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    • Deltium

      Revised Tournament of Champions Season 13 (ToC 13)
      Revised Tournament Of Champions • • Deltium

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      @LouisXIVXIV Congratulations. Thanks for the shout out.

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      b vs by
      Play By Forum • • beelee

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      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 12 Purchase Units - Americans Americans buy 1 aaGunC4, 3 armour, 3 artilleries, 1 bomberA0C5, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Destroyer Depth Charge fire in 22 Sea Zone : 0/2 hits, 0.20 expected hits Destroyer Depth Charge fire in 34 Sea Zone : 0/1 hits, 0.10 expected hits Destroyer Depth Charge fire in 22 Sea Zone : 0/2 hits, 0.20 expected hits Destroyer Depth Charge fire in 23 Sea Zone : 0/1 hits, 0.10 expected hits 4 bomberA0C5s moved from United Kingdom to Germany 1 bomberA0C5 moved from United Kingdom to Germany 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany 2 tactical_bombers moved from 112 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Germany 2 armour, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 armour and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 submarines moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyerC5 moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 destroyerC5 moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 16 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 3 submarines moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Americans creates battle in territory 37 Sea Zone Air Battle in Germany Americans attacks with 6 units heading to Germany Germans launches 2 interceptors out of Germany Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits AA fire in Germany : 3/4 hits, 0.67 expected hits 3 bomberA0C5s killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: bunker Bombing raid in Germany causes 7 damage total. Damaged units is as follows: factory_major = 5, bunker = 2 Battle in 46 Sea Zone Americans attack with 1 destroyerC5 and 1 fighter Japanese defend with 1 destroyerC5 Americans roll dice for 1 destroyerC5 and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyerC5 in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Japanese lost in 46 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyerC5 and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyerC5 Battle in Western Germany Americans attack with 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield12, 1 factory_minor, 1 harbour12 and 1 mech_infantry Americans roll dice for 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 : 6/10 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 22 Sea Zone Americans attack with 1 fighter, 5 submarines and 1 tactical_bomber Japanese defend with 2 destroyerC5s and 1 submarine Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.17 expected hits Destroyer Depth Charge fire in 22 Sea Zone : 0/2 hits, 0.20 expected hits 1 submarine owned by the Japanese Submerged Americans roll dice for 5 submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 destroyerC5 owned by the Japanese lost in 22 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyerC5 in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 destroyerC5s Battle in 23 Sea Zone Americans attack with 1 destroyerC5, 1 fighter and 3 submarines Japanese defend with 1 destroyerC5 Destroyer Depth Charge fire in 23 Sea Zone : 0/1 hits, 0.10 expected hits Americans roll dice for 3 submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 destroyerC5 owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyerC5, 1 fighter and 3 submarines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyerC5 Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyerC5 Destroyer Depth Charge fire in 34 Sea Zone : 0/1 hits, 0.10 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyerC5 owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyerC5 Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Marianas 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bomberA0C5s moved from Germany to Normandy Bordeaux 4 bomberA0C5s moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Germany to 113 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry and 2 militias moved from Central United States to 101 Sea Zone 1 militia moved from Central United States to 101 Sea Zone 2 artilleries, 1 infantry, 3 militias and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 1 infantry and 3 militias moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to United Kingdom Place Units - Americans 3 armour placed in Denmark 1 bomberA0C5 placed in Eastern United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 aaGunC4, 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 8 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs

      Combat Hit Differential Summary :

      Germans : -0.33 Defenders Fire, : : -0.33 Destroyer Depth Charge fire in 22 Sea Zone : : -0.77 Destroyer Depth Charge fire in 34 Sea Zone : : -0.20 Americans : 3.17 Destroyer Depth Charge fire in 23 Sea Zone : : -0.20 Attackers Fire, : : -0.17 Japanese : -0.33 AA fire in Germany : : 2.17

