TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3
Game History
Round: 6
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover AdvancedSpecialWarfare
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseBattleship moved from 128 Sea Zone to 92 Sea Zone
1 japaneseCruiser moved from 128 Sea Zone to 92 Sea Zone
1 japaneseCruiser moved from 128 Sea Zone to 92 Sea Zone
1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 94 Sea Zone
3 japaneseCarriers and 6 japaneseNavalFighters moved from 128 Sea Zone to 94 Sea Zone
6 japaneseNavalFighters moved from 94 Sea Zone to 92 Sea Zone
2 japaneseMarines moved from Luzon to 128 Sea Zone
2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 94 Sea Zone
1 japaneseMarine moved from 94 Sea Zone to Brunei
1 japaneseSubmarine moved from 115 Sea Zone to 120 Sea Zone
1 japaneseNavalFighter moved from Japan to Iwo Jima
1 japaneseFighter moved from Japan to French Indochina
1 japaneseMech.Infantry moved from Manchuria to Shansi
1 japaneseMech.Infantry moved from Manchuria to Shansi
1 japaneseInfantry moved from Chahar to Suiyuan
1 japaneseMech.Infantry moved from Shanghai to Hunan
Japan take Hunan from China
1 japaneseMech.Infantry moved from Shanghai to Hunan
1 japaneseMech.Infantry moved from Anhwei to Hunan
1 japaneseTank moved from Anhwei to Hunan
1 japaneseMech.Infantry moved from Shanghai to Hunan
1 japaneseTank moved from Kwangtung to Hunan
1 japaneseTank moved from Kwangtung to Hunan
1 japaneseTank moved from Kwangtung to Hunan
1 japaneseArtillery moved from Kwangtung to Hunan
1 japaneseStrategicBomber moved from French Indochina to Chungking
1 japaneseStrategicBomber moved from French Indochina to Chungking
1 japaneseFighter moved from French Indochina to Thailand
1 japaneseFighter moved from French Indochina to Thailand
1 japaneseFighter moved from Southern Thailand to Thailand
Combat - Japan
Usa scrambles 4 units out of Sumatra to defend against the attack in 92 Sea Zone
Strategic bombing raid in Chungking
AntiAircraftGun fire in Chungking : 0/1 hits, 0,08 expected hits
Bombing raid in Chungking rolls: 3,0 and causes: 3 damage to unit: chineseBarracks
Bombing raid in Chungking causes 3 damage total.
Battle in Brunei
Battle in 92 Sea Zone
Japan attack with 1 japaneseBattleship, 2 japaneseCruisers and 6 japaneseNavalFighters
Usa defend with 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 2 americanNavalFighters and 2 americanTransports; Britain defend with 1 britishBattleship-damaged, 2 britishFighters, 2 britishNavalFighters and 2 britishTransports
CruiserAntiAircraftGun fire in 92 Sea Zone : 0/1 hits, 0,17 expected hits
Japan roll dice for 1 japaneseBattleship, 2 japaneseCruisers and 6 japaneseNavalFighters in 92 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits
Usa roll dice for 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 2 americanNavalFighters, 2 americanTransports, 1 britishBattleship-damaged, 2 britishFighters, 2 britishNavalFighters and 2 britishTransports in 92 Sea Zone, round 2 : 5/1 hits, 4,92 expected hits
Units damaged: 1 japaneseBattleship owned by the Japan
1 americanDestroyer owned by the Usa, 2 japaneseCruisers owned by the Japan, 2 japaneseNavalFighters owned by the Japan, 2 americanTransports owned by the Usa and 2 britishTransports owned by the Britain lost in 92 Sea Zone
1 japaneseBattleship owned by the Japan lost in 92 Sea Zone
1 japaneseBattleship-damaged owned by the Japan added in 92 Sea Zone
CruiserAntiAircraftGun fire in 92 Sea Zone : 0/1 hits, 0,17 expected hits
Japan roll dice for 1 japaneseBattleship-damaged and 4 japaneseNavalFighters in 92 Sea Zone, round 3 : 3/1 hits, 2,50 expected hits
Usa roll dice for 1 americanCarrier, 1 americanCruiser, 1 americanDestroyer, 2 americanNavalFighters, 1 britishBattleship-damaged, 2 britishFighters and 2 britishNavalFighters in 92 Sea Zone, round 3 : 5/1 hits, 4,33 expected hits
1 americanDestroyer owned by the Usa, 1 britishBattleship-damaged owned by the Britain, 4 japaneseNavalFighters owned by the Japan, 1 japaneseBattleship-damaged owned by the Japan and 1 americanCarrier owned by the Usa lost in 92 Sea Zone
Usa win, taking Brunei from Britain with 1 americanCruiser, 2 americanNavalFighters, 2 britishFighters and 2 britishNavalFighters remaining. Battle score for attacker is -48
Casualties for Japan: 1 japaneseBattleship, 1 japaneseBattleship-damaged, 2 japaneseCruisers and 6 japaneseNavalFighters
Casualties for Britain: 1 britishBattleship-damaged and 2 britishTransports
Casualties for Usa: 1 americanCarrier, 2 americanDestroyers and 2 americanTransports
Moving scrambled unit from 92 Sea Zone back to originating territory: Sumatra
Moving scrambled unit from 92 Sea Zone back to originating territory: Sumatra
Moving scrambled unit from 92 Sea Zone back to originating territory: Sumatra
Moving scrambled unit from 92 Sea Zone back to originating territory: Sumatra
2 americanNavalFighters owned by the Usa forced to land in Sumatra
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
1 japaneseStrategicBomber moved from Chungking to Thailand
1 japaneseStrategicBomber moved from Chungking to Thailand
Purchase Units - Japan
Japan buy 1 japaneseCruiser, 5 japaneseInfantrys, 3 japaneseMech.Infantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
3 japaneseMech.Infantrys placed in Shanghai
2 japaneseInfantrys placed in Shantung
2 japaneseInfantrys placed in Hong Kong
1 japaneseCruiser placed in 99 Sea Zone
1 japaneseNavalFighter placed in Japan
1 japaneseInfantry placed in Kyushu Shikoku
Activate Technology - Japan
Japan activating AdvancedSpecialWarfare
Trigger japaneseASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseArtillery
Trigger japaneseASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseHeavyArtillery
Trigger japaneseASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseTank
Trigger japaneseASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseMobileArtillery
Trigger japaneseASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAntiTankGun
Trigger japaneseASW1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese2
Turn Complete - Japan
Japan collect 53 PUs; end with 53 PUs
Units generate 3 techTokens; Japan end with 3 techTokens
Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs
Some Units in Manchuria change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseInfantrys
Purchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 5 PUs; end with 5 PUs
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Usa : 0,75
Japan rolls : : 1,00
CruiserAntiAircraftGun fire in 92 Sea Zone : : -0,33
AntiAircraftGun fire in Chungking : : -0,08
Japan : 0,67
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