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    • W

      archaeologists

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      TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition Game History Round: 1 Politics - Germans Combat Hit Differential Summary : Savegame
    • ubernautU

      TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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      ubernautU
      @colin VGG
    • TheDogT

      💥 1941 Global Command Decision - Official Thread

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      TheDogT
      Latest version v250 ready for download. In TripleA Click Download Maps Button Click Installed tab Click 1941 Global Command Decision Click Remove Button Click Yes button to remove Click Ok button (Successfully removed) Click Close (To force the map list to refresh) Click Download Maps Button Find & Click 1941 Global Command Decision Click Install button (be aware, displayed percentage download is NOT working as intended, have a coffee, it takes minutes to download) Enjoy! . v250 Sea Zone PUs now shown on map Sea Zone PU x190 positioning to left of the Convoy/owner flag Kamikaze-Plane can only placed with Industry-Hvy, so only Japan, did * include Industry-Med Kamikaze unitsNotAllowed to fly over 28 East Asia land territories to encourage AI to use them verses ships, uses a terrain effect called "no-asia" Kamikaze canNotTarget Destroyers removed as it does target Destroyers War Bonds now with 1 Tech, now 4d4, was 2x Techs with 1d6 each Manual has been updated with above . Current v250 documentation, last page has winter turn on instructions. 1941_Global_Command_Decision_Manual.pdf Suggested minimum stable TripleA version https://github.com/triplea-game/triplea/releases/tag/2.7.15025 . Link to 1st post that has; Downloads for new Players https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread
    • RogerCooperR

      Roger's Scenario Thread

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      RogerCooperR
      Name House of Habsburg 0.8 Description 16th Century Europe on a large map https://axisandallies.fandom.com/wiki/House_of_Habsburg_0.8 [image: 1777728968484-5b980157-9bf0-46f1-87b7-847c54bb2a6e-image.png] Good Points Rules for castles highlight the importance of fortifications Interesting unit interactions to reflect the pike & shot period Upkeep costs prevent mega-stacks Bad Points No victory conditions Some of the technologies do not work It is difficult to create armies large enough to do anything
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      EXP crockett Victory Panzer beelee

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      Thanks! Just saw this!
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      TripleA2020

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      @ishan triplea_2496_rom.tsvg
    • ubernautU

      TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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      ubernautU
      @colin cool sounds good our games are always fun and i am looking forward to getting another shot with axis. this weekend was kinda bad for me too went to a russian festival yesterday and drank too much and today i get to clean my house bc the landlord is showing up tomorrow.
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @nothingtoseehere time
    • ubernautU

      TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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      ubernautU
      @colin got a few
    • FrostionF

      Iron War - Official Thread

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      Sorry - yet another question - I see that the attack on Pearl Harbour is not possible. Is that deliberate, since the game is deemed to start in 1940?
    • HeppsH

      Total World War: December 1941 3.0.0.6

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      @victoryfirst said in Total World War: December 1941 3.0.0.6: Hi, I have a bunch of random questions. Is this game perfectly balanced, or is a bid required? Why has it been chosen to let Germany go before Russia and add the Russian winter, instead of making Russia go before Germany? Can I as a beginner have a competitive game against the AI? Should the AI be the Axis or the Allies? Are you trying to learn 2.8 or 3.0 version ?
    • alkexrA

      Middle Earth: Battle For Arda - Official Thread

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      Paolo CarreraP
      @thedog Ok. Yes, Sea Unit option was already checked. So it seems only a strategical choice of IA. I've forced Harad sea attack manually for a couple of turns against the Good (me) :beaming_face_with_smiling_eyes:
    • JohnnyCatJ

      EXP G40 Game 3 Trout vs JCat

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      @johnnycat The updates are always posted here https://forums.triplea-game.org/topic/3802/global-40-expansion-uhd-boxes/86
    • ubernautU

      TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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      ubernautU
      @colin got a somwhat biggie here
    • ubernautU

      TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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      ubernautU
      @colin once again great game, look forward to our future wars.
    • HeppsH

      Global Dominance

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      ghostroninG
      @hepps @redrum Time for my 2 year check-in hehehe:) I know I know, your planning GD and P&P to perfection, but they're coming still:)
    • K

      Proposed Map: Domination 1941

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      @beelee Thanks!!!
    • HeppsH

      Total World War: December 1941 (BETA) 2.8.0.5

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      redrumR
      @LovePlayingAAA Good catch, it appears we missed a few updates on some of the HeavyDestroyers and will fix that in the next minor version. ImprovedDestroyers and AdvancedDestroyer techs still exist and have been updated to make different improvements for destroyers now. This post outlines the sub/destroyer changes: https://forums.triplea-game.org/topic/493/total-world-war-december-1941-beta-2-8-0-5/392 (there were a few adjustments to that original vision). The notes haven't been updated yet for 3.0 but are in-progress and hopefully be added shortly. Please use the new TWW 3.0 for discussing the new version: https://forums.triplea-game.org/topic/1181/total-world-war-december-1941-3-0-0-0-now-available
    • CrazyGC

      Crazy Europe: House of Habsburg

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      CrazyGC
      Little one is a galley, big one is a man of war. Both can fight, I really dislike the instantly killed dedicated transports of some games.
    • B

      Mega New Elk WIP

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      Black_ElkB
      @rogercooper Those are cool! Yeah that cartoon! total Inception lol Oh it's this dude's work... https://en.wikipedia.org/wiki/Richard_Edes_Harrison The challenge he faced was that most Americans, like many people at the time I guess and still today, they were so familiar and ingrained with the Mercator from schooldays and the era of the sail/naval navigation going back several centuries, that they really struggled to understand how the advent of aviation had changed the game. Or like why these faraway points were so key to the war effort. So they basically hired on a technical artist (rather than a cartagropher) to reimagine how these distances and war situations could be depicted in popular media. The maps were in mags and periodicals, so I think they're sorta Duckburg style, like fighting the war of ideas, with that sort of jingoism baked in, but it definitely anticipates stuff like GPS Satellite maps or the UI's from video games. Like I can just see it morph from that into Hearts of Iron after a couple more decades floating around. I just think it's cool, since it sorta takes root during that period and comes to define the new look, along with commercial advertisements and pulp illustration (pin ups and such) the fonts and whatever, which is why I think it looks cool for window dressing type thing, but I'm not sure it works so well as a main map campaign view. It would work maybe for a mini map though, or an endgame stats view thing, or just alternative style view from a hotkey. But then I have no idea how something like that could be translated into tripleA without like a total UI overhaul that can somehow use two baselines at once hehe. Hence the pipe dream. It's to me interesting cause for Classic, the world projection there was clearly Mercator style, but then every A&A board since Revised and then later War Room, they riff more like some of those Harrison maps from the 1940s to me. Like the way some of the continents are compressed and such, or the crops that were chosen. Almost like it was a crop and swap, where the maps were tilted up from there to hammer home the idea. But then the north pole view sorta doesn't really do the telescoping on Europe and the Pacific the way the dual Theater Atlases usual show the war in the books, like with a double inset with room for many sculpts. To me the G40 is more like those, but then when I think back to Iron Blitz, it totally reminds me of those Harrison map vibes. Almost as if the one is a call back of the other. Even down to the names there, it's like a whole harris thing haha
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