      Savegame

    • L

      TSH vs DS game 3
      Play By Forum • • Lefty7537

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      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 8 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 2,2 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Manchuria to Soviet Far East 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 bomber moved from Japan to Stanovoj Chrebet 2 infantry moved from Manchuria to Buryatia S.S.R. 3 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Burma 2 armour moved from Chinghai to Novosibirsk 1 armour moved from Ningxia to Novosibirsk 2 bombers moved from Manchuria to Novosibirsk 1 infantry moved from Chinghai to Novosibirsk 1 infantry moved from Ningxia to Chinghai 2 fighters moved from Kiangsu to Burma 1 submarine moved from 36 Sea Zone to 51 Sea Zone 1 submarine moved from 36 Sea Zone to 48 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 battleship and 1 destroyer moved from 36 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 3 armour, 2 bombers and 1 infantry British defend with 1 fighter; Russians defend with 2 armour Japanese roll dice for 3 armour, 2 bombers and 1 infantry in Novosibirsk, round 2 : 1/6 hits, 3.00 expected hits Russians roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Japanese roll dice for 2 armour and 2 bombers in Novosibirsk, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 armour and 1 infantry Casualties for Russians: 2 armour Casualties for British: 1 fighter Battle in Stanovoj Chrebet Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Stanovoj Chrebet, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iwo Jima Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 armour in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 bombers moved from Novosibirsk to Ningxia 1 bomber moved from Stanovoj Chrebet to Suiyuan Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 armour, 1 bomber and 2 infantry placed in Japan 1 battleship and 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

      Combat Hit Differential Summary :

      Americans : 0.33 Russians : -0.17 Japanese : -2.17

      Savegame

    • R

      42 G18 Woods(Allies) vs. Wylie(Axis)
      Play By Forum • • redanto

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      @redanto triplea_4107_22rus.tsvg

    • RogerCooper

      TripleA development
      Development • • RogerCooper

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      TheDog

      @rogercooper said in TripleA development:

      @thedog said in TripleA development:

      I find github is not intuitive and not easy to use. I have tried to use it to upload a map and failed and wasted over 3 hours achieving absolutely nothing.

      I have worked out a system for uploading mods. I will post detailed instructions soon. It is not an intuitive process..

      @rogercooper
      Please could you post detailed instructions for uploading maps?

    • CrazyG

      CrazyG's Big World War One
      Maps & Mods • • CrazyG

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      @tinmanta Moved to this topic.

    • Hepps

      Revisiting an old project
      Maps & Mods • • Hepps

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      redrum

      So there doesn't appear to be an appetite to rebalance this map based on the territory differences between RTW and 270BC. So I've taken the improved unit images and dice images and merged them into standard 270BC: https://github.com/triplea-maps/270bc/pull/4

      I will also be reviewing the changes in 270BC variants to see if any balances adjustments should be added from those.

      New official map thread: https://forums.triplea-game.org/topic/1448/270bc-official-thread

    • B

      EXP Game 2 Trout vs barnee
      Play By Forum • • beelee

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      @trout

      yea no need to go to big on the report. I always do 🙂 I'd try and use The Captain's as a guide.

      Don't worry too much about pictures. There is a small < > upper right where you can go full screen. Select a certain area you can tune out the History or just bomb the entire screen in.

      I usually zoom out to get a bigger picture. The save game has all the info but most won't want to fire it up unless they're real interested.

      Anyway, be a couple days probably. Need to fix a couple things and update the Notes again.

