Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>It is Early 1942 and the United States has Started Research on the Atomic Bomb !<br>Refer to Game Notes<b></body>
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time.
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Trigger AtomicBombLevel1: buyAtomicLevel1 added to productionAmericans
Americans buy 2 ArmoredInfantrys, 1 AtomicLevel1, 2 Escorts, 3 Fortifications, 3 artilleries, 1 elite, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber; Remaining resources: 0 PUs;
Place Units - Americans
1 AtomicLevel1 placed in Eastern United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 elite moved from Quebec to 106 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 Escort_Convoy, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco
3 usa_fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 1 elite and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 mech_infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 1 elite remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
1 Rail and 1 elite moved from Eastern United States to Alaska
1 ArmoredInfantry and 1 artillery moved from Western United States to 10 Sea Zone
1 ArmoredInfantry, 1 Escort_Convoy, 1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 ArmoredInfantry and 1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 elite moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 Fortification placed in Guam
2 Fortifications placed in Midway
1 Escort and 1 transport placed in 10 Sea Zone
1 ArmoredInfantry, 2 artilleries and 2 usa_fighters placed in Western United States
1 elite and 1 usa_tactical_bomber placed in Eastern United States
1 Escort and 2 transports placed in 101 Sea Zone
1 ArmoredInfantry and 1 artillery placed in Central United States
Americans undo move 4.
1 artillery placed in Central United States
1 ArmoredInfantry, 1 artillery and 2 usa_fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 53 PUs; end with 53 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 67 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body>
Trigger FrenchUK: buyFrenchUK added to productionBritish
British buy 1 Escort, 1 Fortification, 1 FrenchUK, 4 artilleries, 2 infantry, 1 mech_infantry, 3 mine_unarmeds, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease;
Place Units - British
1 FrenchUK placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK
EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry
EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber, 2 infantry and 1 uk_fighter moved from Egypt to Alexandria
1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium
EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Holland Belgium
Combat - British
Battle in Alexandria
British attack with 1 bomber, 2 infantry and 1 uk_fighter
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 uk_fighter in Alexandria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters
Germans defend with 1 infantry
British roll dice for 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
1 bomber and 3 uk_fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Union of South Africa to Rhodesia
2 Rails and 2 uk_armours moved from Union of South Africa to Russia
1 mech_infantry and 5 uk_armours moved from Egypt to Iraq
2 uk_armours moved from Belgian Congo to Egypt
1 bomber and 1 uk_fighter moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone
1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 Fortification placed in Sumatra
Turning on Edit Mode
EDIT: Removing units owned by British from Sumatra: 6 mine_unarmeds
EDIT: Adding units owned by Changer to Sumatra: 6 uk_mines
EDIT: Turning off Edit Mode
4 artilleries placed in India
2 infantry placed in Union of South Africa
1 mech_infantry and 2 uk_armours placed in Egypt
1 Escort placed in 110 Sea Zone
2 uk_paras placed in United Kingdom
3 mine_unarmeds placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Russia: 2 uk_armour_lendleases
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 56 PUs; end with 56 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 62 Optional[PUs]
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 1.33
Germans regular : -0.33
British regular : -1.00
exp-bvsb-7-1-26-UK 4.tsvg