@Ramon said:
Is there a mechanic or attachment that allows a 0 attack unit to destroy a 0 defense construction?
The "trench", a 0 defense construction unit, could give the "conscript", a 0 attack unit, a plus 1 attack using support attachments. The problem with this is that the support should be applied only when the "trench" is defending and only the "conscript" is attacking.
<attachment name="supportAttachment_Trench" attachTo="trench" javaClass="UnitSupportAttachment" type="unitType">
<option name="faction" value="enemy"/>
<option name="unitType" value="conscript"/>
<option name="side" value="defence"/>
<option name="dice" value="strength"/>
<option name="bonus" value="1"/>
<option name="number" value="1"/>
<option name="bonusType" value="Trench"/>
<option name="players" value="$All-Players$"/>
</attachment>
To do this a plus and minus support attachment would have to be created for every attacking/defending land unit to create a counter to the "trench".
<attachment name="supportAttachment_InfantryAttack" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType">
<option name="faction" value="allied"/>
<option name="unitType" value="conscript"/>
<option name="side" value="offence"/>
<option name="dice" value="strength"/>
<option name="bonus" value="1"/>
<option name="number" value="-1"/>
<!-- All positive supports are "Trench" -->
<option name="bonusType" value="Trench"/>
<option name="players" value="$All-Players$"/>
</attachment>
<attachment name="supportAttachment_InfantryAttackDebuf" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType">
<option name="faction" value="allied"/>
<option name="unitType" value="conscript"/>
<option name="side" value="offence"/>
<option name="dice" value="strength"/>
<option name="bonus" value="-1"/>
<option name="number" value="-1"/>
<!-- All negative supports are "Debuf" -->
<option name="bonusType" value="Debuf"/>
<option name="players" value="$All-Players$"/>
</attachment>
<attachment name="supportAttachment_InfantryDefend" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType">
<option name="faction" value="enemy"/>
<option name="unitType" value="conscript"/>
<option name="side" value="defence"/>
<option name="dice" value="strength"/>
<option name="bonus" value="1"/>
<option name="number" value="-1"/>
<!-- All positive supports are "Trench" -->
<option name="bonusType" value="Trench"/>
<option name="players" value="$All-Players$"/>
</attachment>
<attachment name="supportAttachment_InfantryDefendDebuf" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType">
<option name="faction" value="enemy"/>
<option name="unitType" value="conscript"/>
<option name="side" value="defence"/>
<option name="dice" value="strength"/>
<option name="bonus" value="-1"/>
<option name="number" value="-1"/>
<!-- All negative supports are "Debuf" -->
<option name="bonusType" value="Debuf"/>
<option name="players" value="$All-Players$"/>
</attachment>
It can get slightly complicated.
Cheers...