owned by Changer to 112 Sea Zone: 1 XXI_UBoatPen EDIT: Turning off Edit Mode 1 Escort and 1 Type_XXI_UBoat placed in 113 Sea Zone 1 TotalWar_Tank and 1 infantry placed in Western Germany 1 infantry placed in Southern France 5 TotalWar_Tanks placed in Western Germany 1 ElitePanzer, 1 elite, 1 german_para and 2 infantry placed in Germany Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 45 Optional[PUs] Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 57 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs] EXP Game 10 Straw G 13.tsvg Hmm my 110 attack wasn't very successful
  • Naval Models & Colors ?

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    @jayc707 Hi JayC The images will be much sharper in game then they appear when posted here as well. The UHD maps use mostly Frostion units also , as well as his Iron War and Age of Tribes. You can add units to your preferred map and customize it. The map making threads have the information on how to do it. Ask there if you are interested in learning how. Donations are always welcome
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @Panzerstahl-Helm-0 Hey cool ! I like the SPA. I'm gonna make it the default for the next update
  • World War I with more territories?

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    SchulzS
    They need at least one more factory in addition to the one in Constantinopolis to reinforce the fronts. I guess they can get away without the Baghdad factory.
  • Following a Traveller ;)

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    Looks as if Dan is headed South. He's in the Wilderness for the longest Day of the Year [image: 1782076481569-screenshot-from-2026-06-21-16-12-58.png]
  • Creating new game with multiple friends

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    @beelee Oh, let me clarify. I noticed the "Automatically Send Emails" section is disabled. That is what I was referring to.
  • Default Settings for Mods

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  • WW1 contour baseline map 4000px

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    SchulzS
    I like maps that are aesthetically pleasing to look at. Map rotations, curves, extreme squeezings/stretches, and abnormally big Scandinavia, Eastern Europe, or Africa are just not good. Standard maps aren't suitable either because they make Europe too small. It’s better to use an equirectangular projection, get rid of all the unpleasant stuff I listed, and subtly shrink non-European territories.[image: 1782041112853-wwi_more-territories-resized.png]
  • Doc: Map Population on website and download list

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    @RogerCooper Yea I haven't looked at the new map process closely yet. I have updated a preexisting map twice and both times it has updated to the latest in the lobby fwtiw
  • TripleA 2026 with Java 25 & TripleA.vmoptions settings

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    ubernautU
    @drumstick919 @lafayette i’m wondering if this might have something to do with the new skin engine?
  • Game Engine Rules (AI Training)

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    RogerCooperR
    @Kindwind Any further progress on this. I would like to see a report of an actual game. Even seeing the first turn would be enough to see whether you are getting somewhere. Note that OOB Axis & Allies 1942 (2nd edition) strongly favors the Axis. It would be better to use the Larry Harris alternate setup.
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    Panzerstahl-Helm 0P
    @beelee I got rid of all the TripleA versions on my comp.....6 in total. the latest was from 2023 The error message looks different, but more clearly. Seems that Mr. Trout needs to register to the ne dice server. [image: 1781815998065-c6f3d83f-7d00-4267-a7ff-e85fd6f1c41e-image.jpeg]
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  • Global 40 Expansion UHD Boxes

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    Update to 2.58 [image: 1781724459933-screenshot-from-2026-06-17-14-26-44.png]
  • Roger's Scenario Thread

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    RogerCooperR
    Name Bad-Ass 4 Nation FFA Description Abstract 4 player conflict on a world map https://axisandallies.fandom.com/wiki/Bad-Ass_4-Nation_FFA [image: 1781658572442-84d2257b-cf65-415a-b99a-2c14dca4d684-image.jpeg] Good Points Extensive diplomatic rules Neutrals get stronger each turn Bad Points The diplomatic rules don't work too well in AI play The AI does a poor job with the large initial bids
  • G40 Captain Expansion StevenJ vs Johnny

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    @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G56c End.tsvg RIP Japan