      Fun game 🙂

    • B

      EXP Game 9 barnee vs Trout
      Play By Forum • • beelee

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      @trout

      Game History

      Round: 14 Purchase Units - Japanese Japanese buy 1 Escort, 1 Japan_destroyer, 1 Repair_Carrier, 4 TotalWarNavyFtrs, 4 armour, 1 elite, 1 factory_upgrade, 3 infantry, 2 mech_infantrys and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_Carrier placed in 46 Sea Zone Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Trigger Japanese RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Japanese in 46 Sea Zone 1 artillery moved from Samoa to 51 Sea Zone 1 artillery and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Fiji 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 armour moved from Buryatia to Yenisey 1 bomber moved from Shensi to Kazakhstan 1 fighter moved from Kansu to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 armour and 1 mech_infantry moved from Shensi to Kazakhstan 1 bomber moved from Kweichow to Kazakhstan 1 fighter and 2 tactical_bombers moved from Yunnan to Kazakhstan Combat - Japanese Battle in Fiji Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry and 2 uk_armours Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.50 expected hits Russians roll dice for 2 infantry and 2 uk_armours in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 2 infantry owned by the British and 1 uk_armour owned by the British lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 3 : 6/8 hits, 4.33 expected hits Russians roll dice for 1 uk_armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Kazakhstan Japanese win, taking Fiji from British, taking Kazakhstan from Russians with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry and 2 uk_armours Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yakut S.S.R. Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Timguska 2 bombers moved from Kazakhstan to Kweichow 2 tactical_bombers moved from Kazakhstan to Tsinghai 1 fighter moved from Kazakhstan to Shensi 1 fighter moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Timguska to Novosibirsk 1 fighter moved from Amur to Kweichow 2 armour and 1 mech_infantry moved from Shantung to Kweichow 1 air_transport moved from Kweichow to Japan 2 armour and 1 mech_infantry moved from Korea to Jehol 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Timguska 1 elite moved from Sakha to Siberia 1 Japanese_LCV moved from Siberia to Amur 1 J_Rail moved from Kiangsu to Amur 1 J_Rail and 1 artillery moved from Amur to Yakut S.S.R. 1 artillery moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 Hvycarrier, 1 carrier, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 Escort moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 Escort_Convoy, 2 Heavy_BBs, 2 Japan_destroyers and 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from 35 Sea Zone to Philippines 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 aaGuns, 10 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow Place Units - Japanese Units in Korea being upgraded or consumed: 1 factory_minor 2 armour, 1 factory_upgrade and 1 mech_infantry placed in Korea 2 armour and 1 mech_infantry placed in Shantung 1 Escort, 1 Japan_destroyer and 4 TotalWarNavyFtrs placed in 6 Sea Zone 1 elite, 3 infantry and 3 mine_unarmeds placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ33: has removed 1 Escort_Convoy owned by Japanese in 33 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ33: Japanese has 1 Escort placed in 33 Sea Zone Japanese collect 69 PUs; end with 69 PUs Trigger Japanese Controls LineIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 81 PUs Trigger Japanese Controls Samoa Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 82 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 84 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 88 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 89 PUs Trigger Japanese Controls SolomonIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 91 PUs Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 92 PUs Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 94 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 99 PUs

      Combat Hit Differential Summary :

      Japanese regular : 0.17 Russians regular : -1.17

      EXP Game 9 Trout J 14.tsvg

      Axis up to 153 FYI

      Edit
      Forgot to move my Blocker to Singapore 😊

      EXP Game 9 Trout J 14edit.tsvg

    • Panzerstahl-Helm 0

      #1: Panzerstahl-Helm (Axis) vs. Trout (Allies) | G40 House Rules Expansion by The Captain
      Play By Forum • • Panzerstahl-Helm 0

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      @panzerstahl-helm-0 Thanks Panzer. Yes, we can start a game whenever you want. I honestly would need a little tutorial in how to get it started. Is it something as simple as I can just post a new topic and then send you my G1 via Play by Email?? If so, then yes I can send you my G1 in next couple of days. As for your victory, I think my downfall started when you knocked out ANZAC. Japan knocking out ANZAC is not a killing blow by itself but since I was completely unprepared for it with your brilliant disguising of your intentions, it happened without me having any plan to counter it 😞 Then you introduced me to the "Gibraltar stack" which was new to me also. In any case, congrats again on kicking my fanny.

    • ebbe

      TOTAL GLOBAL WORLD WAR II- fusion & clean-up PROJECT
      Map Making • • ebbe

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      ebbe

      @JOSEPH-PRINCE @Hepps Thanks guys for the images.... I am ending this Thread and will move to a new one with the name:
      GLOBAL WWII OIL & SNOW-Project

      ( https://forums.triplea-game.org/topic/2592/global-wwii-oil-snow-project ) as I am heading for sharing on github soon.... ( and having plans for a side project next month )
      thanks al for sharing , teaching and feedbacking me so far!

    • T

      Winter is Here
      Play By Forum • • tasl922

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      TripleA Manual Gamesave Post: Freefolk round 87

      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

      Game History

      Round: 87 Combat Move - Freefolk

      Combat Hit Differential Summary :

      Savegame

    • R

      42 G6 Woods vs Wylie
      Play By Forum • • redanto

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      R

      TripleA Turn Summary: Italians round 23

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 23 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 mech_infantry moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 6 armour moved from Southern Italy to Northern Italy 4 fighters moved from Germany to Northern Italy 1 tactical_bomber moved from Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 6 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 9 armour, 1 factory_minor and 1 mech_infantry Italians roll dice for 6 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 6.33 expected hits British roll dice for 9 armour and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4.83 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy 1 mech_infantry owned by the British and 6 armour owned by the British lost in Northern Italy Italians roll dice for 5 armour, 4 fighters and 1 tactical_bomber in Northern Italy, round 3 : 5/1 hits, 5.17 expected hits British roll dice for 3 armour in Northern Italy, round 3 : 2/1 hits, 1.50 expected hits 2 armour owned by the Italians lost in Northern Italy 3 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Italians: 3 armour, 3 infantry and 1 mech_infantry Casualties for British: 9 armour and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Northern Italy to Germany 4 fighters moved from Northern Italy to Germany Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Italians collect 4 PUs (3 lost to blockades); end with 9 PUs

