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    • G

      TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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      ubernautU
      ignore that sorry
    • ubernautU

      TWW 3.0.9? ubernaut (ax) v NTSH (al)

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      N
      @ubernaut: oops wrong thread
    • redrumR

      TWW 3.0.0.6 Gully (al) vs redrum (ax)

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      G
      @redrum: I wouldn't mind continuing this when you're less busy.
    • T

      EXP Game 1 Trout vs Johnny Cat

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      JohnnyCatJ
      @trout Ok I’ll start a new thread, get Germany turn 1 going and we’ll see how this one goes . How exciting ! Thx a bunch.
    • B

      EXP Game 1 barnee vs Crockett

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      B
      @crockett36 Good Morning You still need to adjust your Combat Move in order for us to continue.
    • G

      TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)

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      N
      @ubernaut already there
    • redrumR

      AI Development Discussion and Feedback

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      RogerCooperR
      @bluelionman said in AI Development Discussion and Feedback: I have been having an epic battle with the AI on Fast in BW1942v3 and have encountered an issue. The AI should of beat me and has 100's of units but keeps leaving East Germany - it's capital empty. 3 times now I have taken 100 PU's off it with Britain using a paratrooper as when empty the AA gun does not fire. For me the AI does not seem to understand the importance of a capital and it's loss resulting in losing all it's PU's (money). [image: 1774323136470-a7334637-4ae4-4c3c-ac80-8726d425d2c6-image.png] The AI does not understand paratroopers, so it does not defend against them. Human players should not use them against the an AI. Why do you, as a human have more than 100 british ships? You should be landing every turn in Europe, while the Americans push west form the Pacific. Another way of winning would be to land in Scandinavia reinforcing by sea to the front of your line each turn.
    • FrostionF

      Warcraft: War Heroes - Official Thread

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      B
      Hey Frostion, sorry for the late reply. I don't know why, but I don't get to see the tooltips on many items. I was really surprised to see your picture. For me it looks like this: [image: 1622038278761-shard.jpg] I tried it one the latest stable release and on one of the prereleases: 2.6.22453
    • Panzerstahl-Helm 0P

      Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain

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      B
      @panzerstahl-helm-0 Right on Yes an epic battle for sure. Congratualtions I'll write up a report. Safe travels. Enjoy the warm weather
    • N

      Ancient Empires: 222 BC

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      HeppsH
      @Name Just checking in to ensure you're ok.
    • HeppsH

      Power of Politics 1914 : A WWI scenario

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      ubernautU
      @RogerCooper @thedog i was thinking i might try to recruit @wc_sumpton to help us but the basic problem is the version that we have does not appear to be very far along compared to some of the posts so it’s kind of hard to tell what they were thinking with the map also some of the territories are sort of microscopic i think there might be a problem with unit stacking as it stands as well
    • ubernautU

      v3 41 Handsome (ax) v ubernaut (al)

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      ubernautU
      @Handsome sorry i wasnt sure what was going on with you and so i just started another game and possibly have another 2v2 game on deck. i'll ping you back again once things lighten up.
    • VictoryFirstV

      #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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      B
      @victoryfirst Trying to gear up to finish the report and just realized JPN should've activated there Home Defens. Got 2 free dudes D3 1st rd . I would've changed attack though and think I'd still get it. Of course you would've done things different too Anyway, just thought I'd mention it. I used to have them auto deploy but changed it, as it's discretionary as when the defender wants to use it. Maybe I can make a notification for when enemy units hit the Homeland ? User action ? Could auto place then but I don't think that'd work because shit placed at start of combat will show up but not fight. Anyway, I'll dick with it for next update
    • ubernautU

      TWW 3.0.8 ubernaut (ax) v Lich (al)

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      ubernautU
      @netorious cool videos but AI really cant play the map at all
    • redrumR

      Domination 1914 No Man's Land - Official Thread

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      SchulzS
      @RogerCooper I think the ahistorical presence of the Bolsheviks in Siberia makes the game more interesting and provides more options to both sides. I haven't played against the AI in a long time. All I remember is that the AI is worse at handling naval stuff, not necessarily specific to the Americans on this map. There used to be a tech that gave transports +2 movement, but it was nerfed to +1. Not sure if that would make any difference to the American AI's behavior.
    • S

      G40 Captain Expansion StevenJ vs Johnny

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      S
      @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G56c End.tsvg RIP Japan
    • T

      EXP Game 2 Panzer vs. Trout

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      T
      @panzerstahl-helm-0 Thanks. I see you have quite a game going on with Alex right now. But whenever you want to start up a Game 3, I am ready. I usually have a bit more time for our hobby during the holidays as I work in an industry that slows down quite a bit at this time with folks taking vacation time.
    • LaFayetteL

      2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6

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      LaFayetteL
      2.6 is now closed. Upgrade to 2.7 https://forums.triplea-game.org/topic/3858/pre-release-version-now-on-2-7/3
    • DanLeeDR01D

      Danny en Laurence Axis en Allies

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      HypNidhogLR01H
      How-to-defeat-britian.tsvg
    • redrumR

      Fuel Enhancements

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      prastleP
      @redrum kk Japan and NewJersy bots run the latest pre and have maps updated
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