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    @Panzerstahl-Helm-0 Got Total Victory done. Working on A-Bomb now Edit yea, not their finest hour
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    Panzerstahl-Helm 0P
    @trout Mr. Churchill will keep his Royal Airforce boys on the ground. To much German air traffic...
  • EXP Game 12 barnee vs Trout

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    @Trout yea that's fine Brother. I'm working on "TotalVictory" and watching golf [image: 1778863413998-screenshot-from-2026-05-15-10-53-27.png]
  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Morning so a few things. For the battle in 98 you roll for the NMs first and remove any hits before combat takes place. I found the die rolls in my email. I almost never look at those. It's easier for your opponent to follow what's happening by posting a screenshot of the rolls. So 3 NMs hit. Subs can't be hit by NMs, so the CV and DD are sunk. You got 1 Sub hit, so I would have taken a hit on a U-boat. All 4 U-boats hit, so both Subs would be sunk, leaving 3 U-boats and the Escrt. Here it is step by step. You need to use edit if there are any NM hits. Since you only have 1 battle, triplea immediately goes to it which doesn't allow you to turn on edit. A few ways to allow for this, roll for NMs and remove hits and units at end of CM. This means you have to undo your CM, edit any hits and redo your move. Not recommended. Roll for NMs and if no hits, just go to battle phase normally. If there are hits, turn on edit and then go to battle. Also not recommended, as you have to fight the entire battle in edit then. Preferred way or how I'd do it, create a dummy battle so there is more than 1 battle. Then you can turn edit on at beginning of battle. Can add a solo Inf or use an existing unit and replace after battle phase. In this case I sent a Mech to Tobruck. [image: 1778839341504-screenshot-from-2026-05-15-04-52-35.png] Now end CM and go to battle. Turn on Edit and roll for all 6 NMs. [image: 1778839477070-screenshot-from-2026-05-15-05-03-53.png] [image: 1778839528530-screenshot-from-2026-05-15-05-05-15.png] and post a shot for your opponent. Obviously, these weren't your rolls but 3 NMs did hit in your battle. So 2 hits CV and 1 on DD as Subs can't be hit by NMs. Remove the Ships and NMs, turn off edit and start the battle. Actually, go ahead and remove the Mech from the dummy battle and replace him too. [image: 1778839820622-screenshot-from-2026-05-15-05-09-26.png] Then turn off edit and fight normally. Since you no longer have a DD, you can't prevent the U-boat First Strike. In this example there are 3 hits, there was 4 in your battle, so both Subs are sunk before they can fire. [image: 1778840031507-screenshot-from-2026-05-15-05-11-21.png] So, if you want to cancel your attack, that is fine with me. If you would've attacked anyway, well, as you can see, it's not a good result The other thing, is when you use the Air Trprt, click on A Trprt and then click on the unit you want to move. You don't need to use edit. If you don't want to transport anything, hit cancel and he will then fly empty. Remember, movement is PlayerEnforced. Obviously you undid the move, so you didn't move it anyway, just a heads up on how they work. So this is what 98 should look like [image: 1778840723272-screenshot-from-2026-05-15-05-24-22.png] You only had the one combat, so with the new information on how NMs work, you can redo your UK turn if you want or I'll make the adjustment to 98. Edit Just saw your video [image: 1778871682874-rightarm.png] You were close, almost had it right
  • MM1sttestgame

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    @mickAAMOUSE yea I struggled on my own over the years. Figured it out a couple times only to forget it as I rarely played on forum and was gone from the internet for long stretches of time. Victory finally clued me in Yea so for a scramble, we take a screenshot of the battle and make a save at that point so your opponent can see your entire move as that may affect their response. Then you have to wait. You can also play live on the 2.5 lobby. It'll be changing soon to 2.7 but it's not quite ready yet Edit You should check out BlackElk's Global 40 map. Same game, just different looking units and map. Under experimental in 2.5 or alphabeyical in the prerelease "UHD World War II Global" [image: 1778790659883-screenshot-from-2026-05-14-15-30-45.png]
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    ubernautU
    @Nothingtoseehere time autosaveBeforeEndTurn.tsvg
  • Switch to "FlatLaf" for Look & Feel (updated skin)

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    VictoryFirstV
    @LaFayette I personally prefer the old look but that is mostly because I am used to it. But if the new look is better for long-term development then I would go for that.
  • Global 40 Expansion UHD Boxes

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    @panzerstahl-helm-0 @trout @alexander @crockett36 @victoryfirst and everyone else, Panther has brought to my attention that the in game dice roller is recorded in your email dice when rolling in pbem or pbf. Right Arm Panther ! [image: 1778683006520-rightarm.png] so while not as easy to access as just looking in History, it does create a record I asked Dan about a Feature request to make it show up in History but sadly, he said it'd be fairly labor intensive, so it's low on the current priority list. At any rate, I think taking a screenshot works fine for showing the results as is. Just a heads up is all. I never check the dice rolls so it never occurred to me to check lol I do look at the battles in History and if it's close or lopsided, will go through the rolls just to see how it played out.
  • Have in Game Dice Roller Show in History

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    @Panther oh way cool ! I would have never thought to even check it
  • 2.7 Lobby + Bots Available & Early Testing Phase

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    @TheDog Might have something to do with this https://github.com/triplea-game/triplea/pull/14411
  • MARTI is migrating in triplea v2.7+

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    PantherP
    @lafayette Nice, thank you!
  • warning the new revised ladder is not serious

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    LaFayetteL
    @epinikion would you be okay deleting this post? I understand there was frustration. I mostly don't like how this is largely an unproductive post.
  • Curated Best/Top Maps & TripleA Guides

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    TheDogT
    @beelee Thanks that will do nicely.
  • G40 Captain Expansion StevenJ vs Johnny

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    @JohnnyCat sorry for the delay. ill get to it soon.
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    JohnnyCatJ
    @Alexander ok. enjoy your vacation.
  • Roger's Scenario Thread

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    RogerCooperR
    Name Hearts of Iron: The Rising Sun 1942 Description World War 2 starting in 1942 on the Big World Map with many new unit types https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_The_Rising_Sun_1942 [image: 1778431215896-94182cab-1c56-4a0a-82b4-167f972ade63-image.jpeg] Good Points Reasonably balanced Bad Points Most of the new units aren't useful
  • Forum Server Work - Might be some downtime today (May 2, 2026)

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    @LaFayette said: i'm able to repro the black test I'm sure you're already aware of this but just in case as soon as I click on anything after it goes black, even an empty space, the black goes away. Idk how to communicate that to people. I guess they'll probably just figure it out on their own. It'd be nice if it didn't happen at all but most likely lower on the priority todo list.
  • Multi Game 2 barnee Trout vs Alex Panzer

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    Panzerstahl-Helm 0P
    @beelee said: Those Tommy Paras were Badass lol They did an outstanding job indeed! And they died for a better reason.
  • Latest server parsing results

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    TheDogT
    @rogercooper The newer TripleA versions have a lot of syntax checking, so I would upgrade to the latest version and let it do its stuff. It has found at least two errors in my maps.
  • I need Tank Destroyer images

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    @rogercooper There are some of Joe's here https://forums.triplea-game.org/topic/4048/tank-destroyer-images?_=1778310491975 Edit Here's a few colorized [image: 1778314022313-tankdestroyerfs.png] [image: 1778314034023-usatankdestroyerfs.png] [image: 1778314049220-panzerjagerfs.png]