      Combat Hit Differential Summary :

      Italians regular : 0.50 British regular : 0.67

      Savegame

    • Ted Self

      Trying to put age of tribes engine on alexander 350 world map
      Maps & Mods • • Ted Self

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      RogerCooper

      @ted-self Read this https://docs.github.com/en/repositories/working-with-files/using-files/downloading-source-code-archives

    • B

      B vs b
      Play By Forum • • beelee

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      B

      TripleA Turn Summary: Changer round 1

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.94

      Game History

      Round: 1 Activate Technology - Changer Trigger RedesignMod: Changer activates Attack0Cost5Bomber_ChangerMustActivate Trigger RedesignMod: Changer activates SubsCanEvadeDestroyers_ChangerMustActivate Trigger RedesignMod: Changer activates AAGunC4_ChangerMustActivate Trigger RedesignMod: Changer activates Escort_Carrier_ChangerMustActivate Trigger RedesignMod: Changer activates FlyingTiger_ChangerMustActivate Trigger RedesignMod: Changer activates FactoryLimited_ChangerMustActivate Trigger RedesignMod: Changer activates AdditionalVictoryCitiesWorthPUs_ChangerMustActivateRD3 Trigger RedesignMod: Changer activates NormandyTurnsProAllied_ChangerMustActivate Trigger RedesignMod: Changer activates SphereOfInfluence_ChangerMustActivate Trigger RedesignMod: Changer activates GetCapitalCashOnce_ChangerMustActivate Trigger RedesignMod: Changer activates BM_VichyRule_ChangerMustActivate Trigger RedesignMod: Changer activates GermansInLondon5PU_ChangerMustActivate Combat Move - Changer Note to players Changer: Welcome to Global 40 House Rules This mod allows you to add House Rules to the Global 40 Game by "Activating Technologies". Turn on "Edit Mode" and Select the Tech you'd like to Add. Th.... Note to players Changer: Note You must turn off "Air Attack Sub Restricted" in Map Options if you want to use "SubsCanEvadeDestroyers" Tech You Must do this Before Starting the Game Trigger ChangerSubsUnBlocked2USSR: Setting isAAforCombatOnly to true for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting offensiveAttackAA to 1 for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting maxAAattacks to 1 for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting mayOverStackAA to true for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting targetsAA to submarine for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked: Setting isDestroyer cleared for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isDestroyer to false for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting attack to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting defense to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isAAforCombatOnly to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting offensiveAttackAA to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting attackAAmaxDieSides to 10 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting maxAAattacks to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting mayOverStackAA to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting targetsAA to submarine for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isAAforFlyOverOnly to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked2: Setting isAAforCombatOnly to true for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting offensiveAttackAA to 1 for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting maxAAattacks to 1 for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting mayOverStackAA to true for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting targetsAA to submarine for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting isAAforCombatOnly to true for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting offensiveAttackAA to 1 for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting maxAAattacks to 1 for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting mayOverStackAA to true for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting targetsAA to submarine for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerRemoveAirfieldsGermans: has removed 1 airfield owned by Germans in Western Germany Trigger ChangerRemoveHarboursUSSR: has removed 1 harbour owned by Russians in Novgorod Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Philippines Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Eastern United States Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Hawaiian Islands Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Western United States Trigger ChangerRemoveBombers3: has removed 1 bomber owned by British in United Kingdom Trigger ChangerRemoveBombers: has removed 2 bombers owned by Germans in Germany Trigger ChangerRemoveHarboursItaly: has removed 1 harbour owned by Italians in Southern Italy Trigger ChangerRemoveHarboursJapan: has removed 1 harbour owned by Japanese in Japan Trigger ChangerRemoveHarboursJapan: has removed 1 harbour owned by Japanese in Caroline Islands Trigger ChangerRemoveAirfieldsFrance: has removed 1 airfield owned by French in France Trigger ChangerRemoveAAGunsUK: has removed 1 aaGun owned by British in Scotland Trigger ChangerRemoveAAGunsUK: has removed 4 aaGuns owned by British in United Kingdom Trigger ChangerRemoveAAGunsUK: has removed 3 aaGuns owned by British in India Trigger ChangerRemoveAAGunsUK: has removed 1 aaGun owned by British in Malta Trigger ChangerRemoveAAGunsItaly: has removed 2 aaGuns owned by Italians in Northern Italy Trigger ChangerRemoveAAGunsItaly: has removed 2 aaGuns owned by Italians in Southern Italy Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in United Kingdom Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in Scotland Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in Iceland Trigger ChangerRemoveAirfieldsItaly: has removed 1 airfield owned by Italians in Southern Italy Trigger ChangerRemoveBombers2: has removed 1 bomber owned by Americans in Central United States Trigger ChangerRemoveAAGunsUSA: has removed 2 aaGuns owned by Americans in Eastern United States Trigger ChangerRemoveAAGunsUSA: has removed 2 aaGuns owned by Americans in Western United States Trigger ChangerRemoveAAGunsGermans: has removed 3 aaGuns owned by Germans in Western Germany Trigger ChangerRemoveAAGunsGermans: has removed 3 aaGuns owned by Germans in Germany Trigger ChangerRemoveAirfieldsANZAC: has removed 1 airfield owned by ANZAC in New Zealand Trigger ChangerRemoveAirfieldsANZAC: has removed 1 airfield owned by ANZAC in Queensland Trigger ChangerRemoveHarboursFrance: has removed 1 harbour owned by French in Normandy Bordeaux Trigger ChangerRemoveHarboursFrance: has removed 1 harbour owned by French in Southern France Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 35 Sea Zone Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 26 Sea Zone Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 10 Sea Zone Trigger ChangerRemoveAAGunsANZAC: has removed 2 aaGuns owned by ANZAC in New South Wales Trigger ChangerRemoveAirfieldsJapan: has removed 1 airfield owned by Japanese in Japan Trigger ChangerRemoveAirfieldsJapan: has removed 1 airfield owned by Japanese in Caroline Islands Trigger ChangerRemoveItalyDestroyers: has removed 1 destroyer owned by Italians in 96 Sea Zone Trigger ChangerRemoveItalyDestroyers: has removed 1 destroyer owned by Italians in 95 Sea Zone Trigger ChangerRemoveJapanDestroyers: has removed 2 destroyers owned by Japanese in 6 Sea Zone Trigger ChangerRemoveJapanDestroyers: has removed 1 destroyer owned by Japanese in 33 Sea Zone Trigger ChangerRemoveAAGunsFrance: has removed 1 aaGun owned by French in France Trigger ChangerRemoveFrenchDestroyers: has removed 1 destroyer owned by French in 72 Sea Zone Trigger ChangerRemoveFrenchDestroyers: has removed 1 destroyer owned by French in 93 Sea Zone Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Novgorod Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Sakha Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Russia Trigger ChangerRemoveAirfieldsUSSR: has removed 1 airfield owned by Russians in Novgorod Trigger ChangerRemoveAirfieldsUSSR: has removed 1 airfield owned by Russians in Russia Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Philippines Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Eastern United States Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Guam Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Hawaiian Islands Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Midway Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Western United States Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Wake Island Trigger FlyingTiger: has removed 1 fighter owned by Americans in Philippines Trigger ChangerRemoveSubSZ19: has removed 1 submarine owned by Japanese in 19 Sea Zone Trigger ChangerRemoveAirfieldsUKPacific: has removed 1 airfield owned by UK_Pacific in India Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 111 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 39 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 109 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 71 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 98 Sea Zone Trigger ChangerRemoveBombers1: has removed 2 Japanese_bombers owned by Japanese in Japan Trigger ChangerRemoveCanadaDestroyers: has removed 1 destroyer owned by Canada in 106 Sea Zone Trigger ChangerRemoveANZACDestroyers: has removed 1 destroyer owned by ANZAC in 62 Sea Zone Trigger ChangerRemoveBombers2: has removed 1 bomber owned by Italians in Northern Italy Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in New Zealand Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in New South Wales Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in Queensland Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in Kwangtung Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in Malaya Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in India Trigger ChangerRemoveHarboursGermans: has removed 1 harbour owned by Germans in Western Germany Trigger ChangerRemoveHarboursCanada: has removed 1 harbour owned by Canada in New Brunswick Nova Scotia Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Gibraltar Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Union of South Africa Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Egypt Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in United Kingdom Trigger ChangerRemoveAAGunsJPN: has removed 1 Japanese_aaGun owned by Japanese in Manchuria Trigger ChangerRemoveAAGunsJPN: has removed 3 Japanese_aaGuns owned by Japanese in Japan Trigger ChangerRemoveAAGunsJPN: has removed 1 Japanese_aaGun owned by Japanese in Caroline Islands Trigger ChangerAddDDC5SZ19: has removed 1 destroyer owned by Japanese in 19 Sea Zone Trigger ChangerRemoveAirfieldsGermans: Germans has 1 airfield12 placed in Western Germany Trigger ChangerRemoveHarboursUSSR: Russians has 1 harbour12 placed in Novgorod Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Philippines Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Eastern United States Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Hawaiian Islands Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Western United States Trigger ChangerRemoveBombers3: British has 1 bomberA0C5 placed in United Kingdom Trigger ChangerRemoveBombers: Germans has 2 bomberA0C5s placed in Germany Trigger ChangerRemoveHarboursItaly: Italians has 1 harbour12 placed in Southern Italy Trigger ChangerRemoveHarboursJapan: Japanese has 1 harbour12 placed in Japan Trigger ChangerRemoveHarboursJapan: Japanese has 1 harbour12 placed in Caroline Islands Trigger ChangerRemoveAirfieldsFrance: French has 1 airfield12 placed in France Trigger ChangerRemoveAAGunsUK: British has 1 aaGunC4 placed in Scotland Trigger ChangerRemoveAAGunsUK: British has 4 aaGunC4s placed in United Kingdom Trigger ChangerRemoveAAGunsUK: British has 3 aaGunC4s placed in India Trigger ChangerRemoveAAGunsUK: British has 1 aaGunC4 placed in Malta Trigger ChangerRemoveAAGunsItaly: Italians has 2 aaGunC4s placed in Northern Italy Trigger ChangerRemoveAAGunsItaly: Italians has 2 aaGunC4s placed in Southern Italy Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in United Kingdom Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in Scotland Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in Iceland Trigger ChangerRemoveAirfieldsItaly: Italians has 1 airfield12 placed in Southern Italy Trigger ChangerRemoveBombers2: Americans has 1 bomberA0C5 placed in Central United States Trigger ChangerRemoveAAGunsUSA: Americans has 2 aaGunC4s placed in Eastern United States Trigger ChangerRemoveAAGunsUSA: Americans has 2 aaGunC4s placed in Western United States Trigger ChangerRemoveAAGunsGermans: Germans has 3 aaGunC4s placed in Western Germany Trigger ChangerRemoveAAGunsGermans: Germans has 3 aaGunC4s placed in Germany Trigger ChangerRemoveAirfieldsANZAC: ANZAC has 1 airfield12 placed in New Zealand Trigger ChangerRemoveAirfieldsANZAC: ANZAC has 1 airfield12 placed in Queensland Trigger ChangerRemoveHarboursFrance: French has 1 harbour12 placed in Normandy Bordeaux Trigger ChangerRemoveHarboursFrance: French has 1 harbour12 placed in Southern France Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 35 Sea Zone Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 26 Sea Zone Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 10 Sea Zone Trigger ChangerRemoveAAGunsANZAC: ANZAC has 2 aaGunC4s placed in New South Wales Trigger ChangerRemoveAirfieldsJapan: Japanese has 1 airfield12 placed in Japan Trigger ChangerRemoveAirfieldsJapan: Japanese has 1 airfield12 placed in Caroline Islands Trigger ChangerRemoveItalyDestroyers: Italians has 1 destroyerC5 placed in 96 Sea Zone Trigger ChangerRemoveItalyDestroyers: Italians has 1 destroyerC5 placed in 95 Sea Zone Trigger ChangerRemoveJapanDestroyers: Japanese has 2 destroyerC5s placed in 6 Sea Zone Trigger ChangerRemoveJapanDestroyers: Japanese has 1 destroyerC5 placed in 33 Sea Zone Trigger ChangerRemoveAAGunsFrance: French has 1 aaGunC4 placed in France Trigger ChangerRemoveFrenchDestroyers: French has 1 destroyerC5 placed in 72 Sea Zone Trigger ChangerRemoveFrenchDestroyers: French has 1 destroyerC5 placed in 93 Sea Zone Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Novgorod Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Sakha Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Russia Trigger ChangerRemoveAirfieldsUSSR: Russians has 1 airfield12 placed in Novgorod Trigger ChangerRemoveAirfieldsUSSR: Russians has 1 airfield12 placed in Russia Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Philippines Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Eastern United States Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Guam Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Hawaiian Islands Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Midway Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Western United States Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Wake Island Trigger FlyingTiger: Americans has 1 flying_tiger placed in Philippines Trigger ChangerRemoveSubSZ19: Japanese has 1 submarine placed in 20 Sea Zone Trigger FactoryLimitedPlacementUK: Canada has 1 harbour12 placed in Quebec Trigger ChangerRemoveAirfieldsUKPacific: UK_Pacific has 1 airfield12 placed in India Trigger ChineseAAgunC4Redesign: Chinese has 1 aaGunC4 placed in Szechwan Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 111 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 39 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 109 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 71 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 98 Sea Zone Trigger ChangerRemoveBombers1: Japanese has 2 Japanese_bomberA0C5s placed in Japan Trigger ChangerRemoveCanadaDestroyers: Canada has 1 destroyerC5 placed in 106 Sea Zone Trigger ChangerRemoveANZACDestroyers: ANZAC has 1 destroyerC5 placed in 62 Sea Zone Trigger ChangerRemoveBombers2: Italians has 1 bomberA0C5 placed in Northern Italy Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in New Zealand Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in New South Wales Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in Queensland Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in Kwangtung Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in Malaya Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in India Trigger ChangerRemoveHarboursGermans: Germans has 1 harbour12 placed in Western Germany Trigger ChangerRemoveHarboursCanada: Canada has 1 harbour12 placed in New Brunswick Nova Scotia Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Gibraltar Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Union of South Africa Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Egypt Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in United Kingdom Trigger ChangerRemoveAAGunsJPN: Japanese has 1 Japanese_aaGunC4 placed in Manchuria Trigger ChangerRemoveAAGunsJPN: Japanese has 3 Japanese_aaGunC4s placed in Japan Trigger ChangerRemoveAAGunsJPN: Japanese has 1 Japanese_aaGunC4 placed in Caroline Islands Trigger ChangerAddAirfield: Japanese has 1 airfield placed in Formosa Trigger ChangerAddDDC5SZ19: Japanese has 1 destroyerC5 placed in 20 Sea Zone Combat - Changer Non Combat Move - Changer Trigger ChangerAddAirfield12Formosa: has removed 1 airfield owned by Japanese in Formosa Trigger ChangerAddAirfield12Formosa: Japanese has 1 airfield12 placed in Formosa Turn Complete - Changer Trigger ChangerRemoveSub: has removed 1 submarine owned by Changer in 66 Sea Zone Changer collect 0 PUs; end with 1 PU

      Combat Hit Differential Summary :

      Savegame

    • B

      First Game Newenr
      Play By Forum • • beelee

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      B

      @newenr85

      Zdravo

      Game History

      Round: 7 Purchase Units - Italians Italians buy 1 Hvy_Undg_1, 1 Italian_LCV, 1 UndergroundMinr, 4 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 3 mine_unarmeds; Remaining resources: 0 PUs; Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 UndergroundMinr EDIT: Turning off Edit Mode Units in Southern Italy being upgraded or consumed: 1 UndergroundMinr and 1 factory_minor 1 Hvy_Undg_1 and 1 UndergroundMinr placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 UndergroundMinr EDIT: Turning off Edit Mode Politics - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Egypt: 1 italian_paraBoost EDIT: Turning off Edit Mode Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Kazakhstan from Russians EDIT: Turning off Edit Mode 2 italian_paras and 1 italian_paraBoost moved from Egypt to French Equatorial Africa 1 bomber moved from Trans-Jordan to Belgian Congo 2 fighters moved from Egypt to Belgian Congo 1 armour moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 armour and 1 mech_infantry moved from Egypt to Belgian Congo 1 infantry moved from Persia to Eastern Persia Italians take Eastern Persia from British EDIT: 1 italian_para moved from Northwest Persia to Kazakhstan Combat - Italians Battle in French Equatorial Africa Italians attack with 2 italian_paras and 1 italian_paraBoost French defend with 1 infantry Italians roll dice for 2 italian_paras and 1 italian_paraBoost in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in French Equatorial Africa 1 italian_paraBoost owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 2 italian_paras remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Italians: 1 italian_paraBoost Battle in Belgian Congo Italians attack with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry British defend with 2 uk_armours Italians roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/8 hits, 3.50 expected hits British roll dice for 2 uk_armours in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo 2 uk_armours owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 2 uk_armours Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Italians Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia 1 bomber and 2 fighters moved from Belgian Congo to Egypt 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Persia 3 mine_unarmeds moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery, 1 italian_para and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 italian_para, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 1 italian_para and 1 mech_infantry moved from 97 Sea Zone to Greece 1 Escort, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar 1 air_transport moved from Gibraltar to Southern Italy 1 Europe_Rail and 1 Italian_LCV moved from Southern Italy to Romania 1 armour moved from Bryansk to Eastern Poland 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 Italian_LCV, 1 infantry and 3 mine_unarmeds placed in Southern Italy 1 artillery and 1 infantry placed in Southern Italy 2 armour and 1 mech_infantry placed in Egypt 2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone Trigger ItaliansParaBoost atKazakhstan: Italians has 1 italian_paraBoost placed in Kazakhstan Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone Trigger ItaliansParaBoost atFrench Equatorial Africa: Italians has 1 italian_paraBoost placed in French Equatorial Africa Italians collect 32 PUs; end with 32 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs

      Combat Hit Differential Summary :

      French regular : -0.33 Italians regular : 0.50 British regular : 1.00

      EXP game 1 newenr I 7.tsvg

      So I upgraded the Minor Fctry to Heavy Industry 1 Underground. They way you do it is to buy both upgrades, then edit in a Undrg Minor. That allows you to place the Hvy Ind Undrg.

      You do that on 1st place. Then you remove the extra Undrg so you just have the Hvy Ind one.

      Also the Paras in Egypt didn't start with a Para Boost, so I had to add him in for their attack on the French. They only get the Para Boost when attacking/defending by themselves.

      Usually triplea will auto place them if by themselves.

      You have to edit in any needed units before you move any dudes out of the TTy or it won't let you.

    • ghostronin

      TWW 2.7.7.2 - ghostronin (Allies) vs. wirkey (Axis)
      Play By Forum • • ghostronin

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      redrum

      @wirkey I'm starting to think when your opponents go MIA, its really they are resigning and just not willing to give you the satisfaction as you definitely have the lead in both of these games. Allies definitely have the favorable position in this one though I think it might still be early enough in the game for the Axis to still have paths to victory. I think I can give this one a shot.

    • R

      Darrell vs George Game 8
      Play By Forum • • redanto

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      R

      TripleA Turn Summary: Italians round 26

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 26 Purchase Units - Italians Italians buy 4 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Iraq to Persia 2 armour moved from Northwest Persia to Persia 1 armour moved from Iraq to Persia 1 artillery and 2 infantry moved from Yugoslavia to Albania 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Northern Italy to Bulgaria 1 armour moved from Northern Italy to Bulgaria 2 infantry moved from Tambov to Russia Combat - Italians Battle in Persia Italians attack with 5 armour British defend with 1 armour Italians roll dice for 5 armour in Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Persia Italians win, taking Persia from British with 4 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Bulgaria Italians attack with 3 armour Americans defend with 1 infantry Italians roll dice for 3 armour in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 8 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 2 : 4/10 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Albania Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Albania, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Albania Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 armour placed in Iraq 1 infantry placed in Rostov 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,5,1 Italians collect 24 PUs (2 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs

      Combat Hit Differential Summary :

      Italians : 1.83 British : 0.50 Americans : 3.00

      Savegame

    • Schulz

      How would you rate countries and territories considering realism in big WWII maps.
      Player Help • • Schulz

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      Schulz

      Its true Germany had an efficiency problem before mid 1943 because they were too late to exert total war economy and failed to efficiently profit from the occupied territories but they overcomed when Speer got in charge of German military production.

      I don't think the Soviets could have outproduced Germany had the Western Allies remained neutral. Trucks, trains, food, aviation fuel, clothes, raw materials, medicine, military vehicles etc... all gave the Soviets to mostly focus on a few production areas whereas Germany was unable to do it because of also dealing with the Western Allies. Plus strategic bombing campaigns.

    • G

      TWW 2.8.0.4 - Wirkey (Allies) vs Gully (Axis)
      Play By Forum • • Gully

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      G

      hab mich schon gefragt, ob du ohne Indien noch weiterspielst. gg

      Hat mir echt Spaß gemacht. Mit Zähnen und Klauen Leningrad verteidigen, Ägypten baut mehrere Schiffe, die Ally-Flotte zieht auf die Phillippinen und nimmt beinahe Japan. Alles Sachen, die ich noch nie gesehen habe.

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